Package panamagl.offscreen
package panamagl.offscreen
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ClassDescriptionBase class for offscreen rendering, handling most of the coordination between a canvas and the GPU.Ensure the task is executed by the AWT Event Thread.A frame buffer object, or
FBO, can render OpenGL into an offscreen buffer that can later be read to anImageby aFBOReaderwhich will access the FBO content throughFBO.readPixels(GL).The interface through which variousGLCanvasimplementation can query an offscreen rendering.AThreadRedirectallows to redirect aRunnableexecution to a choosen thread.