Index
All Classes and Interfaces|All Packages
A
- advanced - Variable in class panamagl.platform.windows.WGLContext_windows
- APanamaGLFactory_windows - Class in panamagl.platform.windows
- APanamaGLFactory_windows() - Constructor for class panamagl.platform.windows.APanamaGLFactory_windows
- arrayExport - Variable in class panamagl.platform.windows.FBO_windows
B
- border - Variable in class panamagl.platform.windows.FBO_windows
C
- channels - Variable in class panamagl.platform.windows.FBO_windows
- classArena - Variable in class panamagl.platform.windows.FBO_windows
-
Memory arena to load OpenGL extension.
- context - Variable in class panamagl.platform.windows.WGLContext_windows
- createDummyWindow() - Method in class panamagl.platform.windows.WGLContext_windows
-
Create a minimal invisible 1x1 popup window whose sole purpose is to provide a valid HWND+DC for WGL pixel format selection and context creation.
D
- debug - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
- debug - Variable in class panamagl.platform.windows.WGLContext_windows
- destroy() - Method in class panamagl.platform.windows.GLUTContext_windows
- destroy() - Method in class panamagl.platform.windows.WGLContext_windows
- destroyContext() - Method in class panamagl.platform.windows.APanamaGLFactory_windows
F
- FBO_windows - Class in panamagl.platform.windows
-
A frame buffer object, or
FBO_windows, can render OpenGL into an offscreen buffer that can later be converted to anImage. - FBO_windows() - Constructor for class panamagl.platform.windows.FBO_windows
- FBO_windows(int, int) - Constructor for class panamagl.platform.windows.FBO_windows
G
- getWindowHandle() - Method in class panamagl.platform.windows.WGLContext_windows
- getWindowsLastError() - Method in class panamagl.platform.windows.WGLContext_windows
-
Retrieve last error code while setting up the WGL context.
- GL_windows_x64 - Class in panamagl.platform.windows.x64
- GL_windows_x64() - Constructor for class panamagl.platform.windows.x64.GL_windows_x64
- glAccum(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAccumxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAcquireKeyedMutexWin32EXT(int, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glActiveProgramEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glActiveShaderProgram(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glActiveShaderProgramEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glActiveStencilFaceEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glActiveTexture(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glActiveTextureARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glActiveVaryingNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaFragmentOp1ATI(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaFragmentOp2ATI(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaFragmentOp3ATI(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaFunc(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaFuncQCOM(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaFuncx(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaFuncxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAlphaToCoverageDitherControlNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glApplyFramebufferAttachmentCMAAINTEL() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glApplyTextureEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAreProgramsResidentNV(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAreTexturesResident(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAreTexturesResidentEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glArrayElement(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glArrayElementEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glArrayObjectATI(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAsyncCopyBufferSubDataNVX(int, MemorySegment, MemorySegment, int, int, int, int, long, long, long, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAsyncCopyImageSubDataNVX(int, MemorySegment, MemorySegment, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAsyncMarkerSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAttachObjectARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glAttachShader(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBegin(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginConditionalRender(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginConditionalRenderNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginConditionalRenderNVX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginFragmentShaderATI() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginOcclusionQueryNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginPerfMonitorAMD(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginPerfQueryINTEL(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginQuery(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginQueryARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginQueryEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginQueryIndexed(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginTransformFeedback(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginTransformFeedbackEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginTransformFeedbackNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginVertexShaderEXT() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBeginVideoCaptureNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindAttribLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindAttribLocationARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferBase(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferBaseEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferBaseNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferOffsetEXT(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferOffsetNV(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferRangeEXT(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBufferRangeNV(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBuffersBase(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindBuffersRange(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFragDataLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFragDataLocationEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFragDataLocationIndexed(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFragDataLocationIndexedEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFragmentShaderATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFramebuffer - Variable in class panamagl.platform.windows.FBO_windows
- glBindFramebuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFramebufferEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindFramebufferOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindImageTexture(int, int, int, byte, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindImageTextureEXT(int, int, int, byte, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindImageTextures(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindLightParameterEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindMaterialParameterEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindMultiTextureEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindParameterEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindProgramARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindProgramNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindProgramPipeline(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindProgramPipelineEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindRenderbuffer - Variable in class panamagl.platform.windows.FBO_windows
- glBindRenderbuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindRenderbufferEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindRenderbufferOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindSampler(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindSamplers(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindShadingRateImageNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTexGenParameterEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTexture(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTextureEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTextures(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTextureUnit(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTextureUnitParameterEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTransformFeedback(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindTransformFeedbackNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVertexArray(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVertexArrayAPPLE(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVertexArrayOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVertexBuffer(int, int, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVertexBuffers(int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVertexShaderEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVideoCaptureStreamBufferNV(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBindVideoCaptureStreamTextureNV(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3bEXT(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3bvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3dEXT(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3dvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3fEXT(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3fvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3iEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3ivEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3sEXT(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormal3svEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBinormalPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBitmap(int, int, float, float, float, float, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBitmapxOES(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendBarrier() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendBarrierKHR() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendBarrierNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendColor(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendColorEXT(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendColorxOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquation(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationi(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationiARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationiEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationIndexedAMD(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationiOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparate(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparateEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparatei(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparateiARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparateiEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparateIndexedAMD(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparateiOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendEquationSeparateOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFunc(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFunci(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFunciARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFunciEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncIndexedAMD(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFunciOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparate(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparateEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparatei(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparateiARB(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparateiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparateIndexedAMD(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparateINGR(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparateiOES(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendFuncSeparateOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlendParameteriNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlitFramebufferANGLE(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlitFramebufferEXT(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlitFramebufferNV(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBlitNamedFramebuffer(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferAddressRangeNV(int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferData(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferDataARB(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferPageCommitmentARB(int, long, long, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferPageCommitmentMemNV(int, long, long, int, long, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferParameteriAPPLE(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferStorage(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferStorageEXT(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferStorageExternalEXT(int, long, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferStorageMemEXT(int, long, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glBufferSubDataARB(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCallCommandListNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCallList(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCallLists(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCheckFramebufferStatus - Variable in class panamagl.platform.windows.FBO_windows
- glCheckFramebufferStatus(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCheckFramebufferStatusEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCheckFramebufferStatusOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCheckNamedFramebufferStatus(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCheckNamedFramebufferStatusEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClampColor(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClampColorARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClear(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearAccum(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearAccumxOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearBufferData(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearBufferfi(int, int, float, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearBufferfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearBufferiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearBufferSubData(int, int, long, long, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearBufferuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearColor(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearColorIiEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearColorIuiEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearColorx(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearColorxOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearDepth(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearDepthdNV(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearDepthf(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearDepthfOES(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearDepthx(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearDepthxOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearIndex(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedBufferData(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedBufferDataEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedBufferSubData(int, int, long, long, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedBufferSubDataEXT(int, int, long, long, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedFramebufferfi(int, int, int, float, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedFramebufferfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedFramebufferiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearNamedFramebufferuiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearPixelLocalStorageuiEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearStencil(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearTexImage(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearTexImageEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClearTexSubImageEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClientActiveTexture(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClientActiveTextureARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClientActiveVertexStreamATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClientAttribDefaultEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClientWaitSemaphoreui64NVX(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClientWaitSync(MemorySegment, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClientWaitSyncAPPLE(MemorySegment, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipControl(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipControlEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipPlane(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipPlanef(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipPlanefIMG(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipPlanefOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipPlanex(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipPlanexIMG(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glClipPlanexOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3b(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3bv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3d(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3f(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3fVertex3fSUN(float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3fVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3hNV(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3s(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3ub(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3ubv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3uiv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3us(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3usv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3xOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor3xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4b(byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4bv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4d(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4f(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4fNormal3fVertex3fSUN(float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4hNV(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4s(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4ub(byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4ubv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4ubVertex2fSUN(byte, byte, byte, byte, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4ubVertex2fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4ubVertex3fSUN(byte, byte, byte, byte, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4ubVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4ui(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4uiv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4us(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4usv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4x(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4xOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColor4xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorFormatNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorFragmentOp1ATI(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorFragmentOp2ATI(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorFragmentOp3ATI(int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorMask(byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorMaski(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorMaskiEXT(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorMaskIndexedEXT(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorMaskiOES(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorMaterial(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorP3ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorP4ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorP4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorPointervINTEL(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorSubTable(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorSubTableEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorTable(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorTableEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorTableParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorTableParameterfvSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorTableParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorTableParameterivSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glColorTableSGI(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCombinerInputNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCombinerOutputNV(int, int, int, int, int, int, int, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCombinerParameterfNV(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCombinerParameterfvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCombinerParameteriNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCombinerParameterivNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCombinerStageParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCommandListSegmentsNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompileCommandListNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompileShader(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompileShaderARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompileShaderIncludeARB(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedMultiTexImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedMultiTexImage2DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedMultiTexSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexImage1DARB(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexImage2D(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexImage2DARB(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexImage3DARB(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexImage3DOES(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexSubImage1DARB(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexSubImage2DARB(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexSubImage3DARB(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTexSubImage3DOES(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureImage2DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureImage3DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCompressedTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConservativeRasterParameterfNV(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConservativeRasterParameteriNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionFilter1D(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionFilter1DEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionFilter2D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionFilter2DEXT(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameterf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameterfEXT(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameteri(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameterxOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glConvolutionParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyBufferSubData(int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyBufferSubDataNV(int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyColorSubTable(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyColorSubTableEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyColorTable(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyColorTableSGI(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyConvolutionFilter1D(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyConvolutionFilter1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyConvolutionFilter2D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyConvolutionFilter2DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyImageSubDataEXT(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyImageSubDataNV(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyImageSubDataOES(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyMultiTexImage1DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyMultiTexSubImage1DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyNamedBufferSubData(int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyPathNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyPixels(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexImage1D(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexImage1DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexImage2DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexSubImage1D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexSubImage1DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexSubImage2DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexSubImage3DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTexSubImage3DOES(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureImage1DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureSubImage1D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureSubImage1DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureSubImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCopyTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverageMaskNV(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverageModulationNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverageModulationTableNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverageOperationNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverFillPathInstancedNV(int, int, MemorySegment, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverFillPathNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverStrokePathInstancedNV(int, int, MemorySegment, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCoverStrokePathNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateCommandListsNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateFramebuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateMemoryObjectsEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreatePerfQueryINTEL(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateProgram() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateProgramObjectARB() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateProgramPipelines(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateProgressFenceNVX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateQueries(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateSamplers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateSemaphoresNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateShader(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateShaderObjectARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateShaderProgramEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateShaderProgramv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateShaderProgramvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateStatesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateSyncFromCLeventARB(MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateTextures(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateTransformFeedbacks(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCreateVertexArrays(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCullFace(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCullParameterdvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCullParameterfvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCurrentPaletteMatrixARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glCurrentPaletteMatrixOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageCallback(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageCallbackAMD(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageCallbackARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageCallbackKHR(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageControl(int, int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageControlARB(int, int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageControlKHR(int, int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageEnableAMD(int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageInsert(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageInsertAMD(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageInsertARB(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDebugMessageInsertKHR(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeformationMap3dSGIX(int, double, double, int, int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeformationMap3fSGIX(int, float, float, int, int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeformSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteAsyncMarkersSGIX(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteBuffersARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteCommandListsNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteFencesAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteFencesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteFragmentShaderATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteFramebuffers - Variable in class panamagl.platform.windows.FBO_windows
- glDeleteFramebuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteFramebuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteFramebuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteLists(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteMemoryObjectsEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteNamedStringARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteNamesAMD(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteObjectARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteOcclusionQueriesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeletePathsNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeletePerfMonitorsAMD(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeletePerfQueryINTEL(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteProgram(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteProgramPipelines(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteProgramPipelinesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteProgramsARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteProgramsNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteQueries(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteQueriesARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteQueriesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteQueryResourceTagNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteRenderbuffers - Variable in class panamagl.platform.windows.FBO_windows
- glDeleteRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteRenderbuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteRenderbuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteSamplers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteSemaphoresEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteShader(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteStatesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteSync(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteSyncAPPLE(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteTextures(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteTexturesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteTransformFeedbacks(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteTransformFeedbacksNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteVertexArrays(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteVertexArraysAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteVertexArraysOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDeleteVertexShaderEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthBoundsdNV(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthBoundsEXT(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthFunc(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthMask(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRange(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeArraydvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeArrayfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeArrayfvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeArrayv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangedNV(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangef(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangefOES(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeIndexed(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeIndexeddNV(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeIndexedfNV(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangeIndexedfOES(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangex(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDepthRangexOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDetachObjectARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDetachShader(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDetailTexFuncSGIS(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisable(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableClientState(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableClientStateiEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableClientStateIndexedEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableDriverControlQCOM(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisablei(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableiEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableIndexedEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableiNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableiOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableVariantClientStateEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableVertexArrayAttrib(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableVertexArrayAttribEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableVertexArrayEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableVertexAttribAPPLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableVertexAttribArray(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDisableVertexAttribArrayARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDiscardFramebufferEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDispatchCompute(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDispatchComputeGroupSizeARB(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDispatchComputeIndirect(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArrays(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysIndirect(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysInstanced(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysInstancedANGLE(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysInstancedARB(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysInstancedBaseInstance(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysInstancedBaseInstanceEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysInstancedEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawArraysInstancedNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawBuffer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawBuffersARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawBuffersATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawBuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawBuffersIndexedEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawBuffersNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawCommandsAddressNV(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawCommandsNV(int, int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawCommandsStatesAddressNV(MemorySegment, MemorySegment, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawCommandsStatesNV(int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementArrayAPPLE(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementArrayATI(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElements(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsBaseVertex(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsBaseVertexEXT(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsBaseVertexOES(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsIndirect(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstanced(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedANGLE(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedARB(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedBaseInstance(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedBaseInstanceEXT(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedBaseVertex(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedBaseVertexBaseInstanceEXT(int, int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedBaseVertexEXT(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedBaseVertexOES(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedEXT(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawElementsInstancedNV(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawMeshArraysSUN(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawMeshTasksIndirectNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawMeshTasksNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawPixels(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawRangeElementArrayAPPLE(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawRangeElementArrayATI(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawRangeElements(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawRangeElementsBaseVertex(int, int, int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawRangeElementsBaseVertexEXT(int, int, int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawRangeElementsBaseVertexOES(int, int, int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawRangeElementsEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexfOES(float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexfvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexiOES(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexivOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexsOES(short, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexsvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTextureNV(int, int, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexxOES(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTexxvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTransformFeedback(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTransformFeedbackEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTransformFeedbackInstanced(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTransformFeedbackInstancedEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTransformFeedbackNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTransformFeedbackStream(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawTransformFeedbackStreamInstanced(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glDrawVkImageNV(long, int, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEdgeFlag(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEdgeFlagFormatNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEdgeFlagPointer(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEdgeFlagPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEdgeFlagPointerListIBM(int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEdgeFlagv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEGLImageTargetRenderbufferStorageOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEGLImageTargetTexStorageEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEGLImageTargetTexture2DOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEGLImageTargetTextureStorageEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glElementPointerAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glElementPointerATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnable(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableClientState(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableClientStateiEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableClientStateIndexedEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableDriverControlQCOM(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnablei(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableiEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableIndexedEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableiNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableiOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableVariantClientStateEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableVertexArrayAttrib(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableVertexArrayAttribEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableVertexArrayEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableVertexAttribAPPLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableVertexAttribArray(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnableVertexAttribArrayARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEnd() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndConditionalRender() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndConditionalRenderNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndConditionalRenderNVX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndFragmentShaderATI() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndList() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndOcclusionQueryNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndPerfMonitorAMD(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndPerfQueryINTEL(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndQuery(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndQueryARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndQueryEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndQueryIndexed(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndTilingQCOM(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndTransformFeedback() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndTransformFeedbackEXT() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndTransformFeedbackNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndVertexShaderEXT() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEndVideoCaptureNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord1d(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord1dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord1f(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord1fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord1xOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord1xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord2d(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord2dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord2f(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord2fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord2xOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalCoord2xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalMapsNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalMesh1(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalMesh2(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalPoint1(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvalPoint2(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glEvaluateDepthValuesARB() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExecuteProgramNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetBufferPointervQCOM(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetBuffersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetFramebuffersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetProgramBinarySourceQCOM(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetProgramsQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetRenderbuffersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetShadersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetTexLevelParameterivQCOM(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtGetTexturesQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtIsProgramBinaryQCOM(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtractComponentEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtrapolateTex2DQCOM(int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFeedbackBuffer(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFeedbackBufferxOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFenceSync(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFenceSyncAPPLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFinalCombinerInputNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFinish() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFinishAsyncSGIX(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFinishFenceAPPLE(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFinishFenceNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFinishObjectAPPLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFinishTextureSUNX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlush() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushMappedBufferRange(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushMappedBufferRangeAPPLE(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushMappedBufferRangeEXT(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushMappedNamedBufferRange(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushMappedNamedBufferRangeEXT(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushPixelDataRangeNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushRasterSGIX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushStaticDataIBM(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushVertexArrayRangeAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFlushVertexArrayRangeNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordd(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoorddEXT(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoorddv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoorddvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordf(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordfEXT(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordFormatNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordfv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordfvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordhNV(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordhvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordPointer(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogCoordPointerListIBM(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogf(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogFuncSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogfv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogi(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogx(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogxv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFogxvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentColorMaterialSGIX(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentCoverageColorNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightfSGIX(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightiSGIX(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightModelfSGIX(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightModelfvSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightModeliSGIX(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentLightModelivSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentMaterialfSGIX(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentMaterialfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentMaterialiSGIX(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFragmentMaterialivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferDrawBufferEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferDrawBuffersEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferFetchBarrierEXT() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferFetchBarrierQCOM() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferFoveationConfigQCOM(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferFoveationParametersQCOM(int, int, int, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferParameteri(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferParameteriMESA(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferPixelLocalStorageSizeEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferReadBufferEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferRenderbuffer - Variable in class panamagl.platform.windows.FBO_windows
- glFramebufferRenderbuffer(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferRenderbufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferRenderbufferOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferSampleLocationsfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferSampleLocationsfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferSamplePositionsfvAMD(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferShadingRateEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture1D(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture2D - Variable in class panamagl.platform.windows.FBO_windows
- glFramebufferTexture2D(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture2DDownsampleIMG(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture2DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture2DOES(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTexture3DOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureARB(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureFaceARB(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureLayer(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureLayerARB(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureLayerDownsampleIMG(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureMultisampleMultiviewOVR(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFramebufferTextureOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrameTerminatorGREMEDY() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrameZoomSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFreeObjectBufferATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrontFace(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrustum(double, double, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrustumf(float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrustumfOES(float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrustumx(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glFrustumxOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenAsyncMarkersSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenBuffersARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenerateMipmap(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenerateMipmapEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenerateMipmapOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenerateMultiTexMipmapEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenerateTextureMipmap(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenerateTextureMipmapEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenFencesAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenFencesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenFragmentShadersATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenFramebuffers - Variable in class panamagl.platform.windows.FBO_windows
- glGenFramebuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenFramebuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenFramebuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenLists(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenNamesAMD(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenOcclusionQueriesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenPathsNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenPerfMonitorsAMD(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenProgramPipelines(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenProgramPipelinesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenProgramsARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenProgramsNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenQueries(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenQueriesARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenQueriesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenQueryResourceTagNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenRenderbuffers - Variable in class panamagl.platform.windows.FBO_windows
- glGenRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenRenderbuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenRenderbuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenSamplers(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenSemaphoresEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenSymbolsEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenTextures(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenTexturesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenTransformFeedbacks(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenTransformFeedbacksNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenVertexArrays(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenVertexArraysAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenVertexArraysOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGenVertexShadersEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveAtomicCounterBufferiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveAttrib(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveAttribARB(MemorySegment, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveSubroutineName(int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveSubroutineUniformiv(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveSubroutineUniformName(int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveUniform(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveUniformARB(MemorySegment, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveUniformBlockiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveUniformBlockName(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveUniformName(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveUniformsiv(int, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetActiveVaryingNV(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetArrayObjectfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetArrayObjectivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetAttachedObjectsARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetAttachedShaders(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetAttribLocation(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetAttribLocationARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBooleani_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBooleanIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBooleanv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferParameteri64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferParameterivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferParameterui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferPointerv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferPointervARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferPointervOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetBufferSubDataARB(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetClipPlane(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetClipPlanef(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetClipPlanefOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetClipPlanex(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetClipPlanexOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTable(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableParameterfvSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableParameterivSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetColorTableSGI(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCombinerInputParameterfvNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCombinerInputParameterivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCombinerOutputParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCombinerOutputParameterivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCombinerStageParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCommandHeaderNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCompressedMultiTexImageEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCompressedTexImage(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCompressedTexImageARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCompressedTextureImage(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCompressedTextureImageEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCompressedTextureSubImage(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetConvolutionFilter(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetConvolutionFilterEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetConvolutionParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetConvolutionParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetConvolutionParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetConvolutionParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetConvolutionParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetCoverageModulationTableNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDebugMessageLog(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDebugMessageLogAMD(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDebugMessageLogARB(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDebugMessageLogKHR(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDetailTexFuncSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDoublei_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDoublei_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDoubleIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDoublev(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDriverControlsQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetDriverControlStringQCOM(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetError() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFenceivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFinalCombinerInputParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFinalCombinerInputParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFirstPerfQueryIdINTEL(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFixedv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFixedvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFloati_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFloati_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFloati_vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFloati_vOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFloatIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFloatv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFogFuncSGIS(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragDataIndex(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragDataIndexEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragDataLocation(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragDataLocationEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragmentLightfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragmentLightivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragmentMaterialfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragmentMaterialivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFragmentShadingRatesEXT(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferAttachmentParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferAttachmentParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferAttachmentParameterivOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferParameterfvAMD(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferParameterivMESA(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetFramebufferPixelLocalStorageSizeEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetGraphicsResetStatus() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetGraphicsResetStatusARB() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetGraphicsResetStatusEXT() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetGraphicsResetStatusKHR() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHandleARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHistogram(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHistogramEXT(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHistogramParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHistogramParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHistogramParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHistogramParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetHistogramParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetImageHandleARB(int, int, byte, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetImageHandleNV(int, int, byte, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetImageTransformParameterfvHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetImageTransformParameterivHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInfoLogARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInstrumentsSGIX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInteger64i_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInteger64v(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInteger64vAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInteger64vEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetIntegeri_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetIntegeri_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetIntegerIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetIntegerui64i_vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetIntegerui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetIntegerv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInternalformati64v(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInternalformativ(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInternalformatSampleivNV(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInvariantBooleanvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInvariantFloatvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetInvariantIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLightfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLightiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLightxOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLightxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLightxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetListParameterfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetListParameterivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLocalConstantBooleanvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLocalConstantFloatvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetLocalConstantIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapAttribParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapAttribParameterivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapControlPointsNV(int, int, int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMapxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMaterialfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMaterialiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMaterialxOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMaterialxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMaterialxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMemoryObjectDetachedResourcesuivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMemoryObjectParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMinmax(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMinmaxEXT(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMinmaxParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMinmaxParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMinmaxParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMinmaxParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultisamplefv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultisamplefvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexEnvfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexEnvivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexGendvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexGenfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexGenivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexImageEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexLevelParameterivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetMultiTexParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferParameteri64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferParameterui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferPointerv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferPointervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedBufferSubDataEXT(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedFramebufferParameterfvAMD(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedFramebufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedFramebufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedProgramivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedProgramLocalParameterdvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedProgramLocalParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedProgramLocalParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedProgramStringEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedRenderbufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedRenderbufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedStringARB(int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNamedStringivARB(int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnColorTable(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnColorTableARB(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnCompressedTexImage(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnCompressedTexImageARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnConvolutionFilter(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnConvolutionFilterARB(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetNextPerfQueryIdINTEL(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnHistogram(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnHistogramARB(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMapdv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMapdvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMapfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMapfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMapiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMapivARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMinmax(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnMinmaxARB(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPixelMapfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPixelMapfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPixelMapuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPixelMapuivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPixelMapusv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPixelMapusvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPolygonStipple(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnPolygonStippleARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnSeparableFilter(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnSeparableFilterARB(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnTexImage(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnTexImageARB(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformdv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformdvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformfvKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformi64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformivARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformivKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformuiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformuivARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetnUniformuivKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectBufferfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectBufferivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectLabel(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectLabelEXT(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectLabelKHR(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectParameterfvARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectParameterivAPPLE(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectParameterivARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectPtrLabel(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetObjectPtrLabelKHR(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetOcclusionQueryivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetOcclusionQueryuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathColorGenfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathColorGenivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathCommandsNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathCoordsNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathDashArrayNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathLengthNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathMetricRangeNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathMetricsNV(int, int, int, MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathSpacingNV(int, int, int, MemorySegment, int, float, float, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathTexGenfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPathTexGenivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfCounterInfoINTEL(int, int, int, MemorySegment, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfMonitorCounterDataAMD(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfMonitorCounterInfoAMD(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfMonitorCountersAMD(int, MemorySegment, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfMonitorCounterStringAMD(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfMonitorGroupsAMD(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfMonitorGroupStringAMD(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfQueryDataINTEL(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfQueryIdByNameINTEL(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPerfQueryInfoINTEL(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelMapfv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelMapuiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelMapusv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelMapxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelTexGenParameterfvSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelTexGenParameterivSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelTransformParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPixelTransformParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPointeri_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPointerIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPointerv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPointervEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPointervKHR(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetPolygonStipple(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramBinary(int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramBinaryOES(int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramEnvParameterdvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramEnvParameterfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramEnvParameterIivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramEnvParameterIuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramInterfaceiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramLocalParameterdvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramLocalParameterfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramLocalParameterIivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramLocalParameterIuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramNamedParameterdvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramNamedParameterfvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramParameterdvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramPipelineInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramPipelineInfoLogEXT(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramPipelineiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramPipelineivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramResourcefvNV(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramResourceIndex(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramResourceiv(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramResourceLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramResourceLocationIndex(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramResourceLocationIndexEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramResourceName(int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramStageiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramStringARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramStringNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetProgramSubroutineParameteruivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryBufferObjecti64v(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryBufferObjectiv(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryBufferObjectui64v(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryBufferObjectuiv(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryIndexediv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjecti64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjecti64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectui64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectui64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectuivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetQueryObjectuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetRenderbufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetRenderbufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetRenderbufferParameterivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSamplerParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSemaphoreParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSemaphoreParameterui64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSeparableFilter(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSeparableFilterEXT(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetShaderInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetShaderiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetShaderPrecisionFormat(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetShaderSource(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetShaderSourceARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetShadingRateImagePaletteNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetShadingRateSampleLocationivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSharpenTexFuncSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetStageIndexNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetString(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetStringi(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSubroutineIndex(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSubroutineUniformLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSynciv(MemorySegment, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetSyncivAPPLE(MemorySegment, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexBumpParameterfvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexBumpParameterivATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexEnvfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexEnviv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexEnvxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexEnvxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexFilterFuncSGIS(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexGendv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexGenfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexGenfvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexGeniv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexGenivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexGenxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexImage(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexLevelParameterfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexLevelParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexLevelParameterxvOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterPointervAPPLE(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTexParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureHandleARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureHandleIMG(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureHandleNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureImage(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureImageEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureLevelParameterfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureLevelParameterfvEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureLevelParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureLevelParameterivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureSamplerHandleARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureSamplerHandleIMG(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureSamplerHandleNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTextureSubImage(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTrackMatrixivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTransformFeedbacki_v(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTransformFeedbacki64_v(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTransformFeedbackiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTransformFeedbackVarying(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTransformFeedbackVaryingEXT(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTransformFeedbackVaryingNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetTranslatedShaderSourceANGLE(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformBlockIndex(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformBufferSizeEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformfvARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformi64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformi64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformIndices(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformivARB(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformLocation(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformLocationARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformOffsetEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformSubroutineuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUniformuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUnsignedBytei_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetUnsignedBytevEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVariantArrayObjectfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVariantArrayObjectivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVariantBooleanvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVariantFloatvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVariantIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVariantPointervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVaryingLocationNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexArrayIndexed64iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexArrayIndexediv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexArrayIntegeri_vEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexArrayIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexArrayiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexArrayPointeri_vEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexArrayPointervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribArrayObjectfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribArrayObjectivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribdvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribdvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribLdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribLdvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribLi64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribLui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribLui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribPointerv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribPointervARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVertexAttribPointervNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideoCaptureivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideoCaptureStreamdvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideoCaptureStreamfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideoCaptureStreamivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideoi64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideoivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideoui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVideouivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGetVkProcAddrNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactorbSUN(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactordSUN(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactorfSUN(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactoriSUN(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactorsSUN(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactorubSUN(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactoruiSUN(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glGlobalAlphaFactorusSUN(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glHint(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glHintPGI(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glHistogram(int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glHistogramEXT(int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIglooInterfaceSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImageTransformParameterfHP(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImageTransformParameterfvHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImageTransformParameteriHP(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImageTransformParameterivHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImportMemoryFdEXT(int, long, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImportMemoryWin32HandleEXT(int, long, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImportMemoryWin32NameEXT(int, long, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImportSemaphoreFdEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImportSemaphoreWin32HandleEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImportSemaphoreWin32NameEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glImportSyncEXT(int, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexd(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexdv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexf(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexFormatNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexFuncEXT(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexfv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexi(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexiv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexMask(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexMaterialEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexPointer(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexPointerListIBM(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexs(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexsv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexub(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexubv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexxOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIndexxvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInitNames() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInsertComponentEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInsertEventMarkerEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInstrumentsBufferSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInterleavedArrays(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInterpolatePathsNV(int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateBufferData(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateBufferSubData(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateFramebuffer(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateNamedFramebufferData(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateNamedFramebufferSubData(int, int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateSubFramebuffer(int, int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateTexImage(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glInvalidateTexSubImage(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsAsyncMarkerSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsBuffer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsBufferARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsBufferResidentNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsCommandListNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsEnabled(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsEnabledi(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsEnablediEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsEnabledIndexedEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsEnablediNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsEnablediOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsFenceAPPLE(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsFenceNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsFramebuffer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsFramebufferEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsFramebufferOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsImageHandleResidentARB(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsImageHandleResidentNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsList(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsMemoryObjectEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsNameAMD(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsNamedBufferResidentNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsNamedStringARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsObjectBufferATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsOcclusionQueryNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsPathNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsPointInFillPathNV(int, int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsPointInStrokePathNV(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsProgram(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsProgramARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsProgramNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsProgramPipeline(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsProgramPipelineEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsQuery(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsQueryARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsQueryEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsRenderbuffer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsRenderbufferEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsRenderbufferOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsSampler(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsSemaphoreEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsShader(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsStateNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsSync(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsSyncAPPLE(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsTexture(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsTextureEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsTextureHandleResidentARB(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsTextureHandleResidentNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsTransformFeedback(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsTransformFeedbackNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsVariantEnabledEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsVertexArray(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsVertexArrayAPPLE(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsVertexArrayOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glIsVertexAttribEnabledAPPLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLabelObjectEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLGPUCopyImageSubDataNVX(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLGPUInterlockNVX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLGPUNamedBufferSubDataNVX(int, int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightEnviSGIX(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLighti(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModelf(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModelfv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModeli(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModeliv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModelx(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModelxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModelxv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightModelxvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightx(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightxOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLightxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLineStipple(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLineWidth(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLineWidthx(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLineWidthxOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLinkProgram(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLinkProgramARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glListBase(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glListDrawCommandsStatesClientNV(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glListParameterfSGIX(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glListParameterfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glListParameteriSGIX(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glListParameterivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadIdentity() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadIdentityDeformationMapSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadMatrixd(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadMatrixf(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadMatrixx(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadName(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadPaletteFromModelViewMatrixOES() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadProgramNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadTransposeMatrixd(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadTransposeMatrixdARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadTransposeMatrixf(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadTransposeMatrixfARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLoadTransposeMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLockArraysEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glLogicOp(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeBufferNonResidentNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeBufferResidentNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeImageHandleNonResidentARB(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeImageHandleNonResidentNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeImageHandleResidentARB(long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeImageHandleResidentNV(long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeNamedBufferNonResidentNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeNamedBufferResidentNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeTextureHandleNonResidentARB(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeTextureHandleNonResidentNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeTextureHandleResidentARB(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMakeTextureHandleResidentNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMap1d(int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMap1f(int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMap1xOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMap2d(int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMap2f(int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMap2xOES(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapBuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapBufferARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapBufferOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapBufferRange(int, long, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapBufferRangeEXT(int, long, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapControlPointsNV(int, int, int, int, int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapGrid1d(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapGrid1f(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapGrid1xOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapGrid2d(int, double, double, int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapGrid2f(int, float, float, int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapGrid2xOES(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapNamedBuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapNamedBufferEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapNamedBufferRange(int, long, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapNamedBufferRangeEXT(int, long, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapObjectBufferATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapTexture2DINTEL(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaterialf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaterialfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMateriali(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaterialiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaterialx(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaterialxOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaterialxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaterialxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixFrustumEXT(int, double, double, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixIndexPointerARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixIndexPointerOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixIndexubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixIndexuivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixIndexusvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoad3x2fNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoad3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoaddEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoadfEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoadIdentityEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoadTranspose3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoadTransposedEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixLoadTransposefEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMode(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMult3x2fNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMult3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMultdEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMultfEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMultTranspose3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMultTransposedEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixMultTransposefEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixOrthoEXT(int, double, double, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixPopEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixPushEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixRotatedEXT(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixRotatefEXT(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixScaledEXT(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixScalefEXT(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixTranslatedEXT(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMatrixTranslatefEXT(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaxShaderCompilerThreadsARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMaxShaderCompilerThreadsKHR(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMemoryBarrier(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMemoryBarrierByRegion(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMemoryBarrierEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMemoryObjectParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMinmax(int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMinmaxEXT(int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMinSampleShading(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMinSampleShadingARB(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMinSampleShadingOES(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastBarrierNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastBlitFramebufferNV(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastBufferSubDataNV(int, int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastCopyBufferSubDataNV(int, int, int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastCopyImageSubDataNV(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastFramebufferSampleLocationsfvNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastGetQueryObjecti64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastGetQueryObjectivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastGetQueryObjectui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastGetQueryObjectuivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastScissorArrayvNVX(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastViewportArrayvNVX(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastViewportPositionWScaleNVX(int, int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMulticastWaitSyncNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArrays(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysEXT(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysIndirect(int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysIndirectAMD(int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysIndirectBindlessCountNV(int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysIndirectBindlessNV(int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysIndirectCount(int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysIndirectCountARB(int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawArraysIndirectEXT(int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementArrayAPPLE(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElements(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsBaseVertex(int, MemorySegment, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsBaseVertexEXT(int, MemorySegment, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsEXT(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsIndirect(int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsIndirectAMD(int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsIndirectBindlessCountNV(int, int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsIndirectBindlessNV(int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsIndirectCount(int, int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsIndirectCountARB(int, int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawElementsIndirectEXT(int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawMeshTasksIndirectCountNV(long, long, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawMeshTasksIndirectNV(long, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiDrawRangeElementArrayAPPLE(int, int, int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiModeDrawArraysIBM(MemorySegment, MemorySegment, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiModeDrawElementsIBM(MemorySegment, MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexBufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1bOES(int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1d(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1dARB(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1f(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1fARB(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1hNV(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1i(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1iARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1s(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1sARB(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1xOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord1xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2bOES(int, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2d(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2dARB(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2f(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2fARB(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2hNV(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2iARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2s(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2sARB(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2xOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord2xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3bOES(int, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3d(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3dARB(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3f(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3fARB(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3hNV(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3iARB(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3s(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3sARB(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3xOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord3xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4bOES(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4d(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4dARB(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4f(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4fARB(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4hNV(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4i(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4iARB(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4s(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4sARB(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4x(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4xOES(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoord4xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP1ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP1uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP2ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP2uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP3ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP3uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP4ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordP4uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexCoordPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexEnvfEXT(int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexEnvfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexEnviEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexEnvivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexGendEXT(int, int, int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexGendvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexGenfEXT(int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexGenfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexGeniEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexGenivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexParameterfEXT(int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexParameteriEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexRenderbufferEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultMatrixd(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultMatrixf(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultMatrixx(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultTransposeMatrixd(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultTransposeMatrixdARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultTransposeMatrixf(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultTransposeMatrixfARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glMultTransposeMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferData(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferDataEXT(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferPageCommitmentARB(int, long, long, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferPageCommitmentEXT(int, long, long, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferPageCommitmentMemNV(int, long, long, int, long, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferStorage(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferStorageEXT(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferStorageExternalEXT(int, long, long, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferStorageMemEXT(int, long, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedBufferSubDataEXT(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedCopyBufferSubDataEXT(int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferDrawBuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferDrawBuffers(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferParameteri(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferReadBuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferRenderbuffer(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferRenderbufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferSampleLocationsfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferSampleLocationsfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferSamplePositionsfvAMD(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTexture(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTexture1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTexture2DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTextureEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTextureLayer(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameter4dEXT(int, int, int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameter4dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameter4fEXT(int, int, int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameter4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameterI4iEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameterI4ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameterI4uiEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameterI4uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedProgramStringEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedRenderbufferStorage(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedRenderbufferStorageEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedRenderbufferStorageMultisample(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedRenderbufferStorageMultisampleAdvancedAMD(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedRenderbufferStorageMultisampleCoverageEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNamedStringARB(int, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNewList(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNewObjectBufferATI(int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3b(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3bv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3d(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3f(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3fVertex3fSUN(float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3fVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3hNV(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3s(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3x(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3xOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormal3xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalFormatNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalP3ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalPointer(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalPointerListIBM(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalPointervINTEL(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3bATI(int, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3bvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3dATI(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3fATI(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3iATI(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3sATI(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glNormalStream3svATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glObjectLabel(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glObjectLabelKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glObjectPtrLabel(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glObjectPtrLabelKHR(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glObjectPurgeableAPPLE(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glObjectUnpurgeableAPPLE(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glOrtho(double, double, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glOrthof(float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glOrthofOES(float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glOrthox(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glOrthoxOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPassTexCoordATI(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPassThrough(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPassThroughxOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPatchParameterfv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPatchParameteri(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPatchParameteriEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPatchParameteriOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathColorGenNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathCommandsNV(int, int, MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathCoordsNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathCoverDepthFuncNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathDashArrayNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathFogGenNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathGlyphIndexArrayNV(int, int, MemorySegment, int, int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathGlyphIndexRangeNV(int, MemorySegment, int, int, float, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathGlyphRangeNV(int, int, MemorySegment, int, int, int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathGlyphsNV(int, int, MemorySegment, int, int, int, MemorySegment, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathMemoryGlyphIndexArrayNV(int, int, long, MemorySegment, int, int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathParameterfNV(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathParameteriNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathStencilDepthOffsetNV(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathStencilFuncNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathStringNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathSubCommandsNV(int, int, int, int, MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathSubCoordsNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPathTexGenNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPauseTransformFeedback() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPauseTransformFeedbackNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelDataRangeNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelMapfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelMapuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelMapusv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelMapx(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelStoref(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelStorei(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelStorex(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTexGenParameterfSGIS(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTexGenParameterfvSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTexGenParameteriSGIS(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTexGenParameterivSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTexGenSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTransferf(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTransferi(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTransferxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTransformParameterfEXT(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTransformParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTransformParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelTransformParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelZoom(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPixelZoomxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPNTrianglesfATI(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPNTrianglesiATI(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointAlongPathNV(int, int, int, float, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterf(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterfARB(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterfEXT(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterfSGIS(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterfv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterfvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterfvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterfvSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameteri(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameteriNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameteriv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterivNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterx(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterxv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointParameterxvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointSize(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointSizePointerOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointSizex(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPointSizexOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPollAsyncSGIX(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPollInstrumentsSGIX(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonMode(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonModeNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonOffset(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonOffsetClamp(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonOffsetClampEXT(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonOffsetEXT(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonOffsetx(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonOffsetxOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPolygonStipple(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPopAttrib() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPopClientAttrib() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPopDebugGroup() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPopDebugGroupKHR() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPopGroupMarkerEXT() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPopMatrix() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPopName() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPresentFrameDualFillNV(int, long, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPresentFrameKeyedNV(int, long, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrimitiveBoundingBox(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrimitiveBoundingBoxARB(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrimitiveBoundingBoxEXT(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrimitiveBoundingBoxOES(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrimitiveRestartIndex(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrimitiveRestartIndexNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrimitiveRestartNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrioritizeTextures(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrioritizeTexturesEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPrioritizeTexturesxOES(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramBinary(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramBinaryOES(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramBufferParametersfvNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramBufferParametersIivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramBufferParametersIuivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameter4dARB(int, int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameter4dvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameter4fARB(int, int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameter4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameterI4iNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameterI4ivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameterI4uiNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameterI4uivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParameters4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParametersI4ivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramEnvParametersI4uivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameter4dARB(int, int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameter4dvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameter4fARB(int, int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameter4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameterI4iNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameterI4ivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameterI4uiNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameterI4uivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParameters4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParametersI4ivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramLocalParametersI4uivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramNamedParameter4dNV(int, int, MemorySegment, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramNamedParameter4dvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramNamedParameter4fNV(int, int, MemorySegment, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramNamedParameter4fvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameter4dNV(int, int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameter4dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameter4fNV(int, int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameter4fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameteri(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameteriARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameters4dvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramParameters4fvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramPathFragmentInputGenNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramStringARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramSubroutineParametersuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1d(int, int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1dEXT(int, int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1f(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1fEXT(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1i64ARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1i64NV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1iEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1ui64ARB(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1ui64NV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1uiEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform1uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2d(int, int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2dEXT(int, int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2f(int, int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2fEXT(int, int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2i64ARB(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2i64NV(int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2iEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2ui(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2ui64ARB(int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2ui64NV(int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2uiEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform2uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3d(int, int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3dEXT(int, int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3f(int, int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3fEXT(int, int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3i(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3i64ARB(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3i64NV(int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3iEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3ui(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3ui64ARB(int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3ui64NV(int, int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3uiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform3uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4d(int, int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4dEXT(int, int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4f(int, int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4fEXT(int, int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4i(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4i64ARB(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4i64NV(int, int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4iEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4ui(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4ui64ARB(int, int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4ui64NV(int, int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4uiEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniform4uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformHandleui64ARB(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformHandleui64IMG(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformHandleui64NV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformHandleui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformHandleui64vIMG(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformHandleui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x3dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x3dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x3fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x3fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x4dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x4dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x4fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix2x4fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x2dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x2dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x2fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x2fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x4dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x4dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x4fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix3x4fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x2dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x2dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x2fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x2fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x3dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x3dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x3fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformMatrix4x3fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformui64NV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramUniformui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProgramVertexLimitNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProvokingVertex(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glProvokingVertexEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushAttrib(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushClientAttrib(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushClientAttribDefaultEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushDebugGroup(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushDebugGroupKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushGroupMarkerEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushMatrix() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glPushName(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glQueryCounter(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glQueryCounterEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glQueryMatrixxOES(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glQueryObjectParameteruiAMD(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glQueryResourceNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glQueryResourceTagNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2d(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2f(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2i(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2s(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2xOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos2xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3d(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3f(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3s(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3xOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos3xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4d(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4f(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4s(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4xOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterPos4xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRasterSamplesEXT(int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadBuffer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadBufferIndexedEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadBufferNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadInstrumentsSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadnPixels(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadnPixelsARB(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadnPixelsEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadnPixelsKHR(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReadPixels(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectd(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectdv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectf(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectfv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRecti(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectiv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRects(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectsv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectxOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRectxvOES(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReferencePlaneSGIX(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReleaseKeyedMutexWin32EXT(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReleaseShaderCompiler() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorage - Variable in class panamagl.platform.windows.FBO_windows
- glRenderbufferStorage(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisampleAdvancedAMD(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisampleANGLE(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisampleAPPLE(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisampleCoverageNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageMultisampleNV(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderbufferStorageOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderGpuMaskNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRenderMode(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodePointerSUN(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeubSUN(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeubvSUN(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiColor3fVertex3fSUN(int, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiColor3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiColor4fNormal3fVertex3fSUN(int, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiColor4ubVertex3fSUN(int, byte, byte, byte, byte, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiColor4ubVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiNormal3fVertex3fSUN(int, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiSUN(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiTexCoord2fVertex3fSUN(int, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiTexCoord2fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiVertex3fSUN(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuiVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeuivSUN(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeusSUN(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glReplacementCodeusvSUN(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRequestResidentProgramsNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResetHistogram(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResetHistogramEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResetMemoryObjectParameterNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResetMinmax(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResetMinmaxEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResizeBuffersMESA() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResolveDepthValuesNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResolveMultisampleFramebufferAPPLE() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResumeTransformFeedback() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glResumeTransformFeedbackNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRotated(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRotatef(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRotatex(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glRotatexOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleCoverage(float, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleCoverageARB(float, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleCoveragex(int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleCoveragexOES(int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleMapATI(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleMaskEXT(float, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleMaski(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleMaskIndexedNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSampleMaskSGIS(float, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplePatternEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplePatternSGIS(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameteri(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSamplerParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScaled(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScalef(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScalex(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScalexOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissor(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorArrayv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorArrayvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorArrayvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorExclusiveArrayvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorExclusiveNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorIndexed(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorIndexedNV(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorIndexedOES(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorIndexedv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorIndexedvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glScissorIndexedvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3b(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3bEXT(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3bv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3bvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3d(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3dEXT(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3dvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3f(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3fEXT(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3fvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3hNV(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3iEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3ivEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3s(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3sEXT(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3svEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3ub(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3ubEXT(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3ubv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3ubvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3uiEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3uiv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3uivEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3us(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3usEXT(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3usv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColor3usvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColorFormatNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColorP3ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColorP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColorPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColorPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSecondaryColorPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSelectBuffer(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSelectPerfMonitorCountersAMD(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSemaphoreParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSemaphoreParameterui64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSeparableFilter2D(int, int, int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSeparableFilter2DEXT(int, int, int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSetFenceAPPLE(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSetFenceNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSetFragmentShaderConstantATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSetInvariantEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSetLocalConstantEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSetMultisamplefvAMD(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadeModel(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShaderBinary(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShaderOp1EXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShaderOp2EXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShaderOp3EXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShaderSource(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShaderSourceARB(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShaderStorageBlockBinding(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadingRateCombinerOpsEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadingRateEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadingRateImageBarrierNV(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadingRateImagePaletteNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadingRateQCOM(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadingRateSampleOrderCustomNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glShadingRateSampleOrderNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSharpenTexFuncSGIS(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSignalSemaphoreEXT(int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSignalSemaphoreui64NVX(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSignalVkFenceNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSignalVkSemaphoreNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSpecializeShader(int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSpecializeShaderARB(int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSpriteParameterfSGIX(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSpriteParameterfvSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSpriteParameteriSGIX(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSpriteParameterivSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStartInstrumentsSGIX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStartTilingQCOM(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStateCaptureNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilClearTagEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilFillPathInstancedNV(int, int, MemorySegment, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilFillPathNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilFunc(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilFuncSeparate(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilFuncSeparateATI(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilMask(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilMaskSeparate(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilOp(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilOpSeparate(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilOpSeparateATI(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilOpValueAMD(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilStrokePathInstancedNV(int, int, MemorySegment, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilStrokePathNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilThenCoverFillPathInstancedNV(int, int, MemorySegment, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilThenCoverFillPathNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilThenCoverStrokePathInstancedNV(int, int, MemorySegment, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStencilThenCoverStrokePathNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStopInstrumentsSGIX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glStringMarkerGREMEDY(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSubpixelPrecisionBiasNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSwizzleEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glSyncTextureINTEL(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTagSampleBufferSGIX() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3bEXT(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3bvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3dEXT(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3dvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3fEXT(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3fvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3iEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3ivEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3sEXT(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangent3svEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTangentPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTbufferMask3DFX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTessellationFactorAMD(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTessellationModeAMD(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTestFenceAPPLE(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTestFenceNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTestObjectAPPLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBuffer(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBufferARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBufferEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBufferOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBufferRangeEXT(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBufferRangeOES(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBumpParameterfvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexBumpParameterivATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1bOES(byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1bvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1d(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1f(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1hNV(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1i(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1s(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1xOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord1xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2bOES(byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2bvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2d(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2f(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fColor3fVertex3fSUN(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fColor3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fColor4fNormal3fVertex3fSUN(float, float, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fColor4ubVertex3fSUN(float, float, byte, byte, byte, byte, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fColor4ubVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fNormal3fVertex3fSUN(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fVertex3fSUN(float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2fVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2hNV(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2i(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2s(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2xOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord2xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3bOES(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3bvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3d(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3f(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3hNV(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3s(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3xOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord3xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4bOES(byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4bvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4d(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4f(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4fColor4fNormal3fVertex4fSUN(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4fColor4fNormal3fVertex4fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4fVertex4fSUN(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4fVertex4fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4hNV(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4s(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4xOES(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoord4xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordFormatNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP1ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP1uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP2ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP2uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP3ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP4ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordP4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexCoordPointervINTEL(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnvf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnvfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnvi(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnviv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnvx(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnvxOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnvxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEnvxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEstimateMotionQCOM(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexEstimateMotionRegionsQCOM(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexFilterFuncSGIS(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGend(int, int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGendv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGenf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGenfOES(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGenfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGenfvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGeni(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGeniOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGeniv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGenivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGenxOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexGenxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage1D(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage2DMultisample(int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage2DMultisampleCoverageNV(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage3D(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage3DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage3DMultisample(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage3DOES(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexImage4DSGIS(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexPageCommitmentARB(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexPageCommitmentEXT(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexPageCommitmentMemNV(int, int, int, int, int, int, int, int, int, int, long, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameteri(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterx(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterxOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexRenderbufferNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage1D(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage1DEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage2D(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage2DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage2DMultisample(int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage3D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage3DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage3DMultisample(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorage3DMultisampleOES(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageAttribs2DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageAttribs3DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageMem1DEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageMem2DEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageMem2DMultisampleEXT(int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageMem3DEXT(int, int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageMem3DMultisampleEXT(int, int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexStorageSparseAMD(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage1DEXT(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage2DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage3DOES(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexSubImage4DSGIS(int, int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureBarrier() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureBarrierNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureBuffer(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureBufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureBufferRangeEXT(int, int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureColorMaskSGIS(byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureFoveationParametersQCOM(int, int, int, float, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureImage2DMultisampleCoverageNV(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureImage2DMultisampleNV(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureImage3DMultisampleNV(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureLightEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureMaterialEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureNormalEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexturePageCommitmentEXT(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTexturePageCommitmentMemNV(int, int, int, int, int, int, int, int, int, int, long, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterf(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterfEXT(int, int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameteri(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameteriEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureRangeAPPLE(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureRenderbufferEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage1D(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage2D(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage2DMultisample(int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage2DMultisampleEXT(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage3D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage3DMultisample(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorage3DMultisampleEXT(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorageMem1DEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorageMem2DEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorageMem2DMultisampleEXT(int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorageMem3DEXT(int, int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorageMem3DMultisampleEXT(int, int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureStorageSparseAMD(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureView(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureViewEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTextureViewOES(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTrackMatrixNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformFeedbackAttribsNV(int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformFeedbackBufferBase(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformFeedbackBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformFeedbackStreamAttribsNV(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformFeedbackVaryings(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformFeedbackVaryingsEXT(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformFeedbackVaryingsNV(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTransformPathNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTranslated(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTranslatef(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTranslatex(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glTranslatexOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBeginCurve(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBeginPolygon(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBeginSurface(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBeginTrim(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBuild1DMipmapLevels(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBuild1DMipmaps(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBuild2DMipmapLevels(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBuild2DMipmaps(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBuild3DMipmapLevels(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluBuild3DMipmaps(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluCheckExtension(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluCylinder(MemorySegment, double, double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluDeleteNurbsRenderer(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluDeleteQuadric(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluDeleteTess(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluDisk(MemorySegment, double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluEndCurve(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluEndPolygon(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluEndSurface(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluEndTrim(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluErrorString(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluErrorUnicodeStringEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluGetNurbsProperty(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluGetString(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluGetTessProperty(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluLoadSamplingMatrices(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluLookAt(double, double, double, double, double, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNewNurbsRenderer() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNewQuadric() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNewTess() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNextContour(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1d(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1f(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1fARB(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1i(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1i64ARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1i64NV(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1iARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1ui64ARB(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1ui64NV(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1uiEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform1uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2d(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2f(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2fARB(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2i64ARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2i64NV(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2iARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2ui64ARB(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2ui64NV(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2uiEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform2uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3d(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3f(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3fARB(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3i64ARB(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3i64NV(int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3iARB(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3ui(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3ui64ARB(int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3ui64NV(int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3uiEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform3uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4d(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4f(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4fARB(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4i(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4i64ARB(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4i64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4iARB(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4ui(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4ui64ARB(int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4ui64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4uiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniform4uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformBlockBinding(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformBufferEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformHandleui64ARB(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformHandleui64IMG(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformHandleui64NV(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformHandleui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformHandleui64vIMG(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformHandleui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2x3dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2x3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2x3fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2x4dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2x4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix2x4fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3x2dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3x2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3x2fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3x4dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3x4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix3x4fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4x2dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4x2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4x2fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4x3dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4x3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformMatrix4x3fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformSubroutinesuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformui64NV(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUniformui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnlockArraysEXT() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnmapBuffer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnmapBufferARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnmapBufferOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnmapNamedBuffer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnmapNamedBufferEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnmapObjectBufferATI(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUnmapTexture2DINTEL(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNurbsCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNurbsCallbackData(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNurbsCallbackDataEXT(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNurbsCurve(MemorySegment, int, MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNurbsProperty(MemorySegment, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluNurbsSurface(MemorySegment, int, MemorySegment, int, MemorySegment, int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluOrtho2D(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluPartialDisk(MemorySegment, double, double, int, int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUpdateObjectBufferATI(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluPerspective(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluPickMatrix(double, double, double, double, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUploadGpuMaskNVX(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluProject(double, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluPwlCurve(MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluQuadricCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluQuadricDrawStyle(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluQuadricNormals(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluQuadricOrientation(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluQuadricTexture(MemorySegment, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluScaleImage(int, int, int, int, MemorySegment, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUseProgram(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUseProgramObjectARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUseProgramStages(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUseProgramStagesEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glUseShaderProgramEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluSphere(MemorySegment, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutAddMenuEntry(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutAddSubMenu(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutAppStatusFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutAppStatusFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutAttachMenu(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmap8By13(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmap9By15() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapCharacter(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapHeight(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapHelvetica10() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapHelvetica12(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapHelvetica18() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapLength(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapString(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapTimesRoman10() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapTimesRoman24() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutBitmapWidth(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutButtonBoxFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutButtonBoxFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutChangeToMenuEntry(int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutChangeToSubMenu(int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCheckLoop() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCloseFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCloseFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutContext - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
- GLUTContext_windows - Class in panamagl.platform.windows
-
This GLUT
GLContextinitialize a GLUT offscreen context allowing to then invokeGLmethods. - GLUTContext_windows() - Constructor for class panamagl.platform.windows.GLUTContext_windows
- glutCopyColormap(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCreateMenu(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCreateMenuUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCreateSubWindow(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCreateWindow(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutCreateWindow_ATEXIT_HACK(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDestroyMenu(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDestroyWindow(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDetachMenu(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDeviceGet(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDialsFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDialsFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDisplayFunc(glutDisplayFunc$callback.Function) - Method in class panamagl.platform.windows.GLUTContext_windows
- glutDisplayFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutDisplayFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutEnterGameMode() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutEntryFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutEntryFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessBeginContour(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessBeginPolygon(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessEndContour(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessEndPolygon(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessNormal(MemorySegment, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessProperty(MemorySegment, int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluTessVertex(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutEstablishOverlay() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutExit() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutExtensionSupported(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutForceJoystickFunc() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutFullScreen() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutFullScreenToggle() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGameModeGet(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGameModeString(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGet(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetColor(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetMenu() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetMenuData() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetModeValues(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetModifiers() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetProcAddress(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetWindow() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutGetWindowData() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutHideOverlay() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutHideWindow() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutIconifyWindow() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutIdleFunc(glutIdleFunc$callback.Function) - Method in class panamagl.platform.windows.GLUTContext_windows
- glutIdleFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutIdleFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutIgnoreKeyRepeat(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInit(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInit_ATEXIT_HACK(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitContextFlags(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitContextFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitContextFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitContextProfile(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitContextVersion(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitDisplayMode(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitDisplayString(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitErrorFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitErrorFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitWarningFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitWarningFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitWindowPosition(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutInitWindowSize(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickFunc(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickFuncUcall(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickGetCenter(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickGetDeadBand(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickGetMaxRange(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickGetMinRange(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickGetNumAxes(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickGetNumButtons(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickGetSaturation(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickNotWorking(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickSetCenter(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickSetDeadBand(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickSetMaxRange(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickSetMinRange(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutJoystickSetSaturation(int, int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutKeyboardFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutKeyboardFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutKeyboardUpFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutKeyboardUpFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutLayerGet(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutLeaveFullScreen() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutLeaveGameMode() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutLeaveMainLoop() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMainLoop() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMainLoopEvent() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMenuDestroyFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMenuDestroyFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMenuStateFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMenuStatusFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMenuStatusFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMouseFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMouseFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMouseWheelFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMouseWheelFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiButtonFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiButtonFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiEntryFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiEntryFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiPassiveFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutMultiPassiveFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutOverlayDisplayFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutOverlayDisplayFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPassiveMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPassiveMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPopWindow() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPositionFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPositionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPositionWindow(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPostOverlayRedisplay() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPostRedisplay() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPostWindowOverlayRedisplay(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPostWindowRedisplay(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutPushWindow() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutRemoveMenuItem(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutRemoveOverlay() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutReportErrors() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutReshapeFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutReshapeFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutReshapeWindow(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetColor(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetCursor(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetIconTitle(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetKeyRepeat(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetMenu(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetMenuData(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetMenuFont(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetOption(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetupVideoResizing() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetVertexAttribCoord3(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetVertexAttribNormal(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetVertexAttribTexCoord2(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetWindow(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetWindowData(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSetWindowTitle(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutShowOverlay() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutShowWindow() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidCone(double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidCube(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidCylinder(double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidDodecahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidIcosahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidOctahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidRhombicDodecahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidSierpinskiSponge(int, MemorySegment, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidSphere(double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidTeacup(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidTeapot(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidTeaspoon(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidTetrahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSolidTorus(double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpaceballButtonFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpaceballButtonFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpaceballMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpaceballMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpaceballRotateFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpaceballRotateFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpecialFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpecialFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpecialUpFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSpecialUpFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStopVideoResizing() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeCharacter(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeHeight(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeLength(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeLengthf(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeMonoRoman(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeRoman(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeString(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeWidth(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutStrokeWidthf(MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSurfaceTexture(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutSwapBuffers() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutTabletButtonFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutTabletButtonFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutTabletMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutTabletMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutTimerFunc(int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutTimerFuncUcall(int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutUseLayer(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutVideoPan(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutVideoResize(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutVideoResizeGet(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutVisibilityFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutVisibilityFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWarpPointer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWindowStatusFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWindowStatusFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireCone(double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireCube(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireCylinder(double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireDodecahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireIcosahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireOctahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireRhombicDodecahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireSierpinskiSponge(int, MemorySegment, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireSphere(double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireTeacup(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireTeapot(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireTeaspoon(double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireTetrahedron() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWireTorus(double, double, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWMCloseFunc(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glutWMCloseFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluUnProject(double, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- gluUnProject4(double, double, double, double, MemorySegment, MemorySegment, MemorySegment, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glValidateProgram(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glValidateProgramARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glValidateProgramPipeline(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glValidateProgramPipelineEXT(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantArrayObjectATI(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantbvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantdvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantfvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantsvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantubvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantuivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVariantusvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUFiniNV() - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUGetSurfaceivNV(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUInitNV(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUIsSurfaceNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUMapSurfacesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAURegisterOutputSurfaceNV(MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAURegisterVideoSurfaceNV(MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAURegisterVideoSurfaceWithPictureStructureNV(MemorySegment, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUSurfaceAccessNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUUnmapSurfacesNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVDPAUUnregisterSurfaceNV(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2bOES(byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2bvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2d(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2f(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2hNV(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2i(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2s(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2xOES(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex2xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3bOES(byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3bvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3d(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3f(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3hNV(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3s(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3xOES(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex3xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4bOES(byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4bvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4d(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4f(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4hNV(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4hvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4s(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4xOES(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertex4xvOES(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayAttribBinding(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayAttribFormat(int, int, int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayAttribIFormat(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayAttribLFormat(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayBindingDivisor(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayBindVertexBufferEXT(int, int, int, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayColorOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayEdgeFlagOffsetEXT(int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayElementBuffer(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayFogCoordOffsetEXT(int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayIndexOffsetEXT(int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayMultiTexCoordOffsetEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayNormalOffsetEXT(int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayParameteriAPPLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayRangeAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayRangeNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArraySecondaryColorOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayTexCoordOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribBindingEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribDivisorEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribFormatEXT(int, int, int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribIFormatEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribIOffsetEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribLFormatEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribLOffsetEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexAttribOffsetEXT(int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexBindingDivisorEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexBuffer(int, int, int, long, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexBuffers(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexArrayVertexOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1d(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1dARB(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1dNV(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1f(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1fARB(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1fNV(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1hNV(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1s(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1sARB(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1sNV(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib1svNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2d(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2dARB(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2dNV(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2f(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2fARB(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2fNV(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2hNV(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2s(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2sARB(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2sNV(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib2svNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3d(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3dARB(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3dNV(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3f(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3fARB(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3fNV(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3hNV(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3s(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3sARB(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3sNV(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib3svNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4bv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4bvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4d(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4dARB(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4dNV(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4f(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4fARB(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4fNV(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4fv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4hNV(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4Nbv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4NbvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4Niv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4NivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4Nsv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4NsvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4Nub(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4NubARB(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4Nubv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4NubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4Nuiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4NuivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4Nusv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4NusvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4s(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4sARB(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4sNV(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4svARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4svNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4ubNV(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4ubv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4ubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4ubvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4uivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4usv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttrib4usvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribArrayObjectATI(int, int, int, byte, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribBinding(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribDivisor(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribDivisorANGLE(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribDivisorARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribDivisorEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribDivisorNV(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribFormat(int, int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribFormatNV(int, int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1i(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1iEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1uiEXT(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI1uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2iEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2ui(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2uiEXT(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI2uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3i(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3iEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3ui(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3uiEXT(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI3uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4bv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4bvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4i(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4iEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4iv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4sv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4svEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4ubv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4ubvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4ui(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4uiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4usv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribI4usvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribIFormat(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribIFormatNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribIPointer(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribIPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1d(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1dEXT(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1i64NV(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1ui64ARB(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1ui64NV(int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1ui64vARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL1ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2d(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2dEXT(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2i64NV(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2ui64NV(int, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL2ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3d(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3dEXT(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3i64NV(int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3ui64NV(int, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL3ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4d(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4dEXT(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4dv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4i64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4ui64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribL4ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribLFormat(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribLFormatNV(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribLPointer(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribLPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP1ui(int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP1uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP2ui(int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP2uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP3ui(int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP3uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP4ui(int, int, byte, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribP4uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribParameteriAMD(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribPointer(int, int, int, byte, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribPointerARB(int, int, int, byte, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribPointerNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs1dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs1fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs1hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs1svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs2dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs2fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs2hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs2svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs3dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs3fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs3hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs3svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs4dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs4fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs4hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs4svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexAttribs4ubvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexBindingDivisor(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexBlendARB(int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexBlendEnvfATI(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexBlendEnviATI(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexFormatNV(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexP2ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexP2uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexP3ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexP4ui(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexP4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexPointervINTEL(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1dATI(int, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1fATI(int, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1iATI(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1sATI(int, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream1svATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2dATI(int, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2fATI(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2iATI(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2sATI(int, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream2svATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3dATI(int, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3fATI(int, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3iATI(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3sATI(int, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream3svATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4dATI(int, double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4fATI(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4iATI(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4sATI(int, short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexStream4svATI(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexWeightfEXT(float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexWeightfvEXT(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexWeighthNV(short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexWeighthvNV(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVertexWeightPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVideoCaptureNV(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVideoCaptureStreamParameterdvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVideoCaptureStreamParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glVideoCaptureStreamParameterivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewport(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportArrayv(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportArrayvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportArrayvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportIndexedf(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportIndexedfNV(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportIndexedfOES(int, float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportIndexedfv(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportIndexedfvNV(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportIndexedfvOES(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportPositionWScaleNV(int, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glViewportSwizzleNV(int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWaitSemaphoreEXT(int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWaitSemaphoreui64NVX(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWaitSync(MemorySegment, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWaitSyncAPPLE(MemorySegment, int, long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWaitVkSemaphoreNV(long) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightbvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightdvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightfvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightPathsNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightPointerARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightPointerOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightsvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightuivARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWeightusvARB(int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2d(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2dARB(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2dMESA(double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2dvARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2dvMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2f(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2fARB(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2fMESA(float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2fvARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2fvMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2i(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2iARB(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2iMESA(int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2ivARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2ivMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2s(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2sARB(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2sMESA(short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2svARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos2svMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3d(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3dARB(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3dMESA(double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3dv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3dvARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3dvMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3f(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3fARB(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3fMESA(float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3fv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3fvARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3fvMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3i(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3iARB(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3iMESA(int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3iv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3ivARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3ivMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3s(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3sARB(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3sMESA(short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3sv(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3svARB(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos3svMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4dMESA(double, double, double, double) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4dvMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4fMESA(float, float, float, float) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4fvMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4iMESA(int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4ivMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4sMESA(short, short, short, short) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowPos4svMESA(MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWindowRectanglesEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.x64.GL_windows_x64
- glWriteMaskEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.x64.GL_windows_x64
H
- hasInit - Static variable in class panamagl.platform.windows.GLUTContext_windows
-
this is used to prevent multiple instance of GLUTContext to run glutInit more than one time in the life of a JVM.
- hdc - Variable in class panamagl.platform.windows.WGLContext_windows
- hWnd - Variable in class panamagl.platform.windows.WGLContext_windows
I
- init() - Method in class panamagl.platform.windows.FBO_windows
-
Initialize pointers to OpenGL extensions allowing to perform offscreen rendering
- init() - Method in class panamagl.platform.windows.GLUTContext_windows
-
Initialize GLUT and create a window
- init() - Method in class panamagl.platform.windows.WGLContext_windows
- initAdvanced() - Method in class panamagl.platform.windows.WGLContext_windows
-
Init context the advanced way
- initFunctions() - Method in class panamagl.platform.windows.WGLContext_windows
-
Function pointers for advanced context initialization.
- initHDC() - Method in class panamagl.platform.windows.WGLContext_windows
-
Retrieve a handle to the device context required for initializing the WGL context.
- initHeight - Variable in class panamagl.platform.windows.GLUTContext_windows
- initSimple() - Method in class panamagl.platform.windows.WGLContext_windows
-
Init context the simpl way
- initWidth - Variable in class panamagl.platform.windows.GLUTContext_windows
- initX - Variable in class panamagl.platform.windows.GLUTContext_windows
- initY - Variable in class panamagl.platform.windows.GLUTContext_windows
L
- level - Variable in class panamagl.platform.windows.FBO_windows
M
- makeCurrent() - Method in class panamagl.platform.windows.WGLContext_windows
- matches(Platform) - Method in class panamagl.platform.windows.APanamaGLFactory_windows
N
- newFBO(int, int) - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- newGL() - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- newGL() - Method in class panamagl.platform.windows.x64.PanamaGLFactory_windows_x64
- newGLContext() - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- newOffscreenRenderer(FBOReader) - Method in class panamagl.platform.windows.APanamaGLFactory_windows
O
- OffscreenRenderer_windows - Class in panamagl.platform.windows
- OffscreenRenderer_windows(PanamaGLFactory, FBOReader) - Constructor for class panamagl.platform.windows.OffscreenRenderer_windows
P
- panamagl.platform.windows - package panamagl.platform.windows
- panamagl.platform.windows.x64 - package panamagl.platform.windows.x64
- PanamaGLFactory_windows_x64 - Class in panamagl.platform.windows.x64
- PanamaGLFactory_windows_x64() - Constructor for class panamagl.platform.windows.x64.PanamaGLFactory_windows_x64
- prepare(GL) - Method in class panamagl.platform.windows.FBO_windows
-
Allocate memory segments required to perform offscreen rendering using the frame buffer object, unless resource have already been prepared.
R
- readPixels(GL) - Method in class panamagl.platform.windows.FBO_windows
-
Return all pixels.
- release(GL) - Method in class panamagl.platform.windows.FBO_windows
-
Release resources held by this FBO utility.
S
- setWindowHandle(int) - Method in class panamagl.platform.windows.WGLContext_windows
U
- unbindFramebuffer() - Method in class panamagl.platform.windows.FBO_windows
- useGLUT - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
W
- wglChoosePixelFormatARB - Variable in class panamagl.platform.windows.WGLContext_windows
- wglContext - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
- WGLContext_windows - Class in panamagl.platform.windows
-
WIP Windows context
- WGLContext_windows() - Constructor for class panamagl.platform.windows.WGLContext_windows
- WGLContext_windows(boolean) - Constructor for class panamagl.platform.windows.WGLContext_windows
- wglCreateContextAttribsARB - Variable in class panamagl.platform.windows.WGLContext_windows
- windowHandle - Variable in class panamagl.platform.windows.GLUTContext_windows
- windowHandle - Variable in class panamagl.platform.windows.WGLContext_windows
- windowName - Variable in class panamagl.platform.windows.GLUTContext_windows
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