Package panamagl.opengl
Interface GL_1_5
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intFields inherited from interface panamagl.opengl.GL_1_0
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_4D_COLOR_TEXTURE, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ADD, GL_ALL_ATTRIB_BITS, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_BYTE, GL_CCW, GL_CLAMP, GL_CLEAR, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COEFF, GL_COLOR, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_WRITEMASK, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DIFFUSE, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DST_ALPHA, GL_DST_COLOR, GL_EDGE_FLAG, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_BIT, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HINT_BIT, GL_INCR, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INT, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LOAD, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MATRIX_MODE, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_EVAL_ORDER, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_MULT, GL_NAME_STACK_DEPTH, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMALIZE, GL_NOTEQUAL, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PASS_THROUGH_TOKEN, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MODE_BIT, GL_POINT, GL_POINT_BIT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_Q, GL_QUAD_STRIP, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_R, GL_READ_BUFFER, GL_RED, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RETURN, GL_RGB, GL_RGBA, GL_RGBA_MODE, GL_RIGHT, GL_S, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECT, GL_SET, GL_SHADE_MODEL, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_T, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_BIT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPONENTS, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_HEIGHT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MATRIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRANSFORM_BIT, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_XOR, GL_ZERO, GL_ZOOM_X, GL_ZOOM_YFields inherited from interface panamagl.opengl.GL_1_1
GL_ALPHA12, GL_ALPHA16, GL_ALPHA4, GL_ALPHA8, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_COLOR_ARRAY, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_LOGIC_OP, GL_DOUBLE, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_INDEX_ARRAY, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_LOGIC_OP, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY4, GL_INTENSITY8, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_N3F_V3F, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_R3_G3_B2, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_V2F, GL_V3F, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPEFields inherited from interface panamagl.opengl.GL_1_2
GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_LIGHT_MODEL_COLOR_CONTROL, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_RESCALE_NORMAL, GL_SEPARATE_SPECULAR_COLOR, GL_SINGLE_COLOR, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REVFields inherited from interface panamagl.opengl.GL_1_3
GL_ACTIVE_TEXTURE, GL_ADD_SIGNED, GL_CLAMP_TO_BORDER, GL_CLIENT_ACTIVE_TEXTURE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_TEXTURE_FORMATS, GL_CONSTANT, GL_DOT3_RGB, GL_DOT3_RGBA, GL_INTERPOLATE, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_TEXTURE_UNITS, GL_MULTISAMPLE, GL_MULTISAMPLE_BIT, GL_NORMAL_MAP, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROXY_TEXTURE_CUBE_MAP, GL_REFLECTION_MAP, GL_RGB_SCALE, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SUBTRACT, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIXFields inherited from interface panamagl.opengl.GL_1_4
GL_BLEND_COLOR, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_COLOR_SUM, GL_COMPARE_R_TO_TEXTURE, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_SECONDARY_COLOR, GL_DECR_WRAP, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_TEXTURE_MODE, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FRAGMENT_DEPTH, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_HINT, GL_INCR_WRAP, GL_MAX, GL_MAX_TEXTURE_LOD_BIAS, GL_MIN, GL_MIRRORED_REPEAT, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS -
Method Summary
Modifier and TypeMethodDescriptionvoidglBeginQuery(int target, int id) voidglBindBuffer(int target, int buffer) voidglBufferData(int target, long size, MemorySegment data, int usage) voidglBufferSubData(int target, long offset, long size, MemorySegment data) voidglDeleteBuffers(int n, MemorySegment buffers) voidglDeleteQueries(int n, MemorySegment ids) voidglEndQuery(int target) voidglGenBuffers(int n, MemorySegment buffers) voidglGenQueries(int n, MemorySegment ids) voidglGetBufferParameteriv(int target, int pname, MemorySegment params) voidglGetBufferPointerv(int target, int pname, MemorySegment params) voidglGetBufferSubData(int target, long offset, long size, MemorySegment data) voidglGetQueryiv(int target, int pname, MemorySegment params) voidglGetQueryObjectiv(int id, int pname, MemorySegment params) voidglGetQueryObjectuiv(int id, int pname, MemorySegment params) byteglIsBuffer(int buffer) byteglIsQuery(int id) glMapBuffer(int target, int access) byteglUnmapBuffer(int target) Methods inherited from interface panamagl.opengl.GL_1_0
glAccum, glAlphaFunc, glBegin, glBitmap, glBlendFunc, glCallList, glCallLists, glClear, glClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3f, glColor3fv, glColor3i, glColor3iv, glColor3s, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3us, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4f, glColor4fv, glColor4i, glColor4iv, glColor4s, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4us, glColor4usv, glColorMask, glColorMaterial, glCopyPixels, glCullFace, glDeleteLists, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDrawBuffer, glDrawPixels, glEdgeFlag, glEdgeFlagv, glEnable, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFinish, glFlush, glFogf, glFogfv, glFogi, glFogiv, glFrontFace, glFrustum, glGenLists, glGetBooleanv, glGetClipPlane, glGetDoublev, glGetError, glGetFloatv, glGetIntegerv, glGetLightfv, glGetLightiv, glGetMapdv, glGetMapfv, glGetMapiv, glGetMaterialfv, glGetMaterialiv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv, glGetPolygonStipple, glGetString, glGetTexEnvfv, glGetTexEnviv, glGetTexGendv, glGetTexGenfv, glGetTexGeniv, glGetTexImage, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexParameterfv, glGetTexParameteriv, glHint, glIndexd, glIndexdv, glIndexf, glIndexfv, glIndexi, glIndexiv, glIndexMask, glIndexs, glIndexsv, glInitNames, glIsEnabled, glIsList, glLightf, glLightfv, glLighti, glLightiv, glLightModelf, glLightModelfv, glLightModeli, glLightModeliv, glLineStipple, glLineWidth, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixf, glLoadName, glLogicOp, glMap1d, glMap1f, glMap2d, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMateriali, glMaterialiv, glMatrixMode, glMultMatrixd, glMultMatrixf, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3f, glNormal3fv, glNormal3i, glNormal3iv, glNormal3s, glNormal3sv, glOrtho, glPassThrough, glPixelMapfv, glPixelMapuiv, glPixelMapusv, glPixelStoref, glPixelStorei, glPixelTransferf, glPixelTransferi, glPixelZoom, glPointSize, glPolygonMode, glPolygonStipple, glPopAttrib, glPopMatrix, glPopName, glPushAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glReadBuffer, glReadPixels, glRectd, glRectdv, glRectf, glRectfv, glRecti, glRectiv, glRects, glRectsv, glRenderMode, glRotated, glRotatef, glScaled, glScalef, glScissor, glSelectBuffer, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoord1d, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexEnvf, glTexEnvfv, glTexEnvi, glTexEnviv, glTexGend, glTexGendv, glTexGenf, glTexGenfv, glTexGeni, glTexGeniv, glTexImage1D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameteri, glTexParameteriv, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2f, glVertex2fv, glVertex2i, glVertex2iv, glVertex2s, glVertex2sv, glVertex3d, glVertex3dv, glVertex3f, glVertex3fv, glVertex3i, glVertex3iv, glVertex3s, glVertex3sv, glVertex4d, glVertex4dv, glVertex4f, glVertex4fv, glVertex4i, glVertex4iv, glVertex4s, glVertex4sv, glViewportMethods inherited from interface panamagl.opengl.GL_1_1
glAreTexturesResident, glArrayElement, glBindTexture, glColorPointer, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glDeleteTextures, glDisableClientState, glDrawArrays, glDrawElements, glEdgeFlagPointer, glEnableClientState, glGenTextures, glGetPointerv, glIndexPointer, glIndexub, glIndexubv, glInterleavedArrays, glIsTexture, glNormalPointer, glPolygonOffset, glPopClientAttrib, glPrioritizeTextures, glPushClientAttrib, glTexCoordPointer, glTexSubImage1D, glTexSubImage2D, glVertexPointerMethods inherited from interface panamagl.opengl.GL_1_2
glCopyTexSubImage3D, glDrawRangeElements, glTexImage3D, glTexSubImage3DMethods inherited from interface panamagl.opengl.GL_1_3
glActiveTexture, glClientActiveTexture, glCompressedTexImage1D, glCompressedTexImage2D, glCompressedTexImage3D, glCompressedTexSubImage1D, glCompressedTexSubImage2D, glCompressedTexSubImage3D, glGetCompressedTexImage, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4f, glMultiTexCoord4fv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glMultTransposeMatrixd, glMultTransposeMatrixf, glSampleCoverageMethods inherited from interface panamagl.opengl.GL_1_4
glBlendColor, glBlendEquation, glBlendFuncSeparate, glFogCoordd, glFogCoorddv, glFogCoordf, glFogCoordfv, glFogCoordPointer, glMultiDrawArrays, glMultiDrawElements, glPointParameterf, glPointParameterfv, glPointParameteri, glPointParameteriv, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColorPointer, glWindowPos2d, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3s, glWindowPos3sv
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Field Details
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GL_BUFFER_SIZE
static final int GL_BUFFER_SIZE- See Also:
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GL_BUFFER_USAGE
static final int GL_BUFFER_USAGE- See Also:
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GL_QUERY_COUNTER_BITS
static final int GL_QUERY_COUNTER_BITS- See Also:
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GL_CURRENT_QUERY
static final int GL_CURRENT_QUERY- See Also:
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GL_QUERY_RESULT
static final int GL_QUERY_RESULT- See Also:
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GL_QUERY_RESULT_AVAILABLE
static final int GL_QUERY_RESULT_AVAILABLE- See Also:
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GL_ARRAY_BUFFER
static final int GL_ARRAY_BUFFER- See Also:
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GL_ELEMENT_ARRAY_BUFFER
static final int GL_ELEMENT_ARRAY_BUFFER- See Also:
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GL_ARRAY_BUFFER_BINDING
static final int GL_ARRAY_BUFFER_BINDING- See Also:
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GL_ELEMENT_ARRAY_BUFFER_BINDING
static final int GL_ELEMENT_ARRAY_BUFFER_BINDING- See Also:
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GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING- See Also:
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GL_READ_ONLY
static final int GL_READ_ONLY- See Also:
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GL_WRITE_ONLY
static final int GL_WRITE_ONLY- See Also:
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GL_READ_WRITE
static final int GL_READ_WRITE- See Also:
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GL_BUFFER_ACCESS
static final int GL_BUFFER_ACCESS- See Also:
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GL_BUFFER_MAPPED
static final int GL_BUFFER_MAPPED- See Also:
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GL_BUFFER_MAP_POINTER
static final int GL_BUFFER_MAP_POINTER- See Also:
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GL_STREAM_DRAW
static final int GL_STREAM_DRAW- See Also:
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GL_STREAM_READ
static final int GL_STREAM_READ- See Also:
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GL_STREAM_COPY
static final int GL_STREAM_COPY- See Also:
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GL_STATIC_DRAW
static final int GL_STATIC_DRAW- See Also:
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GL_STATIC_READ
static final int GL_STATIC_READ- See Also:
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GL_STATIC_COPY
static final int GL_STATIC_COPY- See Also:
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GL_DYNAMIC_DRAW
static final int GL_DYNAMIC_DRAW- See Also:
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GL_DYNAMIC_READ
static final int GL_DYNAMIC_READ- See Also:
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GL_DYNAMIC_COPY
static final int GL_DYNAMIC_COPY- See Also:
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GL_SAMPLES_PASSED
static final int GL_SAMPLES_PASSED- See Also:
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GL_SRC1_ALPHA
static final int GL_SRC1_ALPHA- See Also:
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GL_VERTEX_ARRAY_BUFFER_BINDING
static final int GL_VERTEX_ARRAY_BUFFER_BINDING- See Also:
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GL_NORMAL_ARRAY_BUFFER_BINDING
static final int GL_NORMAL_ARRAY_BUFFER_BINDING- See Also:
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GL_COLOR_ARRAY_BUFFER_BINDING
static final int GL_COLOR_ARRAY_BUFFER_BINDING- See Also:
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GL_INDEX_ARRAY_BUFFER_BINDING
static final int GL_INDEX_ARRAY_BUFFER_BINDING- See Also:
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GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING- See Also:
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GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING- See Also:
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GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING- See Also:
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GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING- See Also:
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GL_WEIGHT_ARRAY_BUFFER_BINDING
static final int GL_WEIGHT_ARRAY_BUFFER_BINDING- See Also:
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GL_FOG_COORD_SRC
static final int GL_FOG_COORD_SRC- See Also:
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GL_FOG_COORD
static final int GL_FOG_COORD- See Also:
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GL_CURRENT_FOG_COORD
static final int GL_CURRENT_FOG_COORD- See Also:
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GL_FOG_COORD_ARRAY_TYPE
static final int GL_FOG_COORD_ARRAY_TYPE- See Also:
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GL_FOG_COORD_ARRAY_STRIDE
static final int GL_FOG_COORD_ARRAY_STRIDE- See Also:
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GL_FOG_COORD_ARRAY_POINTER
static final int GL_FOG_COORD_ARRAY_POINTER- See Also:
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GL_FOG_COORD_ARRAY
static final int GL_FOG_COORD_ARRAY- See Also:
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GL_FOG_COORD_ARRAY_BUFFER_BINDING
static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING- See Also:
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GL_SRC0_RGB
static final int GL_SRC0_RGB- See Also:
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GL_SRC1_RGB
static final int GL_SRC1_RGB- See Also:
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GL_SRC2_RGB
static final int GL_SRC2_RGB- See Also:
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GL_SRC0_ALPHA
static final int GL_SRC0_ALPHA- See Also:
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GL_SRC2_ALPHA
static final int GL_SRC2_ALPHA- See Also:
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Method Details
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glGenQueries
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glDeleteQueries
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glIsQuery
byte glIsQuery(int id) -
glBeginQuery
void glBeginQuery(int target, int id) -
glEndQuery
void glEndQuery(int target) -
glGetQueryiv
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glGetQueryObjectiv
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glGetQueryObjectuiv
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glBindBuffer
void glBindBuffer(int target, int buffer) -
glDeleteBuffers
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glGenBuffers
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glIsBuffer
byte glIsBuffer(int buffer) -
glBufferData
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glBufferSubData
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glGetBufferSubData
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glMapBuffer
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glUnmapBuffer
byte glUnmapBuffer(int target) -
glGetBufferParameteriv
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glGetBufferPointerv
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