Package panamagl.opengl
Interface GL_3_3
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intFields inherited from interface panamagl.opengl.GL_3_0
GL_ALPHA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE_INTEGER, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_READ_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT16, GL_COLOR_ATTACHMENT17, GL_COLOR_ATTACHMENT18, GL_COLOR_ATTACHMENT19, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT20, GL_COLOR_ATTACHMENT21, GL_COLOR_ATTACHMENT22, GL_COLOR_ATTACHMENT23, GL_COLOR_ATTACHMENT24, GL_COLOR_ATTACHMENT25, GL_COLOR_ATTACHMENT26, GL_COLOR_ATTACHMENT27, GL_COLOR_ATTACHMENT28, GL_COLOR_ATTACHMENT29, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT30, GL_COLOR_ATTACHMENT31, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAGS, GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH24_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_FIXED_ONLY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNDEFINED, GL_FRAMEBUFFER_UNSUPPORTED, GL_GREEN_INTEGER, GL_HALF_FLOAT, GL_INDEX, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_CUBE, GL_INTERLEAVED_ATTRIBS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_VARYING_COMPONENTS, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_PRIMITIVES_GENERATED, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R11F_G11F_B10F, GL_R16, GL_R16F, GL_R16I, GL_R16UI, GL_R32F, GL_R32I, GL_R32UI, GL_R8, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_INTEGER, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RG, GL_RG_INTEGER, GL_RG16, GL_RG16F, GL_RG16I, GL_RG16UI, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8I, GL_RGBA8UI, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_2D_ARRAY, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SEPARATE_ATTRIBS, GL_STENCIL_ATTACHMENT, GL_STENCIL_INDEX1, GL_STENCIL_INDEX16, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_NORMALIZED, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_INTEGERFields inherited from interface panamagl.opengl.GL_3_1
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER, GL_INVALID_INDEX, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PROXY_TEXTURE_RECTANGLE, GL_R16_SNORM, GL_R8_SNORM, GL_RG16_SNORM, GL_RG8_SNORM, GL_RGB16_SNORM, GL_RGB8_SNORM, GL_RGBA16_SNORM, GL_RGBA8_SNORM, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_BUFFER, GL_SIGNED_NORMALIZED, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_RECTANGLE, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFERFields inherited from interface panamagl.opengl.GL_3_2
GL_ALREADY_SIGNALED, GL_CONDITION_SATISFIED, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DEPTH_CLAMP, GL_FIRST_VERTEX_CONVENTION, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_VERTICES_OUT, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_LAST_VERTEX_CONVENTION, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_INTEGER_SAMPLES, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_OBJECT_TYPE, GL_PROGRAM_POINT_SIZE, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SIGNALED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TIMEOUT_EXPIRED, GL_TIMEOUT_IGNORED, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNSIGNALED, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_WAIT_FAILED -
Method Summary
Modifier and TypeMethodDescriptionvoidglBindFragDataLocationIndexed(int program, int colorNumber, int index, MemorySegment name) voidglBindSampler(int unit, int sampler) voidglColorP3ui(int type, int color) voidglColorP3uiv(int type, MemorySegment color) voidglColorP4ui(int type, int color) voidglColorP4uiv(int type, MemorySegment color) voidglDeleteSamplers(int count, MemorySegment samplers) voidglGenSamplers(int count, MemorySegment samplers) intglGetFragDataIndex(int program, MemorySegment name) voidglGetQueryObjecti64v(int id, int pname, MemorySegment params) voidglGetQueryObjectui64v(int id, int pname, MemorySegment params) voidglGetSamplerParameterfv(int sampler, int pname, MemorySegment params) voidglGetSamplerParameterIiv(int sampler, int pname, MemorySegment params) voidglGetSamplerParameterIuiv(int sampler, int pname, MemorySegment params) voidglGetSamplerParameteriv(int sampler, int pname, MemorySegment params) byteglIsSampler(int sampler) voidglMultiTexCoordP1ui(int texture, int type, int coords) voidglMultiTexCoordP1uiv(int texture, int type, MemorySegment coords) voidglMultiTexCoordP2ui(int texture, int type, int coords) voidglMultiTexCoordP2uiv(int texture, int type, MemorySegment coords) voidglMultiTexCoordP3ui(int texture, int type, int coords) voidglMultiTexCoordP3uiv(int texture, int type, MemorySegment coords) voidglMultiTexCoordP4ui(int texture, int type, int coords) voidglMultiTexCoordP4uiv(int texture, int type, MemorySegment coords) voidglNormalP3ui(int type, int coords) voidglNormalP3uiv(int type, MemorySegment coords) voidglQueryCounter(int id, int target) voidglSamplerParameterf(int sampler, int pname, float param) voidglSamplerParameterfv(int sampler, int pname, MemorySegment param) voidglSamplerParameteri(int sampler, int pname, int param) voidglSamplerParameterIiv(int sampler, int pname, MemorySegment param) voidglSamplerParameterIuiv(int sampler, int pname, MemorySegment param) voidglSamplerParameteriv(int sampler, int pname, MemorySegment param) voidglSecondaryColorP3ui(int type, int color) voidglSecondaryColorP3uiv(int type, MemorySegment color) voidglTexCoordP1ui(int type, int coords) voidglTexCoordP1uiv(int type, MemorySegment coords) voidglTexCoordP2ui(int type, int coords) voidglTexCoordP2uiv(int type, MemorySegment coords) voidglTexCoordP3ui(int type, int coords) voidglTexCoordP3uiv(int type, MemorySegment coords) voidglTexCoordP4ui(int type, int coords) voidglTexCoordP4uiv(int type, MemorySegment coords) voidglVertexAttribDivisor(int index, int divisor) voidglVertexAttribP1ui(int index, int type, byte normalized, int value) voidglVertexAttribP1uiv(int index, int type, byte normalized, MemorySegment value) voidglVertexAttribP2ui(int index, int type, byte normalized, int value) voidglVertexAttribP2uiv(int index, int type, byte normalized, MemorySegment value) voidglVertexAttribP3ui(int index, int type, byte normalized, int value) voidglVertexAttribP3uiv(int index, int type, byte normalized, MemorySegment value) voidglVertexAttribP4ui(int index, int type, byte normalized, int value) voidglVertexAttribP4uiv(int index, int type, byte normalized, MemorySegment value) voidglVertexP2ui(int type, int value) voidglVertexP2uiv(int type, MemorySegment value) voidglVertexP3ui(int type, int value) voidglVertexP3uiv(int type, MemorySegment value) voidglVertexP4ui(int type, int value) voidglVertexP4uiv(int type, MemorySegment value) Methods inherited from interface panamagl.opengl.GL_3_0
glBeginConditionalRender, glBeginTransformFeedback, glBindFragDataLocation, glBindFramebuffer, glBindRenderbuffer, glBindVertexArray, glBlitFramebuffer, glCheckFramebufferStatus, glClampColor, glClearBufferfi, glClearBufferfv, glClearBufferiv, glClearBufferuiv, glColorMaski, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteVertexArrays, glDisablei, glEnablei, glEndConditionalRender, glEndTransformFeedback, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture1D, glFramebufferTexture2D, glFramebufferTexture3D, glFramebufferTextureLayer, glGenerateMipmap, glGenFramebuffers, glGenRenderbuffers, glGenVertexArrays, glGetBooleani_v, glGetFragDataLocation, glGetFramebufferAttachmentParameteriv, glGetRenderbufferParameteriv, glGetStringi, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTransformFeedbackVarying, glGetUniformuiv, glGetVertexAttribIiv, glGetVertexAttribIuiv, glIsEnabledi, glIsFramebuffer, glIsRenderbuffer, glIsVertexArray, glMapBufferRange, glRenderbufferStorage, glRenderbufferStorageMultisample, glTexParameterIiv, glTexParameterIuiv, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform4ui, glUniform4uiv, glVertexAttribI1i, glVertexAttribI1iv, glVertexAttribI1ui, glVertexAttribI1uiv, glVertexAttribI2i, glVertexAttribI2iv, glVertexAttribI2ui, glVertexAttribI2uiv, glVertexAttribI3i, glVertexAttribI3iv, glVertexAttribI3ui, glVertexAttribI3uiv, glVertexAttribI4bv, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4sv, glVertexAttribI4ubv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4usv, glVertexAttribIPointerMethods inherited from interface panamagl.opengl.GL_3_1
glBindBufferBase, glBindBufferRange, glCopyBufferSubData, glDrawArraysInstanced, glDrawElementsInstanced, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformName, glGetActiveUniformsiv, glGetIntegeri_v, glGetUniformBlockIndex, glGetUniformIndices, glPrimitiveRestartIndex, glTexBuffer, glUniformBlockBindingMethods inherited from interface panamagl.opengl.GL_3_2
glClientWaitSync, glDeleteSync, glDrawElementsBaseVertex, glDrawElementsInstancedBaseVertex, glDrawRangeElementsBaseVertex, glFenceSync, glFramebufferTexture, glGetBufferParameteri64v, glGetInteger64i_v, glGetInteger64v, glGetMultisamplefv, glGetSynciv, glIsSync, glMultiDrawElementsBaseVertex, glProvokingVertex, glSampleMaski, glTexImage2DMultisample, glTexImage3DMultisample, glWaitSync
-
Field Details
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR- See Also:
-
GL_SRC1_COLOR
static final int GL_SRC1_COLOR- See Also:
-
GL_ONE_MINUS_SRC1_COLOR
static final int GL_ONE_MINUS_SRC1_COLOR- See Also:
-
GL_ONE_MINUS_SRC1_ALPHA
static final int GL_ONE_MINUS_SRC1_ALPHA- See Also:
-
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS- See Also:
-
GL_ANY_SAMPLES_PASSED
static final int GL_ANY_SAMPLES_PASSED- See Also:
-
GL_SAMPLER_BINDING
static final int GL_SAMPLER_BINDING- See Also:
-
GL_RGB10_A2UI
static final int GL_RGB10_A2UI- See Also:
-
GL_TEXTURE_SWIZZLE_R
static final int GL_TEXTURE_SWIZZLE_R- See Also:
-
GL_TEXTURE_SWIZZLE_G
static final int GL_TEXTURE_SWIZZLE_G- See Also:
-
GL_TEXTURE_SWIZZLE_B
static final int GL_TEXTURE_SWIZZLE_B- See Also:
-
GL_TEXTURE_SWIZZLE_A
static final int GL_TEXTURE_SWIZZLE_A- See Also:
-
GL_TEXTURE_SWIZZLE_RGBA
static final int GL_TEXTURE_SWIZZLE_RGBA- See Also:
-
GL_TIME_ELAPSED
static final int GL_TIME_ELAPSED- See Also:
-
GL_TIMESTAMP
static final int GL_TIMESTAMP- See Also:
-
GL_INT_2_10_10_10_REV
static final int GL_INT_2_10_10_10_REV- See Also:
-
-
Method Details
-
glBindFragDataLocationIndexed
-
glGetFragDataIndex
-
glGenSamplers
-
glDeleteSamplers
-
glIsSampler
byte glIsSampler(int sampler) -
glBindSampler
void glBindSampler(int unit, int sampler) -
glSamplerParameteri
void glSamplerParameteri(int sampler, int pname, int param) -
glSamplerParameteriv
-
glSamplerParameterf
void glSamplerParameterf(int sampler, int pname, float param) -
glSamplerParameterfv
-
glSamplerParameterIiv
-
glSamplerParameterIuiv
-
glGetSamplerParameteriv
-
glGetSamplerParameterIiv
-
glGetSamplerParameterfv
-
glGetSamplerParameterIuiv
-
glQueryCounter
void glQueryCounter(int id, int target) -
glGetQueryObjecti64v
-
glGetQueryObjectui64v
-
glVertexAttribDivisor
void glVertexAttribDivisor(int index, int divisor) -
glVertexAttribP1ui
void glVertexAttribP1ui(int index, int type, byte normalized, int value) -
glVertexAttribP1uiv
-
glVertexAttribP2ui
void glVertexAttribP2ui(int index, int type, byte normalized, int value) -
glVertexAttribP2uiv
-
glVertexAttribP3ui
void glVertexAttribP3ui(int index, int type, byte normalized, int value) -
glVertexAttribP3uiv
-
glVertexAttribP4ui
void glVertexAttribP4ui(int index, int type, byte normalized, int value) -
glVertexAttribP4uiv
-
glVertexP2ui
void glVertexP2ui(int type, int value) -
glVertexP2uiv
-
glVertexP3ui
void glVertexP3ui(int type, int value) -
glVertexP3uiv
-
glVertexP4ui
void glVertexP4ui(int type, int value) -
glVertexP4uiv
-
glTexCoordP1ui
void glTexCoordP1ui(int type, int coords) -
glTexCoordP1uiv
-
glTexCoordP2ui
void glTexCoordP2ui(int type, int coords) -
glTexCoordP2uiv
-
glTexCoordP3ui
void glTexCoordP3ui(int type, int coords) -
glTexCoordP3uiv
-
glTexCoordP4ui
void glTexCoordP4ui(int type, int coords) -
glTexCoordP4uiv
-
glMultiTexCoordP1ui
void glMultiTexCoordP1ui(int texture, int type, int coords) -
glMultiTexCoordP1uiv
-
glMultiTexCoordP2ui
void glMultiTexCoordP2ui(int texture, int type, int coords) -
glMultiTexCoordP2uiv
-
glMultiTexCoordP3ui
void glMultiTexCoordP3ui(int texture, int type, int coords) -
glMultiTexCoordP3uiv
-
glMultiTexCoordP4ui
void glMultiTexCoordP4ui(int texture, int type, int coords) -
glMultiTexCoordP4uiv
-
glNormalP3ui
void glNormalP3ui(int type, int coords) -
glNormalP3uiv
-
glColorP3ui
void glColorP3ui(int type, int color) -
glColorP3uiv
-
glColorP4ui
void glColorP4ui(int type, int color) -
glColorP4uiv
-
glSecondaryColorP3ui
void glSecondaryColorP3ui(int type, int color) -
glSecondaryColorP3uiv
-