Class CGLContext_macOS

java.lang.Object
panamagl.opengl.AGLContext
panamagl.platform.macos.CGLContext_macOS
All Implemented Interfaces:
panamagl.opengl.GLContext

public class CGLContext_macOS extends panamagl.opengl.AGLContext implements panamagl.opengl.GLContext
The CGL API is a low-level, platform-independent API for creating, managing, and rendering 2D and 3D graphics in macOS and other operating systems. It provides functions for creating and managing graphics contexts, setting up rendering pipelines, and rendering 2D and 3D graphics.

Help on deadlocks

There are a few reasons why you might experience a deadlock when using FBO (Framebuffer Object) offscreen rendering and opening a JPanel in a CGL (Core Graphics Library) context. Some possible causes of this issue include:
  • Concurrent access to the CGL context: If multiple threads or processes are trying to access the CGL context concurrently, it can cause a deadlock. To avoid this, you should use synchronization mechanisms such as mutexes or semaphores to ensure that only one thread or process is accessing the CGL context at a time.
  • Incomplete initialization: If the CGL context or FBO offscreen rendering is not fully initialized before the JPanel is opened, it can cause a deadlock. Make sure that all necessary initialization steps have been completed before opening the JPanel.
  • Incorrect use of locking and unlocking: The CGL context must be locked before it can be used for rendering or other graphics operations, and unlocked when the operations are complete. If the CGL context is not properly locked and unlocked, it can cause a deadlock. Make sure that the CGL context is locked and unlocked correctly.
  • Incorrect rendering order: If you are using multiple rendering contexts or FBOs, it is important to render them in the correct order to avoid deadlocks. Make sure that you are rendering the contexts or FBOs in the correct sequence to avoid deadlocks.

Help on debugging

Hint : to debug this class, invoke a program using it with flag -Danamagl.platform.macos.CGLContext_macOS Use the Console app and select system.log
Author:
Martin Pernollet
See Also:
  • invalid reference
    in JOGL