All Classes and Interfaces
Classes
Class
Description
Provides main thread detection and dispatch on macOS using only the Panama FFI — no JNI and
no native companion library required.
The CGL API is a low-level, platform-independent API for creating, managing, and rendering 2D and
3D graphics in macOS and other operating systems.
A frame buffer object, or
FBO_macOS, can render OpenGL into an offscreen buffer that can later
be converted to a BufferedImage.This GLUT
GLContext initialize a GLUT offscreen context allowing to then invoke
GL methods.Allows redirecting a task execution on macOS main thread, which is required for OpenGL
rendering tasks (e.g.
This offscreen renderer is able to ensure that OpenGL queries are performed inside the main macOS thread.