Uses of Interface
panamagl.GLEventListener
Packages that use GLEventListener
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Uses of GLEventListener in panamagl
Classes in panamagl that implement GLEventListener -
Uses of GLEventListener in panamagl.canvas
Methods in panamagl.canvas that return GLEventListenerModifier and TypeMethodDescriptionGLCanvas.getGLEventListener()Return the event listener handling init, drawing and resize requests.Methods in panamagl.canvas with parameters of type GLEventListenerModifier and TypeMethodDescriptionvoidGLCanvas.setGLEventListener(GLEventListener listener) Set the event listener handling init, drawing and resize requests. -
Uses of GLEventListener in panamagl.offscreen
Methods in panamagl.offscreen with parameters of type GLEventListenerModifier and TypeMethodDescriptionprotected voidAOffscreenRenderer.destroyContext(GLCanvas drawable, GLEventListener listener) protected RunnableAOffscreenRenderer.getTask_destroyContext(GLCanvas drawable, GLEventListener listener) protected RunnableAOffscreenRenderer.getTask_initContext(GLCanvas drawable, GLEventListener listener) protected RunnableAOffscreenRenderer.getTask_renderGLToImage(GLCanvas drawable, GLEventListener listener) protected RunnableAOffscreenRenderer.getTask_renderGLToImage(GLCanvas drawable, GLEventListener listener, int width, int height) protected voidAOffscreenRenderer.initContext(GLCanvas drawable, GLEventListener listener) In general, you should initialize any resources that are needed for rendering or other functionality in the JPanel after the JPanel has been added to the Swing hierarchy, but before it is made visible.voidAOffscreenRenderer.onDestroy(GLCanvas drawable, GLEventListener listener) voidOffscreenRenderer.onDestroy(GLCanvas drawable, GLEventListener glEventListener) voidAOffscreenRenderer.onDisplay(GLCanvas drawable, GLEventListener listener) voidOffscreenRenderer.onDisplay(GLCanvas drawable, GLEventListener glEventListener) voidAOffscreenRenderer.onInit(GLCanvas drawable, GLEventListener listener) voidOffscreenRenderer.onInit(GLCanvas drawable, GLEventListener glEventListener) voidAOffscreenRenderer.onResize(GLCanvas drawable, GLEventListener listener, int x, int y, int width, int height) voidOffscreenRenderer.onResize(GLCanvas drawable, GLEventListener glEventListener, int x, int y, int width, int height) protected voidAOffscreenRenderer.renderGLToImage(GLCanvas canvas, GLEventListener listener) This method will render in FBO and then query a component repaint to ensure it is repainted ONCE the image is available.protected voidAOffscreenRenderer.renderGLToImage(GLCanvas canvas, GLEventListener listener, int width, int height) This method will resize the FBO and then update the component