Index
All Classes and Interfaces|All Packages
A
- APanamaGLFactory_macOS - Class in panamagl.platform.macos
- APanamaGLFactory_macOS() - Constructor for class panamagl.platform.macos.APanamaGLFactory_macOS
- AppKitMainThread - Class in panamagl.platform.macos
-
Provides main thread detection and dispatch on macOS using only the Panama FFI — no JNI and no native companion library required.
- attribs - Variable in class panamagl.platform.macos.CGLContext_macOS
B
- border - Variable in class panamagl.platform.macos.FBO_macOS
C
- cglContext - Variable in class panamagl.platform.macos.APanamaGLFactory_macOS
- CGLContext_macOS - Class in panamagl.platform.macos
-
The CGL API is a low-level, platform-independent API for creating, managing, and rendering 2D and 3D graphics in macOS and other operating systems.
- CGLContext_macOS() - Constructor for class panamagl.platform.macos.CGLContext_macOS
- channels - Variable in class panamagl.platform.macos.FBO_macOS
- choosePixelFormat() - Method in class panamagl.platform.macos.CGLContext_macOS
-
Configure pixel format attributes and retrieve pixel format and max number of sample per pixel.
- context - Variable in class panamagl.platform.macos.CGLContext_macOS
- createContext() - Method in class panamagl.platform.macos.CGLContext_macOS
-
Create a context, assuming the pixel attributes and format have already been defined.
D
- debug - Variable in class panamagl.platform.macos.APanamaGLFactory_macOS
- debug - Variable in class panamagl.platform.macos.CGLContext_macOS
- describePixelFormat(MemorySegment, int, int) - Method in class panamagl.platform.macos.CGLContext_macOS
-
Retrieve a pixel format value for a given attribute.
- destroy() - Method in class panamagl.platform.macos.CGLContext_macOS
- destroy() - Method in class panamagl.platform.macos.GLUTContext_macOS
- destroyContext() - Method in class panamagl.platform.macos.APanamaGLFactory_macOS
- destroyContext(MemorySegment) - Method in class panamagl.platform.macos.CGLContext_macOS
-
CGLDestroyContext is used to destroy an OpenGL rendering context created with CGLCreateContext.
E
- Errors - Search tag in panamagl.platform.macos.CGLContext_macOS.createContext()
- Section
- Errors - Search tag in panamagl.platform.macos.CGLContext_macOS.destroyContext(MemorySegment)
- Section
- Errors - Search tag in panamagl.platform.macos.CGLContext_macOS.lockContext(MemorySegment)
- Section
F
- FBO_macOS - Class in panamagl.platform.macos
-
A frame buffer object, or
FBO_macOS, can render OpenGL into an offscreen buffer that can later be converted to aBufferedImage. - FBO_macOS() - Constructor for class panamagl.platform.macos.FBO_macOS
- FBO_macOS(int, int) - Constructor for class panamagl.platform.macos.FBO_macOS
G
- getCurrentContext() - Method in class panamagl.platform.macos.CGLContext_macOS
- GL_macOS_arm - Class in panamagl.platform.macos.arm
- GL_macOS_arm() - Constructor for class panamagl.platform.macos.arm.GL_macOS_arm
- glAccum(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glActiveStencilFaceEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glActiveTexture(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glActiveTextureARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glAlphaFunc(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glAreTexturesResident(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glArrayElement(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glAttachObjectARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glAttachShader(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBegin(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBeginConditionalRenderNV(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBeginQuery(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBeginQueryARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBeginTransformFeedbackEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindAttribLocation(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindAttribLocationARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindBuffer(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindBufferARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindBufferBaseEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindBufferOffsetEXT(int, int, int, long) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindBufferRangeEXT(int, int, int, long, long) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindFragDataLocationEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindFramebuffer(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindFramebufferEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindProgramARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindRenderbuffer(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindRenderbufferEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindTexture(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBindVertexArrayAPPLE(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBitmap(int, int, float, float, float, float, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendColor(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendColorEXT(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendEquation(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendEquationEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendEquationSeparate(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendEquationSeparateEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendFunc(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendFuncSeparate(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlendFuncSeparateEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBlitFramebufferEXT(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBufferData(int, long, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBufferDataARB(int, long, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBufferParameteriAPPLE(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glBufferSubDataARB(int, long, long, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCallList(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCallLists(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCheckFramebufferStatus(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCheckFramebufferStatusEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClampColorARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClear(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClearAccum(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClearColor(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClearColorIiEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClearColorIuiEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClearDepth(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClearIndex(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClearStencil(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClientActiveTexture(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClientActiveTextureARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClientWaitSync(MemorySegment, int, long) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glClipPlane(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3b(byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3bv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3d(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3f(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3s(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3ub(byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3ubv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3ui(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3uiv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3us(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor3usv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4b(byte, byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4bv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4d(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4f(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4i(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4s(short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4ub(byte, byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4ubv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4ui(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4uiv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4us(short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColor4usv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorMask(byte, byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorMaskIndexedEXT(int, byte, byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorMaterial(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorSubTable(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorTable(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorTableParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glColorTableParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompileShader(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompileShaderARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexImage1DARB(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexImage2D(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexImage2DARB(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexImage3DARB(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexSubImage1DARB(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexSubImage2DARB(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCompressedTexSubImage3DARB(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glConvolutionFilter1D(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glConvolutionFilter2D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glConvolutionParameterf(int, int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glConvolutionParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glConvolutionParameteri(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glConvolutionParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyColorSubTable(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyColorTable(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyConvolutionFilter1D(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyConvolutionFilter2D(int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyPixels(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyTexImage1D(int, int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyTexSubImage1D(int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCreateProgram() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCreateProgramObjectARB() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCreateShader(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCreateShaderObjectARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glCullFace(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteBuffers(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteBuffersARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteFencesAPPLE(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteFramebuffers(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteFramebuffersEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteLists(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteObjectARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteProgram(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteProgramsARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteQueries(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteQueriesARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteRenderbuffersEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteShader(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteSync(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteTextures(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDeleteVertexArraysAPPLE(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDepthBoundsEXT(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDepthFunc(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDepthMask(byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDepthRange(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDetachObjectARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDetachShader(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDisable(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDisableClientState(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDisableIndexedEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDisableVertexAttribAPPLE(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDisableVertexAttribArray(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDisableVertexAttribArrayARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawArrays(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawArraysInstancedARB(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawBuffer(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawBuffers(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawBuffersARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawElementArrayAPPLE(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawElements(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawElementsBaseVertex(int, int, int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawElementsInstancedARB(int, int, int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawElementsInstancedBaseVertex(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawPixels(int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawRangeElementArrayAPPLE(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawRangeElements(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawRangeElementsBaseVertex(int, int, int, int, int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glDrawRangeElementsEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEdgeFlag(byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEdgeFlagPointer(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEdgeFlagv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glElementPointerAPPLE(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEnable(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEnableClientState(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEnableIndexedEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEnableVertexAttribAPPLE(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEnableVertexAttribArray(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEnableVertexAttribArrayARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEnd() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEndConditionalRenderNV() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEndList() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEndQuery(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEndQueryARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEndTransformFeedbackEXT() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord1d(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord1dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord1f(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord1fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord2d(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord2dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord2f(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalCoord2fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalMesh1(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalMesh2(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalPoint1(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glEvalPoint2(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFeedbackBuffer(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFenceSync(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFinish() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFinishFenceAPPLE(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFinishObjectAPPLE(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFlush() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFlushMappedBufferRangeAPPLE(int, long, long) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFlushVertexArrayRangeAPPLE(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoordd(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoorddEXT(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoorddv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoorddvEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoordf(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoordfEXT(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoordfv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoordfvEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoordPointer(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogCoordPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogf(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogfv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogi(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFogiv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferRenderbuffer(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferRenderbufferEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTexture1D(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTexture1DEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTexture2D(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTexture2DEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTextureEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTextureLayer(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFrontFace(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glFrustum(double, double, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenBuffers(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenBuffersARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenerateMipmap(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenerateMipmapEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenFencesAPPLE(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenFramebuffers(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenFramebuffersEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenLists(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenProgramsARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenQueries(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenQueriesARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenRenderbuffersEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenTextures(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGenVertexArraysAPPLE(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetActiveAttrib(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetActiveAttribARB(MemorySegment, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetActiveUniform(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetActiveUniformARB(MemorySegment, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetAttachedObjectsARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetAttachedShaders(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetAttribLocation(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetAttribLocationARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBooleanIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBooleanv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBufferParameterivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBufferPointerv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBufferPointervARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetBufferSubDataARB(int, long, long, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetClipPlane(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetColorTable(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetColorTableParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetColorTableParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetCompressedTexImage(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetCompressedTexImageARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetConvolutionFilter(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetConvolutionParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetConvolutionParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetDoublev(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetError() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetFloatv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetFragDataLocationEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetFramebufferAttachmentParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetFramebufferAttachmentParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetHandleARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetHistogram(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetHistogramParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetHistogramParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetInfoLogARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetInteger64v(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetIntegerIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetIntegerv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetLightfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetLightiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMapdv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMapfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMapiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMaterialfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMaterialiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMinmax(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMinmaxParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetMinmaxParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetObjectLabelEXT(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetObjectParameterfvARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetObjectParameterivAPPLE(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetObjectParameterivARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetPixelMapfv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetPixelMapuiv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetPixelMapusv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetPointerv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetPolygonStipple(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramEnvParameterdvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramEnvParameterfvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramLocalParameterdvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramLocalParameterfvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetProgramStringARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryObjecti64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryObjectiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryObjectivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryObjectui64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryObjectuiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetQueryObjectuivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetRenderbufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetRenderbufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetSeparableFilter(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetShaderInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetShaderiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetShaderSource(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetShaderSourceARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetString(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetSynciv(MemorySegment, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexEnvfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexEnviv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexGendv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexGenfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexGeniv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexImage(int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexLevelParameterfv(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexLevelParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTexParameterPointervAPPLE(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetTransformFeedbackVaryingEXT(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformBufferSizeEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformfvARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformivARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformLocation(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformLocationARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformOffsetEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetUniformuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribdv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribdvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribfvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribPointerv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glGetVertexAttribPointervARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glHint(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glHistogram(int, int, int, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexd(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexdv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexf(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexfv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexi(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexiv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexMask(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexPointer(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexs(short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexsv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexub(byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIndexubv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glInitNames() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glInsertEventMarkerEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glInterleavedArrays(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsBuffer(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsBufferARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsEnabled(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsEnabledIndexedEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsFenceAPPLE(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsFramebuffer(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsFramebufferEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsList(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsProgram(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsProgramARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsQuery(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsQueryARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsRenderbuffer(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsRenderbufferEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsShader(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsSync(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsTexture(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsVertexArrayAPPLE(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glIsVertexAttribEnabledAPPLE(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLabelObjectEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLightf(int, int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLightfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLighti(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLightiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLightModelf(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLightModelfv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLightModeli(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLightModeliv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLineStipple(int, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLineWidth(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLinkProgram(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLinkProgramARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glListBase(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadIdentity() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadMatrixd(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadMatrixf(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadName(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadTransposeMatrixd(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadTransposeMatrixdARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadTransposeMatrixf(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLoadTransposeMatrixfARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glLogicOp(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMap1d(int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMap1f(int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMap2d(int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMap2f(int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapBuffer(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapBufferARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapGrid1d(int, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapGrid1f(int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapGrid2d(int, double, double, int, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapGrid2f(int, float, float, int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMaterialf(int, int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMaterialfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMateriali(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMaterialiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMatrixMode(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMinmax(int, int, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiDrawArrays(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiDrawArraysEXT(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiDrawElementArrayAPPLE(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiDrawElements(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiDrawElementsBaseVertex(int, MemorySegment, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiDrawElementsEXT(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiDrawRangeElementArrayAPPLE(int, int, int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1d(int, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1dARB(int, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1f(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1fARB(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1i(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1iARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1iv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1ivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1s(int, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1sARB(int, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord1svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2d(int, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2dARB(int, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2f(int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2fARB(int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2iARB(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2iv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2ivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2s(int, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2sARB(int, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord2svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3d(int, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3dARB(int, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3f(int, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3fARB(int, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3i(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3iARB(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3iv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3ivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3s(int, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3sARB(int, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord3svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4d(int, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4dARB(int, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4f(int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4fARB(int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4i(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4iARB(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4iv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4ivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4s(int, short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4sARB(int, short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultiTexCoord4svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultMatrixd(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultMatrixf(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultTransposeMatrixd(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultTransposeMatrixdARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultTransposeMatrixf(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glMultTransposeMatrixfARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNewList(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3b(byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3bv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3d(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3f(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3s(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormal3sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glNormalPointer(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glObjectPurgeableAPPLE(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glObjectUnpurgeableAPPLE(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glOrtho(double, double, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPassThrough(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelMapfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelMapuiv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelMapusv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelStoref(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelStorei(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelTransferf(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelTransferi(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPixelZoom(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameterf(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameterfARB(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameterfv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameterfvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameteri(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameteriNV(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameteriv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointParameterivNV(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPointSize(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPolygonMode(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPolygonOffset(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPolygonStipple(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPopAttrib() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPopClientAttrib() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPopGroupMarkerEXT() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPopMatrix() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPopName() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPrioritizeTextures(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramEnvParameter4dARB(int, int, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramEnvParameter4dvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramEnvParameter4fARB(int, int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramEnvParameter4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramEnvParameters4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramLocalParameter4dARB(int, int, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramLocalParameter4dvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramLocalParameter4fARB(int, int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramLocalParameter4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramLocalParameters4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramParameteriEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProgramStringARB(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProvokingVertex(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glProvokingVertexEXT(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPushAttrib(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPushClientAttrib(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPushGroupMarkerEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPushMatrix() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glPushName(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2d(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2f(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2i(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2s(short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos2sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3d(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3f(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3s(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos3sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4d(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4f(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4i(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4s(short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRasterPos4sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glReadBuffer(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glReadPixels(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRectd(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRectdv(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRectf(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRectfv(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRecti(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRectiv(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRects(short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRectsv(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRenderbufferStorage(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRenderbufferStorageEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRenderMode(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glResetHistogram(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glResetMinmax(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRotated(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glRotatef(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSampleCoverage(float, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSampleCoverageARB(float, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glScaled(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glScalef(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glScissor(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3b(byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3bEXT(byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3bv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3bvEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3d(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3dEXT(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3dvEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3f(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3fEXT(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3fvEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3iEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3ivEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3s(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3sEXT(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3svEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3ub(byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3ubEXT(byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3ubv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3ubvEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3ui(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3uiEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3uiv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3uivEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3us(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3usEXT(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3usv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColor3usvEXT(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColorPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSecondaryColorPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSelectBuffer(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSeparableFilter2D(int, int, int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glSetFenceAPPLE(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glShadeModel(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glShaderSource(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glShaderSourceARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilFunc(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilFuncSeparate(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilFuncSeparateATI(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilMask(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilMaskSeparate(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilOp(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilOpSeparate(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glStencilOpSeparateATI(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTestFenceAPPLE(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTestObjectAPPLE(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1d(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1f(float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1i(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1s(short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord1sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2d(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2f(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2i(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2s(short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord2sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3d(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3f(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3s(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord3sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4d(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4f(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4i(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4s(short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoord4sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexCoordPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexEnvf(int, int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexEnvfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexEnvi(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexEnviv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexGend(int, int, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexGendv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexGenf(int, int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexGenfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexGeni(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexGeniv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexImage1D(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexImage3D(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexParameterf(int, int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexParameteri(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTextureBarrierNV() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTextureRangeAPPLE(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTransformFeedbackVaryingsEXT(int, int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTranslated(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glTranslatef(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBeginCurve(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBeginPolygon(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBeginSurface(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBeginTrim(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBuild1DMipmapLevels(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBuild1DMipmaps(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBuild2DMipmapLevels(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBuild2DMipmaps(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBuild3DMipmapLevels(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluBuild3DMipmaps(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluCheckExtension(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluCylinder(MemorySegment, double, double, double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluDeleteNurbsRenderer(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluDeleteQuadric(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluDeleteTess(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluDisk(MemorySegment, double, double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluEndCurve(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluEndPolygon(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluEndSurface(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluEndTrim(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluErrorString(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluGetNurbsProperty(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluGetString(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluGetTessProperty(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluLoadSamplingMatrices(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluLookAt(double, double, double, double, double, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNewNurbsRenderer() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNewQuadric() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNewTess() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNextContour(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1f(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1fARB(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1fv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1fvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1i(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1iARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1iv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1ivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1uiEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform1uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2f(int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2fARB(int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2fv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2fvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2iARB(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2iv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2ivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2uiEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform2uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3f(int, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3fARB(int, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3fv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3fvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3i(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3iARB(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3iv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3ivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3uiEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform3uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4f(int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4fARB(int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4fv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4i(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4iARB(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4iv(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4ivARB(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4uiEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniform4uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformBufferEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix2fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix2x3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix2x4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix3fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix3x2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix3x4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix4fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix4x2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUniformMatrix4x3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUnmapBuffer(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUnmapBufferARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNurbsCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNurbsCallbackData(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNurbsCallbackDataEXT(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNurbsCurve(MemorySegment, int, MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNurbsProperty(MemorySegment, int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluNurbsSurface(MemorySegment, int, MemorySegment, int, MemorySegment, int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluOrtho2D(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluPartialDisk(MemorySegment, double, double, int, int, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluPerspective(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluPickMatrix(double, double, double, double, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluProject(double, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluPwlCurve(MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluQuadricCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluQuadricDrawStyle(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluQuadricNormals(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluQuadricOrientation(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluQuadricTexture(MemorySegment, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluScaleImage(int, int, int, int, MemorySegment, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUseProgram(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glUseProgramObjectARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluSphere(MemorySegment, double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutAddMenuEntry(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutAddSubMenu(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutAttachMenu(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmap8By13(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmap9By15() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapCharacter(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapHelvetica10() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapHelvetica12(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapHelvetica18() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapLength(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapTimesRoman10() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapTimesRoman24() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutBitmapWidth(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutButtonBoxFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutChangeToMenuEntry(int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutChangeToSubMenu(int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutCheckLoop() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutContext - Variable in class panamagl.platform.macos.APanamaGLFactory_macOS
- GLUTContext_macOS - Class in panamagl.platform.macos
-
This GLUT
GLContextinitialize a GLUT offscreen context allowing to then invokeGLmethods. - GLUTContext_macOS() - Constructor for class panamagl.platform.macos.GLUTContext_macOS
- glutCopyColormap(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutCreateMenu(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutCreateSubWindow(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutCreateWindow(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutDestroyMenu(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutDestroyWindow(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutDetachMenu(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutDeviceGet(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutDialsFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutDisplayFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutDisplayFunc(glutDisplayFunc$func.Function) - Method in class panamagl.platform.macos.GLUTContext_macOS
- glutEnterGameMode() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutEntryFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessBeginContour(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessBeginPolygon(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessEndContour(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessEndPolygon(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessNormal(MemorySegment, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessProperty(MemorySegment, int, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluTessVertex(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutEstablishOverlay() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutExtensionSupported(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutForceJoystickFunc() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutFullScreen() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGameModeGet(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGameModeString(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGet(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGetColor(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGetMenu() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGetModifiers() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGetProcAddress(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutGetWindow() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutHideOverlay() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutHideWindow() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutIconifyWindow() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutIdleFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutIdleFunc(glutIdleFunc$func.Function) - Method in class panamagl.platform.macos.GLUTContext_macOS
- glutIgnoreKeyRepeat(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutInit(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutInitDisplayMode(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutInitDisplayString(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutInitWindowPosition(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutInitWindowSize(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutInitWindowSize(int, int) - Method in class panamagl.platform.macos.GLUTContext_macOS
- glutJoystickFunc(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutKeyboardFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutKeyboardUpFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutLayerGet(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutLeaveGameMode() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutMainLoop() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutMenuStateFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutMenuStatusFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutMotionFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutMouseFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutOverlayDisplayFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPassiveMotionFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPopWindow() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPositionWindow(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPostOverlayRedisplay() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPostRedisplay() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPostWindowOverlayRedisplay(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPostWindowRedisplay(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutPushWindow() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutRemoveMenuItem(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutRemoveOverlay() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutReportErrors() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutReshapeFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutReshapeWindow(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetColor(int, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetCursor(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetIconTitle(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetKeyRepeat(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetMenu(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetupVideoResizing() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetWindow(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSetWindowTitle(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutShowOverlay() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutShowWindow() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidCone(double, double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidCube(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidDodecahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidIcosahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidOctahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidSphere(double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidTeapot(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidTetrahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSolidTorus(double, double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSpaceballButtonFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSpaceballMotionFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSpaceballRotateFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSpecialFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSpecialUpFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutStopVideoResizing() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutStrokeCharacter(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutStrokeLength(MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutStrokeMonoRoman(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutStrokeRoman(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutStrokeWidth(MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSurfaceTexture(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutSwapBuffers() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutTabletButtonFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutTabletMotionFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutTimerFunc(int, MemorySegment, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutUseLayer(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutVideoPan(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutVideoResize(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutVideoResizeGet(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutVisibilityFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWarpPointer(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWindowStatusFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireCone(double, double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireCube(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireDodecahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireIcosahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireOctahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireSphere(double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireTeapot(double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireTetrahedron() - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWireTorus(double, double, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glutWMCloseFunc(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluUnProject(double, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- gluUnProject4(double, double, double, double, MemorySegment, MemorySegment, MemorySegment, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glValidateProgram(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glValidateProgramARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2d(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2f(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2i(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2s(short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex2sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3d(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3f(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3s(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex3sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4d(double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4f(float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4i(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4s(short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertex4sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexArrayParameteriAPPLE(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexArrayRangeAPPLE(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1d(int, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1dARB(int, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1f(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1fARB(int, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1s(int, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1sARB(int, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib1svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2d(int, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2dARB(int, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2f(int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2fARB(int, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2s(int, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2sARB(int, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib2svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3d(int, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3dARB(int, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3f(int, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3fARB(int, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3s(int, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3sARB(int, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib3svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4bv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4bvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4d(int, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4dARB(int, double, double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4dv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4dvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4f(int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4fARB(int, float, float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4fv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4fvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4iv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4ivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4Nbv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4NbvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4Niv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4NivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4Nsv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4NsvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4Nub(int, byte, byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4NubARB(int, byte, byte, byte, byte) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4Nubv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4NubvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4Nuiv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4NuivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4Nusv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4NusvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4s(int, short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4sARB(int, short, short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4sv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4svARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4ubv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4ubvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4uiv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4uivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4usv(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttrib4usvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribDivisorARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI1iEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI1ivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI1uiEXT(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI1uivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI2iEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI2ivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI2uiEXT(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI2uivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI3iEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI3ivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI3uiEXT(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI3uivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4bvEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4iEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4ivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4svEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4ubvEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4uiEXT(int, int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4uivEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribI4usvEXT(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribIPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribPointer(int, int, int, byte, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexAttribPointerARB(int, int, int, byte, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexBlendARB(int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glVertexPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glViewport(int, int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWaitSync(MemorySegment, int, long) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightbvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightdvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightfvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightPointerARB(int, int, int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightsvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightubvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightuivARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWeightusvARB(int, MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2d(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2dARB(double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2dvARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2f(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2fARB(float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2fvARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2i(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2iARB(int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2ivARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2s(short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2sARB(short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos2svARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3d(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3dARB(double, double, double) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3dv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3dvARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3f(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3fARB(float, float, float) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3fv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3fvARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3i(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3iARB(int, int, int) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3iv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3ivARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3s(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3sARB(short, short, short) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3sv(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
- glWindowPos3svARB(MemorySegment) - Method in class panamagl.platform.macos.arm.GL_macOS_arm
H
- Help on deadlocks - Search tag in class panamagl.platform.macos.CGLContext_macOS
- Section
- Help on debugging - Search tag in class panamagl.platform.macos.CGLContext_macOS
- Section
I
- Important limitation - Search tag in class panamagl.platform.macos.AppKitMainThread
- Section
- init() - Method in class panamagl.platform.macos.CGLContext_macOS
- init() - Method in class panamagl.platform.macos.FBO_macOS
-
Initialize pointers to OpenGL extensions allowing to perform offscreen rendering
- init() - Method in class panamagl.platform.macos.GLUTContext_macOS
-
Initialize GLUT and create a window
- init(boolean) - Method in class panamagl.platform.macos.GLUTContext_macOS
-
Initialize GLUT if input arg is true, and create a window
- initHeight - Variable in class panamagl.platform.macos.GLUTContext_macOS
- initWidth - Variable in class panamagl.platform.macos.GLUTContext_macOS
- isMainThread() - Static method in class panamagl.platform.macos.AppKitMainThread
-
Returns
trueif the calling thread is the macOS main (AppKit) thread.
K
- kCGLBadCodeModule - Search tag in panamagl.platform.macos.CGLContext_macOS.createContext()
- Section
- kCGLBadPixelFormat - Search tag in panamagl.platform.macos.CGLContext_macOS.createContext()
- Section
L
- level - Variable in class panamagl.platform.macos.FBO_macOS
- lockContext(MemorySegment) - Method in class panamagl.platform.macos.CGLContext_macOS
-
In the CGL API, a CGL context must be locked before it can be used for rendering or other graphics operations.
M
- MacOSThreadRedirect - Class in panamagl.offscreen
-
Allows redirecting a task execution on macOS main thread, which is required for OpenGL rendering tasks (e.g.
- MacOSThreadRedirect() - Constructor for class panamagl.offscreen.MacOSThreadRedirect
- makeCurrent() - Method in class panamagl.platform.macos.CGLContext_macOS
- matches(Platform) - Method in class panamagl.platform.macos.APanamaGLFactory_macOS
- matches(Platform) - Method in class panamagl.platform.macos.arm.PanamaGLFactory_macOS_arm
- matches(Platform) - Method in class panamagl.platform.macos.arm.PlatformMatcher_macOS_arm
- matches(Platform) - Method in class panamagl.platform.macos.x64.PlatformMatcher_macOS_x64
N
- newFBO(int, int) - Method in class panamagl.platform.macos.APanamaGLFactory_macOS
- newGL() - Method in class panamagl.platform.macos.arm.PanamaGLFactory_macOS_arm
- newGLContext() - Method in class panamagl.platform.macos.APanamaGLFactory_macOS
- newOffscreenRenderer(FBOReader) - Method in class panamagl.platform.macos.APanamaGLFactory_macOS
- numberOfPixels - Variable in class panamagl.platform.macos.CGLContext_macOS
O
- OffscreenRenderer_macOS - Class in panamagl.platform.macos
-
This offscreen renderer is able to ensure that OpenGL queries are performed inside the main macOS thread.
- OffscreenRenderer_macOS(PanamaGLFactory, FBOReader) - Constructor for class panamagl.platform.macos.OffscreenRenderer_macOS
P
- panamagl.offscreen - package panamagl.offscreen
- panamagl.platform.macos - package panamagl.platform.macos
- panamagl.platform.macos.arm - package panamagl.platform.macos.arm
- panamagl.platform.macos.x64 - package panamagl.platform.macos.x64
- PanamaGLFactory_macOS_arm - Class in panamagl.platform.macos.arm
- PanamaGLFactory_macOS_arm() - Constructor for class panamagl.platform.macos.arm.PanamaGLFactory_macOS_arm
- pixelFormatLength - Variable in class panamagl.platform.macos.CGLContext_macOS
- pixelFormatPtr - Variable in class panamagl.platform.macos.CGLContext_macOS
- PlatformMatcher_macOS_arm - Class in panamagl.platform.macos.arm
- PlatformMatcher_macOS_arm() - Constructor for class panamagl.platform.macos.arm.PlatformMatcher_macOS_arm
- PlatformMatcher_macOS_x64 - Class in panamagl.platform.macos.x64
- PlatformMatcher_macOS_x64() - Constructor for class panamagl.platform.macos.x64.PlatformMatcher_macOS_x64
- prepare(GL) - Method in class panamagl.platform.macos.FBO_macOS
-
Prepare resources held by this FBO utility.
R
- readPixels(GL) - Method in class panamagl.platform.macos.FBO_macOS
-
Return all pixels.
- release() - Method in class panamagl.platform.macos.CGLContext_macOS
- release(GL) - Method in class panamagl.platform.macos.FBO_macOS
-
Release resources held by this FBO utility.
- releaseContext(MemorySegment) - Method in class panamagl.platform.macos.CGLContext_macOS
- run(Runnable) - Method in class panamagl.offscreen.MacOSThreadRedirect
- runOnMainThread(Runnable) - Static method in class panamagl.platform.macos.AppKitMainThread
-
Executes the given task on the macOS main thread and blocks until it completes.
S
- setCurrentContext(MemorySegment) - Method in class panamagl.platform.macos.CGLContext_macOS
- setCurrentContextZero() - Method in class panamagl.platform.macos.CGLContext_macOS
- SUPPOSED DATA STRUCTURE - Search tag in panamagl.platform.macos.CGLContext_macOS.createContext()
- Section
T
- throwExceptionUponError(String, int) - Method in class panamagl.platform.macos.CGLContext_macOS
-
Check the status returned by CGL invocation and throw a runtime exception if not success
U
- unbindFramebuffer() - Method in class panamagl.platform.macos.FBO_macOS
- unlockContext(MemorySegment) - Method in class panamagl.platform.macos.CGLContext_macOS
- useGLUT - Variable in class panamagl.platform.macos.APanamaGLFactory_macOS
W
- windowHandle - Variable in class panamagl.platform.macos.GLUTContext_macOS
- windowName - Variable in class panamagl.platform.macos.GLUTContext_macOS
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