Index
All Classes and Interfaces|All Packages
A
- advanced - Variable in class panamagl.platform.windows.WGLContext_windows
- APanamaGLFactory_windows - Class in panamagl.platform.windows
- APanamaGLFactory_windows() - Constructor for class panamagl.platform.windows.APanamaGLFactory_windows
- arrayExport - Variable in class panamagl.platform.windows.FBO_windows
B
- bindFramebuffer(int) - Method in class panamagl.platform.windows.FBO_windows
- border - Variable in class panamagl.platform.windows.FBO_windows
C
- channels - Variable in class panamagl.platform.windows.FBO_windows
- classArena - Variable in class panamagl.platform.windows.FBO_windows
-
Memory arena to load OpenGL extension.
- context - Variable in class panamagl.platform.windows.WGLContext_windows
- createDummyWindow() - Method in class panamagl.platform.windows.WGLContext_windows
-
Create a minimal invisible 1x1 popup window whose sole purpose is to provide a valid HWND+DC for WGL pixel format selection and context creation.
D
- debug - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
- debug - Variable in class panamagl.platform.windows.WGLContext_windows
- destroy() - Method in class panamagl.platform.windows.GLUTContext_windows
- destroy() - Method in class panamagl.platform.windows.WGLContext_windows
- destroyContext() - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- DUMMY_WINDOW_PROC - Static variable in class panamagl.platform.windows.WGLContext_windows
-
Window procedure of the dummy window, delegating to the default procedure.
F
- FBO_windows - Class in panamagl.platform.windows
-
A frame buffer object, or
FBO_windows, can render OpenGL into an offscreen buffer that can later be converted to anImage. - FBO_windows() - Constructor for class panamagl.platform.windows.FBO_windows
- FBO_windows(int, int) - Constructor for class panamagl.platform.windows.FBO_windows
G
- getProcAddress(String) - Method in class panamagl.platform.windows.GLFunctionLoader_windows
- getWindowHandle() - Method in class panamagl.platform.windows.WGLContext_windows
- getWindowsLastError() - Method in class panamagl.platform.windows.WGLContext_windows
-
Retrieve last error code while setting up the WGL context.
- GL_windows - Class in panamagl.platform.windows
- GL_windows() - Constructor for class panamagl.platform.windows.GL_windows
- glAccum(int, float) - Method in class panamagl.platform.windows.GL_windows
- glAccumxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glAcquireKeyedMutexWin32EXT(int, long, int) - Method in class panamagl.platform.windows.GL_windows
- glActiveProgramEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glActiveShaderProgram(int, int) - Method in class panamagl.platform.windows.GL_windows
- glActiveShaderProgramEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glActiveStencilFaceEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glActiveTexture(int) - Method in class panamagl.platform.windows.GL_windows
- glActiveTextureARB(int) - Method in class panamagl.platform.windows.GL_windows
- glActiveVaryingNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glAlphaFragmentOp1ATI(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glAlphaFragmentOp2ATI(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glAlphaFragmentOp3ATI(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glAlphaFunc(int, float) - Method in class panamagl.platform.windows.GL_windows
- glAlphaFuncQCOM(int, float) - Method in class panamagl.platform.windows.GL_windows
- glAlphaFuncx(int, int) - Method in class panamagl.platform.windows.GL_windows
- glAlphaFuncxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glAlphaToCoverageDitherControlNV(int) - Method in class panamagl.platform.windows.GL_windows
- glApplyFramebufferAttachmentCMAAINTEL() - Method in class panamagl.platform.windows.GL_windows
- glApplyTextureEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glAreProgramsResidentNV(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glAreTexturesResident(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glAreTexturesResidentEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glArrayElement(int) - Method in class panamagl.platform.windows.GL_windows
- glArrayElementEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glArrayObjectATI(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glAsyncCopyBufferSubDataNVX(int, MemorySegment, MemorySegment, int, int, int, int, long, long, long, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glAsyncCopyImageSubDataNVX(int, MemorySegment, MemorySegment, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glAsyncMarkerSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glAttachObjectARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glAttachShader(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBegin(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginConditionalRender(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBeginConditionalRenderNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBeginConditionalRenderNVX(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginFragmentShaderATI() - Method in class panamagl.platform.windows.GL_windows
- glBeginOcclusionQueryNV(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginPerfMonitorAMD(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginPerfQueryINTEL(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginQuery(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBeginQueryARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBeginQueryEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBeginQueryIndexed(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBeginTransformFeedback(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginTransformFeedbackEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginTransformFeedbackNV(int) - Method in class panamagl.platform.windows.GL_windows
- glBeginVertexShaderEXT() - Method in class panamagl.platform.windows.GL_windows
- glBeginVideoCaptureNV(int) - Method in class panamagl.platform.windows.GL_windows
- glBindAttribLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindAttribLocationARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindBuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferBase(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferBaseEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferBaseNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferOffsetEXT(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferOffsetNV(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferRangeEXT(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glBindBufferRangeNV(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glBindBuffersBase(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindBuffersRange(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindFragDataLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindFragDataLocationEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindFragDataLocationIndexed(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindFragDataLocationIndexedEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindFragmentShaderATI(int) - Method in class panamagl.platform.windows.GL_windows
- glBindFramebuffer - Variable in class panamagl.platform.windows.FBO_windows
- glBindFramebuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindFramebufferEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindFramebufferOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindImageTexture(int, int, int, byte, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindImageTextureEXT(int, int, int, byte, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindImageTextures(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindLightParameterEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindMaterialParameterEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindMultiTextureEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindParameterEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glBindProgramARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindProgramNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindProgramPipeline(int) - Method in class panamagl.platform.windows.GL_windows
- glBindProgramPipelineEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glBindRenderbuffer - Variable in class panamagl.platform.windows.FBO_windows
- glBindRenderbuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindRenderbufferEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindRenderbufferOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindSampler(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindSamplers(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindShadingRateImageNV(int) - Method in class panamagl.platform.windows.GL_windows
- glBindTexGenParameterEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindTexture(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindTextureEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindTextures(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindTextureUnit(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindTextureUnitParameterEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindTransformFeedback(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindTransformFeedbackNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBindVertexArray(int) - Method in class panamagl.platform.windows.GL_windows
- glBindVertexArrayAPPLE(int) - Method in class panamagl.platform.windows.GL_windows
- glBindVertexArrayOES(int) - Method in class panamagl.platform.windows.GL_windows
- glBindVertexBuffer(int, int, long, int) - Method in class panamagl.platform.windows.GL_windows
- glBindVertexBuffers(int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBindVertexShaderEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glBindVideoCaptureStreamBufferNV(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glBindVideoCaptureStreamTextureNV(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3bEXT(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3bvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3dEXT(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3dvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3fEXT(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3fvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3iEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3ivEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3sEXT(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glBinormal3svEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBinormalPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBitmap(int, int, float, float, float, float, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBitmapxOES(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBlendBarrier() - Method in class panamagl.platform.windows.GL_windows
- glBlendBarrierKHR() - Method in class panamagl.platform.windows.GL_windows
- glBlendBarrierNV() - Method in class panamagl.platform.windows.GL_windows
- glBlendColor(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glBlendColorEXT(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glBlendColorxOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquation(int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationi(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationiARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationiEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationIndexedAMD(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationiOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationOES(int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparate(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparateEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparatei(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparateiARB(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparateiEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparateIndexedAMD(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparateiOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendEquationSeparateOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFunc(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFunci(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFunciARB(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFunciEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncIndexedAMD(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFunciOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparate(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparateEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparatei(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparateiARB(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparateiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparateIndexedAMD(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparateINGR(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparateiOES(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendFuncSeparateOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlendParameteriNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlitFramebufferANGLE(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlitFramebufferEXT(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlitFramebufferNV(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBlitNamedFramebuffer(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBufferAddressRangeNV(int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glBufferAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glBufferData(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glBufferDataARB(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glBufferPageCommitmentARB(int, long, long, byte) - Method in class panamagl.platform.windows.GL_windows
- glBufferPageCommitmentMemNV(int, long, long, int, long, byte) - Method in class panamagl.platform.windows.GL_windows
- glBufferParameteriAPPLE(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glBufferStorage(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glBufferStorageEXT(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glBufferStorageExternalEXT(int, long, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glBufferStorageMemEXT(int, long, int, long) - Method in class panamagl.platform.windows.GL_windows
- glBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glBufferSubDataARB(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCallCommandListNV(int) - Method in class panamagl.platform.windows.GL_windows
- glCallList(int) - Method in class panamagl.platform.windows.GL_windows
- glCallLists(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCheckFramebufferStatus - Variable in class panamagl.platform.windows.FBO_windows
- glCheckFramebufferStatus(int) - Method in class panamagl.platform.windows.GL_windows
- glCheckFramebufferStatusEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glCheckFramebufferStatusOES(int) - Method in class panamagl.platform.windows.GL_windows
- glCheckNamedFramebufferStatus(int, int) - Method in class panamagl.platform.windows.GL_windows
- glCheckNamedFramebufferStatusEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glClampColor(int, int) - Method in class panamagl.platform.windows.GL_windows
- glClampColorARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glClear(int) - Method in class panamagl.platform.windows.GL_windows
- glClearAccum(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glClearAccumxOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glClearBufferData(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearBufferfi(int, int, float, int) - Method in class panamagl.platform.windows.GL_windows
- glClearBufferfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearBufferiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearBufferSubData(int, int, long, long, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearBufferuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearColor(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glClearColorIiEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glClearColorIuiEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glClearColorx(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glClearColorxOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glClearDepth(double) - Method in class panamagl.platform.windows.GL_windows
- glClearDepthdNV(double) - Method in class panamagl.platform.windows.GL_windows
- glClearDepthf(float) - Method in class panamagl.platform.windows.GL_windows
- glClearDepthfOES(float) - Method in class panamagl.platform.windows.GL_windows
- glClearDepthx(int) - Method in class panamagl.platform.windows.GL_windows
- glClearDepthxOES(int) - Method in class panamagl.platform.windows.GL_windows
- glClearIndex(float) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedBufferData(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedBufferDataEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedBufferSubData(int, int, long, long, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedBufferSubDataEXT(int, int, long, long, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedFramebufferfi(int, int, int, float, int) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedFramebufferfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedFramebufferiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearNamedFramebufferuiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearPixelLocalStorageuiEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearStencil(int) - Method in class panamagl.platform.windows.GL_windows
- glClearTexImage(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearTexImageEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClearTexSubImageEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClientActiveTexture(int) - Method in class panamagl.platform.windows.GL_windows
- glClientActiveTextureARB(int) - Method in class panamagl.platform.windows.GL_windows
- glClientActiveVertexStreamATI(int) - Method in class panamagl.platform.windows.GL_windows
- glClientAttribDefaultEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glClientWaitSemaphoreui64NVX(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClientWaitSync(MemorySegment, int, long) - Method in class panamagl.platform.windows.GL_windows
- glClientWaitSyncAPPLE(MemorySegment, int, long) - Method in class panamagl.platform.windows.GL_windows
- glClipControl(int, int) - Method in class panamagl.platform.windows.GL_windows
- glClipControlEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glClipPlane(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClipPlanef(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClipPlanefIMG(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClipPlanefOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClipPlanex(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClipPlanexIMG(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glClipPlanexOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3b(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColor3bv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3d(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glColor3dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3f(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glColor3fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3fVertex3fSUN(float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glColor3fVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3hNV(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glColor3hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColor3iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3s(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glColor3sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3ub(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColor3ubv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColor3uiv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3us(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glColor3usv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor3xOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColor3xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4b(byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColor4bv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4d(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glColor4dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4f(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glColor4fNormal3fVertex3fSUN(float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4hNV(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glColor4hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColor4iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4s(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glColor4sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4ub(byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColor4ubv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4ubVertex2fSUN(byte, byte, byte, byte, float, float) - Method in class panamagl.platform.windows.GL_windows
- glColor4ubVertex2fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4ubVertex3fSUN(byte, byte, byte, byte, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glColor4ubVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4ui(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColor4uiv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4us(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glColor4usv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColor4x(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColor4xOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColor4xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorFormatNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColorFragmentOp1ATI(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColorFragmentOp2ATI(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColorFragmentOp3ATI(int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glColorMask(byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColorMaski(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColorMaskiEXT(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColorMaskIndexedEXT(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColorMaskiOES(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glColorMaterial(int, int) - Method in class panamagl.platform.windows.GL_windows
- glColorP3ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glColorP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorP4ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glColorP4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glColorPointervINTEL(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorSubTable(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorSubTableEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorTable(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorTableEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorTableParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorTableParameterfvSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorTableParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorTableParameterivSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glColorTableSGI(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCombinerInputNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCombinerOutputNV(int, int, int, int, int, int, int, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glCombinerParameterfNV(int, float) - Method in class panamagl.platform.windows.GL_windows
- glCombinerParameterfvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCombinerParameteriNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glCombinerParameterivNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCombinerStageParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCommandListSegmentsNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glCompileCommandListNV(int) - Method in class panamagl.platform.windows.GL_windows
- glCompileShader(int) - Method in class panamagl.platform.windows.GL_windows
- glCompileShaderARB(int) - Method in class panamagl.platform.windows.GL_windows
- glCompileShaderIncludeARB(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedMultiTexImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedMultiTexImage2DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedMultiTexSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexImage1DARB(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexImage2D(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexImage2DARB(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexImage3D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexImage3DARB(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexImage3DOES(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexSubImage1DARB(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexSubImage2DARB(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexSubImage3DARB(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTexSubImage3DOES(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureImage2DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureImage3DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCompressedTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConservativeRasterParameterfNV(int, float) - Method in class panamagl.platform.windows.GL_windows
- glConservativeRasterParameteriNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionFilter1D(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionFilter1DEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionFilter2D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionFilter2DEXT(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameterf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameterfEXT(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameteri(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameterxOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glConvolutionParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCopyBufferSubData(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glCopyBufferSubDataNV(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glCopyColorSubTable(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyColorSubTableEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyColorTable(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyColorTableSGI(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyConvolutionFilter1D(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyConvolutionFilter1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyConvolutionFilter2D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyConvolutionFilter2DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyImageSubDataEXT(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyImageSubDataNV(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyImageSubDataOES(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyMultiTexImage1DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyMultiTexSubImage1DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyNamedBufferSubData(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glCopyPathNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyPixels(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexImage1D(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexImage1DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexImage2DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexSubImage1D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexSubImage1DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexSubImage2DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexSubImage3DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTexSubImage3DOES(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureImage1DEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureLevelsAPPLE(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureSubImage1D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureSubImage1DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureSubImage2D(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCopyTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glCoverageMaskNV(byte) - Method in class panamagl.platform.windows.GL_windows
- glCoverageModulationNV(int) - Method in class panamagl.platform.windows.GL_windows
- glCoverageModulationTableNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCoverageOperationNV(int) - Method in class panamagl.platform.windows.GL_windows
- glCoverFillPathInstancedNV(int, int, MemorySegment, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCoverFillPathNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glCoverStrokePathInstancedNV(int, int, MemorySegment, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCoverStrokePathNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glCreateBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateCommandListsNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateFramebuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateMemoryObjectsEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreatePerfQueryINTEL(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateProgram() - Method in class panamagl.platform.windows.GL_windows
- glCreateProgramObjectARB() - Method in class panamagl.platform.windows.GL_windows
- glCreateProgramPipelines(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateProgressFenceNVX() - Method in class panamagl.platform.windows.GL_windows
- glCreateQueries(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateSamplers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateSemaphoresNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateShader(int) - Method in class panamagl.platform.windows.GL_windows
- glCreateShaderObjectARB(int) - Method in class panamagl.platform.windows.GL_windows
- glCreateShaderProgramEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateShaderProgramv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateShaderProgramvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateStatesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateSyncFromCLeventARB(MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glCreateTextures(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateTransformFeedbacks(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCreateVertexArrays(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCullFace(int) - Method in class panamagl.platform.windows.GL_windows
- glCullParameterdvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCullParameterfvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glCurrentPaletteMatrixARB(int) - Method in class panamagl.platform.windows.GL_windows
- glCurrentPaletteMatrixOES(int) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageCallback(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageCallbackAMD(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageCallbackARB(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageCallbackKHR(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageControl(int, int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageControlARB(int, int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageControlKHR(int, int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageEnableAMD(int, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageInsert(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageInsertAMD(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageInsertARB(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDebugMessageInsertKHR(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeformationMap3dSGIX(int, double, double, int, int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeformationMap3fSGIX(int, float, float, int, int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeformSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteAsyncMarkersSGIX(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteBuffersARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteCommandListsNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteFencesAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteFencesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteFragmentShaderATI(int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteFramebuffers - Variable in class panamagl.platform.windows.FBO_windows
- glDeleteFramebuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteFramebuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteFramebuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteLists(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteMemoryObjectsEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteNamedStringARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteNamesAMD(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteObjectARB(int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteOcclusionQueriesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeletePathsNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDeletePerfMonitorsAMD(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeletePerfQueryINTEL(int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteProgram(int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteProgramPipelines(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteProgramPipelinesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteProgramsARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteProgramsNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteQueries(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteQueriesARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteQueriesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteQueryResourceTagNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteRenderbuffers - Variable in class panamagl.platform.windows.FBO_windows
- glDeleteRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteRenderbuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteRenderbuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteSamplers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteSemaphoresEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteShader(int) - Method in class panamagl.platform.windows.GL_windows
- glDeleteStatesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteSync(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteSyncAPPLE(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteTextures(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteTexturesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteTransformFeedbacks(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteTransformFeedbacksNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteVertexArrays(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteVertexArraysAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteVertexArraysOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDeleteVertexShaderEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glDepthBoundsdNV(double, double) - Method in class panamagl.platform.windows.GL_windows
- glDepthBoundsEXT(double, double) - Method in class panamagl.platform.windows.GL_windows
- glDepthFunc(int) - Method in class panamagl.platform.windows.GL_windows
- glDepthMask(byte) - Method in class panamagl.platform.windows.GL_windows
- glDepthRange(double, double) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeArraydvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeArrayfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeArrayfvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeArrayv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangedNV(double, double) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangef(float, float) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangefOES(float, float) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeIndexed(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeIndexeddNV(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeIndexedfNV(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangeIndexedfOES(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangex(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDepthRangexOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDetachObjectARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDetachShader(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDetailTexFuncSGIS(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDisable(int) - Method in class panamagl.platform.windows.GL_windows
- glDisableClientState(int) - Method in class panamagl.platform.windows.GL_windows
- glDisableClientStateiEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableClientStateIndexedEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableDriverControlQCOM(int) - Method in class panamagl.platform.windows.GL_windows
- glDisablei(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableiEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableIndexedEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableiNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableiOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableVariantClientStateEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glDisableVertexArrayAttrib(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableVertexArrayAttribEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableVertexArrayEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableVertexAttribAPPLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDisableVertexAttribArray(int) - Method in class panamagl.platform.windows.GL_windows
- glDisableVertexAttribArrayARB(int) - Method in class panamagl.platform.windows.GL_windows
- glDiscardFramebufferEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDispatchCompute(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDispatchComputeGroupSizeARB(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDispatchComputeIndirect(long) - Method in class panamagl.platform.windows.GL_windows
- glDrawArrays(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysIndirect(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysInstanced(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysInstancedANGLE(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysInstancedARB(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysInstancedBaseInstance(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysInstancedBaseInstanceEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysInstancedEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawArraysInstancedNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawBuffer(int) - Method in class panamagl.platform.windows.GL_windows
- glDrawBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawBuffersARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawBuffersATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawBuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawBuffersIndexedEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawBuffersNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawCommandsAddressNV(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawCommandsNV(int, int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawCommandsStatesAddressNV(MemorySegment, MemorySegment, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawCommandsStatesNV(int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementArrayAPPLE(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementArrayATI(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElements(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsBaseVertex(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsBaseVertexEXT(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsBaseVertexOES(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsIndirect(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstanced(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedANGLE(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedARB(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedBaseInstance(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedBaseInstanceEXT(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedBaseVertex(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedBaseVertexBaseInstance(int, int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedBaseVertexBaseInstanceEXT(int, int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedBaseVertexEXT(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedBaseVertexOES(int, int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedEXT(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawElementsInstancedNV(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawMeshArraysSUN(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawMeshTasksIndirectNV(long) - Method in class panamagl.platform.windows.GL_windows
- glDrawMeshTasksNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawPixels(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawRangeElementArrayAPPLE(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawRangeElementArrayATI(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawRangeElements(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawRangeElementsBaseVertex(int, int, int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawRangeElementsBaseVertexEXT(int, int, int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawRangeElementsBaseVertexOES(int, int, int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawRangeElementsEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexfOES(float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexfvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexiOES(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexivOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexsOES(short, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexsvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawTextureNV(int, int, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexxOES(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTexxvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glDrawTransformFeedback(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTransformFeedbackEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTransformFeedbackInstanced(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTransformFeedbackInstancedEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTransformFeedbackNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTransformFeedbackStream(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawTransformFeedbackStreamInstanced(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glDrawVkImageNV(long, int, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glEdgeFlag(byte) - Method in class panamagl.platform.windows.GL_windows
- glEdgeFlagFormatNV(int) - Method in class panamagl.platform.windows.GL_windows
- glEdgeFlagPointer(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEdgeFlagPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEdgeFlagPointerListIBM(int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glEdgeFlagv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEGLImageTargetRenderbufferStorageOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEGLImageTargetTexStorageEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEGLImageTargetTexture2DOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEGLImageTargetTextureStorageEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glElementPointerAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glElementPointerATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEnable(int) - Method in class panamagl.platform.windows.GL_windows
- glEnableClientState(int) - Method in class panamagl.platform.windows.GL_windows
- glEnableClientStateiEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableClientStateIndexedEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableDriverControlQCOM(int) - Method in class panamagl.platform.windows.GL_windows
- glEnablei(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableiEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableIndexedEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableiNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableiOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableVariantClientStateEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glEnableVertexArrayAttrib(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableVertexArrayAttribEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableVertexArrayEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableVertexAttribAPPLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEnableVertexAttribArray(int) - Method in class panamagl.platform.windows.GL_windows
- glEnableVertexAttribArrayARB(int) - Method in class panamagl.platform.windows.GL_windows
- glEnd() - Method in class panamagl.platform.windows.GL_windows
- glEndConditionalRender() - Method in class panamagl.platform.windows.GL_windows
- glEndConditionalRenderNV() - Method in class panamagl.platform.windows.GL_windows
- glEndConditionalRenderNVX() - Method in class panamagl.platform.windows.GL_windows
- glEndFragmentShaderATI() - Method in class panamagl.platform.windows.GL_windows
- glEndList() - Method in class panamagl.platform.windows.GL_windows
- glEndOcclusionQueryNV() - Method in class panamagl.platform.windows.GL_windows
- glEndPerfMonitorAMD(int) - Method in class panamagl.platform.windows.GL_windows
- glEndPerfQueryINTEL(int) - Method in class panamagl.platform.windows.GL_windows
- glEndQuery(int) - Method in class panamagl.platform.windows.GL_windows
- glEndQueryARB(int) - Method in class panamagl.platform.windows.GL_windows
- glEndQueryEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glEndQueryIndexed(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEndTilingQCOM(int) - Method in class panamagl.platform.windows.GL_windows
- glEndTransformFeedback() - Method in class panamagl.platform.windows.GL_windows
- glEndTransformFeedbackEXT() - Method in class panamagl.platform.windows.GL_windows
- glEndTransformFeedbackNV() - Method in class panamagl.platform.windows.GL_windows
- glEndVertexShaderEXT() - Method in class panamagl.platform.windows.GL_windows
- glEndVideoCaptureNV(int) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord1d(double) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord1dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord1f(float) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord1fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord1xOES(int) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord1xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord2d(double, double) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord2dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord2f(float, float) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord2fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord2xOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEvalCoord2xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glEvalMapsNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEvalMesh1(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glEvalMesh2(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glEvalPoint1(int) - Method in class panamagl.platform.windows.GL_windows
- glEvalPoint2(int, int) - Method in class panamagl.platform.windows.GL_windows
- glEvaluateDepthValuesARB() - Method in class panamagl.platform.windows.GL_windows
- glExecuteProgramNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetBufferPointervQCOM(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetBuffersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetFramebuffersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetProgramBinarySourceQCOM(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetProgramsQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetRenderbuffersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetShadersQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetTexLevelParameterivQCOM(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetTexSubImageQCOM(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtGetTexturesQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glExtIsProgramBinaryQCOM(int) - Method in class panamagl.platform.windows.GL_windows
- glExtractComponentEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glExtrapolateTex2DQCOM(int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glExtTexObjectStateOverrideiQCOM(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFeedbackBuffer(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFeedbackBufferxOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFenceSync(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFenceSyncAPPLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFinalCombinerInputNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFinish() - Method in class panamagl.platform.windows.GL_windows
- glFinishAsyncSGIX(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFinishFenceAPPLE(int) - Method in class panamagl.platform.windows.GL_windows
- glFinishFenceNV(int) - Method in class panamagl.platform.windows.GL_windows
- glFinishObjectAPPLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFinishTextureSUNX() - Method in class panamagl.platform.windows.GL_windows
- glFlush() - Method in class panamagl.platform.windows.GL_windows
- glFlushMappedBufferRange(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glFlushMappedBufferRangeAPPLE(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glFlushMappedBufferRangeEXT(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glFlushMappedNamedBufferRange(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glFlushMappedNamedBufferRangeEXT(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glFlushPixelDataRangeNV(int) - Method in class panamagl.platform.windows.GL_windows
- glFlushRasterSGIX() - Method in class panamagl.platform.windows.GL_windows
- glFlushStaticDataIBM(int) - Method in class panamagl.platform.windows.GL_windows
- glFlushVertexArrayRangeAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFlushVertexArrayRangeNV() - Method in class panamagl.platform.windows.GL_windows
- glFogCoordd(double) - Method in class panamagl.platform.windows.GL_windows
- glFogCoorddEXT(double) - Method in class panamagl.platform.windows.GL_windows
- glFogCoorddv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogCoorddvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordf(float) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordfEXT(float) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordFormatNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordfv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordfvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordhNV(short) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordhvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordPointer(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogCoordPointerListIBM(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glFogf(int, float) - Method in class panamagl.platform.windows.GL_windows
- glFogFuncSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogfv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogi(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFogiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogx(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFogxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFogxv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFogxvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFragmentColorMaterialSGIX(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFragmentCoverageColorNV(int) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightfSGIX(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightiSGIX(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightModelfSGIX(int, float) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightModelfvSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightModeliSGIX(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFragmentLightModelivSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFragmentMaterialfSGIX(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glFragmentMaterialfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFragmentMaterialiSGIX(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFragmentMaterialivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferDrawBufferEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferDrawBuffersEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferFetchBarrierEXT() - Method in class panamagl.platform.windows.GL_windows
- glFramebufferFetchBarrierQCOM() - Method in class panamagl.platform.windows.GL_windows
- glFramebufferFoveationConfigQCOM(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferFoveationParametersQCOM(int, int, int, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferParameteri(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferParameteriMESA(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferPixelLocalStorageSizeEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferReadBufferEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferRenderbuffer - Variable in class panamagl.platform.windows.FBO_windows
- glFramebufferRenderbuffer(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferRenderbufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferRenderbufferOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferSampleLocationsfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferSampleLocationsfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferSamplePositionsfvAMD(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferShadingRateEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture1D(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture2D - Variable in class panamagl.platform.windows.FBO_windows
- glFramebufferTexture2D(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture2DDownsampleIMG(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture2DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture2DMultisampleEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture2DMultisampleIMG(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture2DOES(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture3D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTexture3DOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureARB(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureFaceARB(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureLayer(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureLayerARB(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureLayerDownsampleIMG(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureMultisampleMultiviewOVR(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureMultiviewOVR(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFramebufferTextureOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFrameTerminatorGREMEDY() - Method in class panamagl.platform.windows.GL_windows
- glFrameZoomSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glFreeObjectBufferATI(int) - Method in class panamagl.platform.windows.GL_windows
- glFrontFace(int) - Method in class panamagl.platform.windows.GL_windows
- glFrustum(double, double, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glFrustumf(float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glFrustumfOES(float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glFrustumx(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glFrustumxOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- GLFunctionLoader_windows - Class in panamagl.platform.windows
-
Resolve OpenGL functions with
wglGetProcAddress, falling back on the symbols exported by opengl32.dll (GL 1.1) for whichwglGetProcAddressreturns nothing. - GLFunctionLoader_windows() - Constructor for class panamagl.platform.windows.GLFunctionLoader_windows
- glGenAsyncMarkersSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glGenBuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenBuffersARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenerateMipmap(int) - Method in class panamagl.platform.windows.GL_windows
- glGenerateMipmapEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glGenerateMipmapOES(int) - Method in class panamagl.platform.windows.GL_windows
- glGenerateMultiTexMipmapEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGenerateTextureMipmap(int) - Method in class panamagl.platform.windows.GL_windows
- glGenerateTextureMipmapEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGenFencesAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenFencesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenFragmentShadersATI(int) - Method in class panamagl.platform.windows.GL_windows
- glGenFramebuffers - Variable in class panamagl.platform.windows.FBO_windows
- glGenFramebuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenFramebuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenFramebuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenLists(int) - Method in class panamagl.platform.windows.GL_windows
- glGenNamesAMD(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenOcclusionQueriesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenPathsNV(int) - Method in class panamagl.platform.windows.GL_windows
- glGenPerfMonitorsAMD(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenProgramPipelines(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenProgramPipelinesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenProgramsARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenProgramsNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenQueries(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenQueriesARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenQueriesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenQueryResourceTagNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenRenderbuffers - Variable in class panamagl.platform.windows.FBO_windows
- glGenRenderbuffers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenRenderbuffersEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenRenderbuffersOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenSamplers(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenSemaphoresEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenSymbolsEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glGenTextures(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenTexturesEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenTransformFeedbacks(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenTransformFeedbacksNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenVertexArrays(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenVertexArraysAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenVertexArraysOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGenVertexShadersEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveAtomicCounterBufferiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveAttrib(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveAttribARB(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveSubroutineName(int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveSubroutineUniformiv(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveSubroutineUniformName(int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveUniform(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveUniformARB(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveUniformBlockiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveUniformBlockName(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveUniformName(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveUniformsiv(int, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetActiveVaryingNV(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetArrayObjectfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetArrayObjectivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetAttachedObjectsARB(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetAttachedShaders(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetAttribLocation(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetAttribLocationARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBooleani_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBooleanIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBooleanv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferParameteri64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferParameterivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferParameterui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferPointerv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferPointervARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferPointervOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetBufferSubDataARB(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetClipPlane(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetClipPlanef(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetClipPlanefOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetClipPlanex(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetClipPlanexOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTable(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableParameterfvSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableParameterivSGI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetColorTableSGI(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCombinerInputParameterfvNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCombinerInputParameterivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCombinerOutputParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCombinerOutputParameterivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCombinerStageParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCommandHeaderNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetCompressedMultiTexImageEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCompressedTexImage(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCompressedTexImageARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCompressedTextureImage(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCompressedTextureImageEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCompressedTextureSubImage(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetConvolutionFilter(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetConvolutionFilterEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetConvolutionParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetConvolutionParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetConvolutionParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetConvolutionParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetConvolutionParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetCoverageModulationTableNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDebugMessageLog(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDebugMessageLogAMD(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDebugMessageLogARB(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDebugMessageLogKHR(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDetailTexFuncSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDoublei_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDoublei_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDoubleIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDoublev(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDriverControlsQCOM(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetDriverControlStringQCOM(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetError() - Method in class panamagl.platform.windows.GL_windows
- glGetFenceivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFinalCombinerInputParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFinalCombinerInputParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFirstPerfQueryIdINTEL(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFixedv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFixedvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFloati_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFloati_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFloati_vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFloati_vOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFloatIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFloatv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFogFuncSGIS(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragDataIndex(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragDataIndexEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragDataLocation(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragDataLocationEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragmentLightfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragmentLightivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragmentMaterialfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragmentMaterialivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFragmentShadingRatesEXT(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferAttachmentParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferAttachmentParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferAttachmentParameterivOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferParameterfvAMD(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferParameterivMESA(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetFramebufferPixelLocalStorageSizeEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glGetGraphicsResetStatus() - Method in class panamagl.platform.windows.GL_windows
- glGetGraphicsResetStatusARB() - Method in class panamagl.platform.windows.GL_windows
- glGetGraphicsResetStatusEXT() - Method in class panamagl.platform.windows.GL_windows
- glGetGraphicsResetStatusKHR() - Method in class panamagl.platform.windows.GL_windows
- glGetHandleARB(int) - Method in class panamagl.platform.windows.GL_windows
- glGetHistogram(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetHistogramEXT(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetHistogramParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetHistogramParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetHistogramParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetHistogramParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetHistogramParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetImageHandleARB(int, int, byte, int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetImageHandleNV(int, int, byte, int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetImageTransformParameterfvHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetImageTransformParameterivHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInfoLogARB(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInstrumentsSGIX() - Method in class panamagl.platform.windows.GL_windows
- glGetInteger64i_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInteger64v(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInteger64vAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInteger64vEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetIntegeri_v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetIntegeri_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetIntegerIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetIntegerui64i_vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetIntegerui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetIntegerv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInternalformati64v(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInternalformativ(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInternalformatSampleivNV(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInvariantBooleanvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInvariantFloatvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetInvariantIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLightfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLightiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLightxOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLightxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLightxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetListParameterfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetListParameterivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLocalConstantBooleanvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLocalConstantFloatvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetLocalConstantIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapAttribParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapAttribParameterivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapControlPointsNV(int, int, int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMapxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMaterialfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMaterialiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMaterialxOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetMaterialxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMaterialxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMemoryObjectDetachedResourcesuivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMemoryObjectParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMinmax(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMinmaxEXT(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMinmaxParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMinmaxParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMinmaxParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMinmaxParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultisamplefv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultisamplefvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexEnvfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexEnvivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexGendvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexGenfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexGenivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexImageEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexLevelParameterfvEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexLevelParameterivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetMultiTexParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferParameteri64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferParameterui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferPointerv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferPointervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedBufferSubDataEXT(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedFramebufferAttachmentParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedFramebufferAttachmentParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedFramebufferParameterfvAMD(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedFramebufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedFramebufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedProgramivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedProgramLocalParameterdvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedProgramLocalParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedProgramLocalParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedProgramLocalParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedProgramStringEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedRenderbufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedRenderbufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedStringARB(int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNamedStringivARB(int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnColorTable(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnColorTableARB(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnCompressedTexImage(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnCompressedTexImageARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnConvolutionFilter(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnConvolutionFilterARB(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetNextPerfQueryIdINTEL(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnHistogram(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnHistogramARB(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMapdv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMapdvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMapfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMapfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMapiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMapivARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMinmax(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnMinmaxARB(int, byte, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPixelMapfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPixelMapfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPixelMapuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPixelMapuivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPixelMapusv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPixelMapusvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPolygonStipple(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnPolygonStippleARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnSeparableFilter(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnSeparableFilterARB(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnTexImage(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnTexImageARB(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformdv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformdvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformfvKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformi64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformivARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformivKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformuiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformuivARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetnUniformuivKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectBufferfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectBufferivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectLabel(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectLabelEXT(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectLabelKHR(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectParameterfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectParameterivAPPLE(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectParameterivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectPtrLabel(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetObjectPtrLabelKHR(MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetOcclusionQueryivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetOcclusionQueryuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathColorGenfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathColorGenivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathCommandsNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathCoordsNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathDashArrayNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathLengthNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetPathMetricRangeNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathMetricsNV(int, int, int, MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathSpacingNV(int, int, int, MemorySegment, int, float, float, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathTexGenfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPathTexGenivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfCounterInfoINTEL(int, int, int, MemorySegment, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfMonitorCounterDataAMD(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfMonitorCounterInfoAMD(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfMonitorCountersAMD(int, MemorySegment, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfMonitorCounterStringAMD(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfMonitorGroupsAMD(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfMonitorGroupStringAMD(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfQueryDataINTEL(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfQueryIdByNameINTEL(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPerfQueryInfoINTEL(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelMapfv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelMapuiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelMapusv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelMapxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelTexGenParameterfvSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelTexGenParameterivSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelTransformParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPixelTransformParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPointeri_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPointerIndexedvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPointerv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPointervEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPointervKHR(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetPolygonStipple(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramBinary(int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramBinaryOES(int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramEnvParameterdvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramEnvParameterfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramEnvParameterIivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramEnvParameterIuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramInterfaceiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramLocalParameterdvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramLocalParameterfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramLocalParameterIivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramLocalParameterIuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramNamedParameterdvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramNamedParameterfvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramParameterdvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramPipelineInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramPipelineInfoLogEXT(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramPipelineiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramPipelineivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramResourcefvNV(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramResourceIndex(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramResourceiv(int, int, int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramResourceLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramResourceLocationIndex(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramResourceLocationIndexEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramResourceName(int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramStageiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramStringARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramStringNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetProgramSubroutineParameteruivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryBufferObjecti64v(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryBufferObjectiv(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryBufferObjectui64v(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryBufferObjectuiv(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryIndexediv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjecti64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjecti64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectui64v(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectui64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectuivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetQueryObjectuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetRenderbufferParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetRenderbufferParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetRenderbufferParameterivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSamplerParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSemaphoreParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSemaphoreParameterui64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSeparableFilter(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSeparableFilterEXT(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetShaderInfoLog(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetShaderiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetShaderPrecisionFormat(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetShaderSource(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetShaderSourceARB(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetShadingRateImagePaletteNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetShadingRateSampleLocationivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSharpenTexFuncSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetStageIndexNV(int) - Method in class panamagl.platform.windows.GL_windows
- glGetString(int) - Method in class panamagl.platform.windows.GL_windows
- glGetStringi(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetSubroutineIndex(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSubroutineUniformLocation(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSynciv(MemorySegment, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetSyncivAPPLE(MemorySegment, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexBumpParameterfvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexBumpParameterivATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexEnvfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexEnviv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexEnvxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexEnvxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexFilterFuncSGIS(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexGendv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexGenfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexGenfvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexGeniv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexGenivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexGenxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexImage(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexLevelParameterfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexLevelParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexLevelParameterxvOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterPointervAPPLE(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTexParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureHandleARB(int) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureHandleIMG(int) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureHandleNV(int) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureImage(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureImageEXT(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureLevelParameterfv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureLevelParameterfvEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureLevelParameteriv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureLevelParameterivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureSamplerHandleARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureSamplerHandleIMG(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureSamplerHandleNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetTextureSubImage(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTrackMatrixivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTransformFeedbacki_v(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTransformFeedbacki64_v(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTransformFeedbackiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTransformFeedbackVarying(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTransformFeedbackVaryingEXT(int, int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTransformFeedbackVaryingNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetTranslatedShaderSourceANGLE(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformBlockIndex(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformBufferSizeEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformi64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformi64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformIndices(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformLocation(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformLocationARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformOffsetEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformSubroutineuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUniformuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUnsignedBytei_vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetUnsignedBytevEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVariantArrayObjectfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVariantArrayObjectivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVariantBooleanvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVariantFloatvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVariantIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVariantPointervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVaryingLocationNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexArrayIndexed64iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexArrayIndexediv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexArrayIntegeri_vEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexArrayIntegervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexArrayiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexArrayPointeri_vEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexArrayPointervEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribArrayObjectfvATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribArrayObjectivATI(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribdvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribdvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribfvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribLdv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribLdvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribLi64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribLui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribLui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribPointerv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribPointervARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVertexAttribPointervNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideoCaptureivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideoCaptureStreamdvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideoCaptureStreamfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideoCaptureStreamivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideoi64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideoivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideoui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVideouivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGetVkProcAddrNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactorbSUN(byte) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactordSUN(double) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactorfSUN(float) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactoriSUN(int) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactorsSUN(short) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactorubSUN(byte) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactoruiSUN(int) - Method in class panamagl.platform.windows.GL_windows
- glGlobalAlphaFactorusSUN(short) - Method in class panamagl.platform.windows.GL_windows
- glHint(int, int) - Method in class panamagl.platform.windows.GL_windows
- glHintPGI(int, int) - Method in class panamagl.platform.windows.GL_windows
- glHistogram(int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glHistogramEXT(int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glIglooInterfaceSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glImageTransformParameterfHP(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glImageTransformParameterfvHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glImageTransformParameteriHP(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glImageTransformParameterivHP(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glImportMemoryFdEXT(int, long, int, int) - Method in class panamagl.platform.windows.GL_windows
- glImportMemoryWin32HandleEXT(int, long, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glImportMemoryWin32NameEXT(int, long, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glImportSemaphoreFdEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glImportSemaphoreWin32HandleEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glImportSemaphoreWin32NameEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glImportSyncEXT(int, long, int) - Method in class panamagl.platform.windows.GL_windows
- glIndexd(double) - Method in class panamagl.platform.windows.GL_windows
- glIndexdv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIndexf(float) - Method in class panamagl.platform.windows.GL_windows
- glIndexFormatNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIndexFuncEXT(int, float) - Method in class panamagl.platform.windows.GL_windows
- glIndexfv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIndexi(int) - Method in class panamagl.platform.windows.GL_windows
- glIndexiv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIndexMask(int) - Method in class panamagl.platform.windows.GL_windows
- glIndexMaterialEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIndexPointer(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIndexPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIndexPointerListIBM(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glIndexs(short) - Method in class panamagl.platform.windows.GL_windows
- glIndexsv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIndexub(byte) - Method in class panamagl.platform.windows.GL_windows
- glIndexubv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIndexxOES(int) - Method in class panamagl.platform.windows.GL_windows
- glIndexxvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glInitNames() - Method in class panamagl.platform.windows.GL_windows
- glInsertComponentEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glInsertEventMarkerEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glInstrumentsBufferSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glInterleavedArrays(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glInterpolatePathsNV(int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateBufferData(int) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateBufferSubData(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateFramebuffer(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateNamedFramebufferData(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateNamedFramebufferSubData(int, int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateSubFramebuffer(int, int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateTexImage(int, int) - Method in class panamagl.platform.windows.GL_windows
- glInvalidateTexSubImage(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsAsyncMarkerSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glIsBuffer(int) - Method in class panamagl.platform.windows.GL_windows
- glIsBufferARB(int) - Method in class panamagl.platform.windows.GL_windows
- glIsBufferResidentNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsCommandListNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsEnabled(int) - Method in class panamagl.platform.windows.GL_windows
- glIsEnabledi(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsEnablediEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsEnabledIndexedEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsEnablediNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsEnablediOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsFenceAPPLE(int) - Method in class panamagl.platform.windows.GL_windows
- glIsFenceNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsFramebuffer(int) - Method in class panamagl.platform.windows.GL_windows
- glIsFramebufferEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glIsFramebufferOES(int) - Method in class panamagl.platform.windows.GL_windows
- glIsImageHandleResidentARB(long) - Method in class panamagl.platform.windows.GL_windows
- glIsImageHandleResidentNV(long) - Method in class panamagl.platform.windows.GL_windows
- glIsList(int) - Method in class panamagl.platform.windows.GL_windows
- glIsMemoryObjectEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glIsNameAMD(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsNamedBufferResidentNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsNamedStringARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIsObjectBufferATI(int) - Method in class panamagl.platform.windows.GL_windows
- glIsOcclusionQueryNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsPathNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsPointInFillPathNV(int, int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glIsPointInStrokePathNV(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glIsProgram(int) - Method in class panamagl.platform.windows.GL_windows
- glIsProgramARB(int) - Method in class panamagl.platform.windows.GL_windows
- glIsProgramNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsProgramPipeline(int) - Method in class panamagl.platform.windows.GL_windows
- glIsProgramPipelineEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glIsQuery(int) - Method in class panamagl.platform.windows.GL_windows
- glIsQueryARB(int) - Method in class panamagl.platform.windows.GL_windows
- glIsQueryEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glIsRenderbuffer(int) - Method in class panamagl.platform.windows.GL_windows
- glIsRenderbufferEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glIsRenderbufferOES(int) - Method in class panamagl.platform.windows.GL_windows
- glIsSampler(int) - Method in class panamagl.platform.windows.GL_windows
- glIsSemaphoreEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glIsShader(int) - Method in class panamagl.platform.windows.GL_windows
- glIsStateNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsSync(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIsSyncAPPLE(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glIsTexture(int) - Method in class panamagl.platform.windows.GL_windows
- glIsTextureEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glIsTextureHandleResidentARB(long) - Method in class panamagl.platform.windows.GL_windows
- glIsTextureHandleResidentNV(long) - Method in class panamagl.platform.windows.GL_windows
- glIsTransformFeedback(int) - Method in class panamagl.platform.windows.GL_windows
- glIsTransformFeedbackNV(int) - Method in class panamagl.platform.windows.GL_windows
- glIsVariantEnabledEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glIsVertexArray(int) - Method in class panamagl.platform.windows.GL_windows
- glIsVertexArrayAPPLE(int) - Method in class panamagl.platform.windows.GL_windows
- glIsVertexArrayOES(int) - Method in class panamagl.platform.windows.GL_windows
- glIsVertexAttribEnabledAPPLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glLabelObjectEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLGPUCopyImageSubDataNVX(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glLGPUInterlockNVX() - Method in class panamagl.platform.windows.GL_windows
- glLGPUNamedBufferSubDataNVX(int, int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLightEnviSGIX(int, int) - Method in class panamagl.platform.windows.GL_windows
- glLightf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glLightfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLighti(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glLightiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLightModelf(int, float) - Method in class panamagl.platform.windows.GL_windows
- glLightModelfv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLightModeli(int, int) - Method in class panamagl.platform.windows.GL_windows
- glLightModeliv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLightModelx(int, int) - Method in class panamagl.platform.windows.GL_windows
- glLightModelxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glLightModelxv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLightModelxvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLightx(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glLightxOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glLightxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLightxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLineStipple(int, short) - Method in class panamagl.platform.windows.GL_windows
- glLineWidth(float) - Method in class panamagl.platform.windows.GL_windows
- glLineWidthx(int) - Method in class panamagl.platform.windows.GL_windows
- glLineWidthxOES(int) - Method in class panamagl.platform.windows.GL_windows
- glLinkProgram(int) - Method in class panamagl.platform.windows.GL_windows
- glLinkProgramARB(int) - Method in class panamagl.platform.windows.GL_windows
- glListBase(int) - Method in class panamagl.platform.windows.GL_windows
- glListDrawCommandsStatesClientNV(int, int, MemorySegment, MemorySegment, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glListParameterfSGIX(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glListParameterfvSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glListParameteriSGIX(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glListParameterivSGIX(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadIdentity() - Method in class panamagl.platform.windows.GL_windows
- glLoadIdentityDeformationMapSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glLoadMatrixd(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadMatrixf(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadMatrixx(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadName(int) - Method in class panamagl.platform.windows.GL_windows
- glLoadPaletteFromModelViewMatrixOES() - Method in class panamagl.platform.windows.GL_windows
- glLoadProgramNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadTransposeMatrixd(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadTransposeMatrixdARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadTransposeMatrixf(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadTransposeMatrixfARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLoadTransposeMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glLockArraysEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glLogicOp(int) - Method in class panamagl.platform.windows.GL_windows
- glMakeBufferNonResidentNV(int) - Method in class panamagl.platform.windows.GL_windows
- glMakeBufferResidentNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMakeImageHandleNonResidentARB(long) - Method in class panamagl.platform.windows.GL_windows
- glMakeImageHandleNonResidentNV(long) - Method in class panamagl.platform.windows.GL_windows
- glMakeImageHandleResidentARB(long, int) - Method in class panamagl.platform.windows.GL_windows
- glMakeImageHandleResidentNV(long, int) - Method in class panamagl.platform.windows.GL_windows
- glMakeNamedBufferNonResidentNV(int) - Method in class panamagl.platform.windows.GL_windows
- glMakeNamedBufferResidentNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMakeTextureHandleNonResidentARB(long) - Method in class panamagl.platform.windows.GL_windows
- glMakeTextureHandleNonResidentNV(long) - Method in class panamagl.platform.windows.GL_windows
- glMakeTextureHandleResidentARB(long) - Method in class panamagl.platform.windows.GL_windows
- glMakeTextureHandleResidentNV(long) - Method in class panamagl.platform.windows.GL_windows
- glMap1d(int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMap1f(int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMap1xOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMap2d(int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMap2f(int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMap2xOES(int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapBuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapBufferARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapBufferOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapBufferRange(int, long, long, int) - Method in class panamagl.platform.windows.GL_windows
- glMapBufferRangeEXT(int, long, long, int) - Method in class panamagl.platform.windows.GL_windows
- glMapControlPointsNV(int, int, int, int, int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMapGrid1d(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMapGrid1f(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMapGrid1xOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapGrid2d(int, double, double, int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMapGrid2f(int, float, float, int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMapGrid2xOES(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapNamedBuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapNamedBufferEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMapNamedBufferRange(int, long, long, int) - Method in class panamagl.platform.windows.GL_windows
- glMapNamedBufferRangeEXT(int, long, long, int) - Method in class panamagl.platform.windows.GL_windows
- glMapObjectBufferATI(int) - Method in class panamagl.platform.windows.GL_windows
- glMapParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMapParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMapTexture2DINTEL(int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMaterialf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glMaterialfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMateriali(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMaterialiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMaterialx(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMaterialxOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMaterialxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMaterialxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixFrustumEXT(int, double, double, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMatrixIndexPointerARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixIndexPointerOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixIndexubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixIndexuivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixIndexusvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoad3x2fNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoad3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoaddEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoadfEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoadIdentityEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoadTranspose3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoadTransposedEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixLoadTransposefEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMode(int) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMult3x2fNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMult3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMultdEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMultfEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMultTranspose3x3fNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMultTransposedEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixMultTransposefEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMatrixOrthoEXT(int, double, double, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMatrixPopEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glMatrixPushEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glMatrixRotatedEXT(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMatrixRotatefEXT(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMatrixScaledEXT(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMatrixScalefEXT(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMatrixTranslatedEXT(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMatrixTranslatefEXT(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMaxShaderCompilerThreadsARB(int) - Method in class panamagl.platform.windows.GL_windows
- glMaxShaderCompilerThreadsKHR(int) - Method in class panamagl.platform.windows.GL_windows
- glMemoryBarrier(int) - Method in class panamagl.platform.windows.GL_windows
- glMemoryBarrierByRegion(int) - Method in class panamagl.platform.windows.GL_windows
- glMemoryBarrierEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glMemoryObjectParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMinmax(int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glMinmaxEXT(int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glMinSampleShading(float) - Method in class panamagl.platform.windows.GL_windows
- glMinSampleShadingARB(float) - Method in class panamagl.platform.windows.GL_windows
- glMinSampleShadingOES(float) - Method in class panamagl.platform.windows.GL_windows
- glMulticastBarrierNV() - Method in class panamagl.platform.windows.GL_windows
- glMulticastBlitFramebufferNV(int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMulticastBufferSubDataNV(int, int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastCopyBufferSubDataNV(int, int, int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glMulticastCopyImageSubDataNV(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMulticastFramebufferSampleLocationsfvNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastGetQueryObjecti64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastGetQueryObjectivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastGetQueryObjectui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastGetQueryObjectuivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastScissorArrayvNVX(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastViewportArrayvNVX(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMulticastViewportPositionWScaleNVX(int, int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMulticastWaitSyncNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArrays(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysEXT(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysIndirect(int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysIndirectAMD(int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysIndirectBindlessCountNV(int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysIndirectBindlessNV(int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysIndirectCount(int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysIndirectCountARB(int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawArraysIndirectEXT(int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementArrayAPPLE(int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElements(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsBaseVertex(int, MemorySegment, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsBaseVertexEXT(int, MemorySegment, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsEXT(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsIndirect(int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsIndirectAMD(int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsIndirectBindlessCountNV(int, int, MemorySegment, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsIndirectBindlessNV(int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsIndirectCount(int, int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsIndirectCountARB(int, int, MemorySegment, long, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawElementsIndirectEXT(int, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawMeshTasksIndirectCountNV(long, long, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawMeshTasksIndirectNV(long, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiDrawRangeElementArrayAPPLE(int, int, int, MemorySegment, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiModeDrawArraysIBM(MemorySegment, MemorySegment, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiModeDrawElementsIBM(MemorySegment, MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexBufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1bOES(int, byte) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1d(int, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1dARB(int, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1f(int, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1fARB(int, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1hNV(int, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1i(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1iARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1s(int, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1sARB(int, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1xOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord1xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2bOES(int, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2d(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2dARB(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2f(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2fARB(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2hNV(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2iARB(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2s(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2sARB(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2xOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord2xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3bOES(int, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3d(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3dARB(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3f(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3fARB(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3hNV(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3iARB(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3s(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3sARB(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3xOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord3xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4bOES(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4bvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4d(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4dARB(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4f(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4fARB(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4hNV(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4i(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4iARB(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4s(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4sARB(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4x(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4xOES(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoord4xvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP1ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP1uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP2ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP2uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP3ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP3uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP4ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordP4uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexCoordPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexEnvfEXT(int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexEnvfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexEnviEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexEnvivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexGendEXT(int, int, int, double) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexGendvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexGenfEXT(int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexGenfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexGeniEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexGenivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexParameterfEXT(int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexParameteriEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexRenderbufferEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultMatrixd(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultMatrixf(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultMatrixx(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultTransposeMatrixd(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultTransposeMatrixdARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultTransposeMatrixf(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultTransposeMatrixfARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glMultTransposeMatrixxOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferData(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferDataEXT(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferPageCommitmentARB(int, long, long, byte) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferPageCommitmentEXT(int, long, long, byte) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferPageCommitmentMemNV(int, long, long, int, long, byte) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferStorage(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferStorageEXT(int, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferStorageExternalEXT(int, long, long, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferStorageMemEXT(int, long, int, long) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferSubData(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedBufferSubDataEXT(int, long, long, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedCopyBufferSubDataEXT(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferDrawBuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferDrawBuffers(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferParameteri(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferReadBuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferRenderbuffer(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferRenderbufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferSampleLocationsfvARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferSampleLocationsfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferSamplePositionsfvAMD(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTexture(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTexture1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTexture2DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTexture3DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTextureEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTextureFaceEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTextureLayer(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameter4dEXT(int, int, int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameter4dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameter4fEXT(int, int, int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameter4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameterI4iEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameterI4ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameterI4uiEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameterI4uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParameters4fvEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParametersI4ivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramLocalParametersI4uivEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedProgramStringEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNamedRenderbufferStorage(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedRenderbufferStorageEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedRenderbufferStorageMultisample(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedRenderbufferStorageMultisampleAdvancedAMD(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedRenderbufferStorageMultisampleCoverageEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNamedStringARB(int, int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNewList(int, int) - Method in class panamagl.platform.windows.GL_windows
- glNewObjectBufferATI(int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glNormal3b(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glNormal3bv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormal3d(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glNormal3dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormal3f(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glNormal3fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormal3fVertex3fSUN(float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glNormal3fVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormal3hNV(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glNormal3hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormal3i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNormal3iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormal3s(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glNormal3sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormal3x(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNormal3xOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNormal3xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalFormatNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glNormalP3ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glNormalP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalPointer(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalPointerListIBM(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glNormalPointervINTEL(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3bATI(int, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3bvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3dATI(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3fATI(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3iATI(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3sATI(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glNormalStream3svATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glObjectLabel(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glObjectLabelKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glObjectPtrLabel(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glObjectPtrLabelKHR(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glObjectPurgeableAPPLE(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glObjectUnpurgeableAPPLE(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glOrtho(double, double, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glOrthof(float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glOrthofOES(float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glOrthox(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glOrthoxOES(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glPassTexCoordATI(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glPassThrough(float) - Method in class panamagl.platform.windows.GL_windows
- glPassThroughxOES(int) - Method in class panamagl.platform.windows.GL_windows
- glPatchParameterfv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPatchParameteri(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPatchParameteriEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPatchParameteriOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPathColorGenNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathCommandsNV(int, int, MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathCoordsNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathCoverDepthFuncNV(int) - Method in class panamagl.platform.windows.GL_windows
- glPathDashArrayNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathFogGenNV(int) - Method in class panamagl.platform.windows.GL_windows
- glPathGlyphIndexArrayNV(int, int, MemorySegment, int, int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glPathGlyphIndexRangeNV(int, MemorySegment, int, int, float, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathGlyphRangeNV(int, int, MemorySegment, int, int, int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glPathGlyphsNV(int, int, MemorySegment, int, int, int, MemorySegment, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glPathMemoryGlyphIndexArrayNV(int, int, long, MemorySegment, int, int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glPathParameterfNV(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glPathParameterfvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathParameteriNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glPathParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathStencilDepthOffsetNV(float, float) - Method in class panamagl.platform.windows.GL_windows
- glPathStencilFuncNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glPathStringNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathSubCommandsNV(int, int, int, int, MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathSubCoordsNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPathTexGenNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPauseTransformFeedback() - Method in class panamagl.platform.windows.GL_windows
- glPauseTransformFeedbackNV() - Method in class panamagl.platform.windows.GL_windows
- glPixelDataRangeNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelMapfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelMapuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelMapusv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelMapx(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelStoref(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPixelStorei(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPixelStorex(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPixelTexGenParameterfSGIS(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPixelTexGenParameterfvSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelTexGenParameteriSGIS(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPixelTexGenParameterivSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelTexGenSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glPixelTransferf(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPixelTransferi(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPixelTransferxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPixelTransformParameterfEXT(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glPixelTransformParameterfvEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelTransformParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glPixelTransformParameterivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPixelZoom(float, float) - Method in class panamagl.platform.windows.GL_windows
- glPixelZoomxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPNTrianglesfATI(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPNTrianglesiATI(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPointAlongPathNV(int, int, int, float, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterf(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterfARB(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterfEXT(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterfSGIS(int, float) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterfv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterfvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterfvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterfvSGIS(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameteri(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPointParameteriNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPointParameteriv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterivNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterx(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterxv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointParameterxvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointSize(float) - Method in class panamagl.platform.windows.GL_windows
- glPointSizePointerOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPointSizex(int) - Method in class panamagl.platform.windows.GL_windows
- glPointSizexOES(int) - Method in class panamagl.platform.windows.GL_windows
- glPollAsyncSGIX(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPollInstrumentsSGIX(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPolygonMode(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPolygonModeNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPolygonOffset(float, float) - Method in class panamagl.platform.windows.GL_windows
- glPolygonOffsetClamp(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glPolygonOffsetClampEXT(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glPolygonOffsetEXT(float, float) - Method in class panamagl.platform.windows.GL_windows
- glPolygonOffsetx(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPolygonOffsetxOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glPolygonStipple(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPopAttrib() - Method in class panamagl.platform.windows.GL_windows
- glPopClientAttrib() - Method in class panamagl.platform.windows.GL_windows
- glPopDebugGroup() - Method in class panamagl.platform.windows.GL_windows
- glPopDebugGroupKHR() - Method in class panamagl.platform.windows.GL_windows
- glPopGroupMarkerEXT() - Method in class panamagl.platform.windows.GL_windows
- glPopMatrix() - Method in class panamagl.platform.windows.GL_windows
- glPopName() - Method in class panamagl.platform.windows.GL_windows
- glPresentFrameDualFillNV(int, long, int, int, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glPresentFrameKeyedNV(int, long, int, int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glPrimitiveBoundingBox(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glPrimitiveBoundingBoxARB(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glPrimitiveBoundingBoxEXT(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glPrimitiveBoundingBoxOES(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glPrimitiveRestartIndex(int) - Method in class panamagl.platform.windows.GL_windows
- glPrimitiveRestartIndexNV(int) - Method in class panamagl.platform.windows.GL_windows
- glPrimitiveRestartNV() - Method in class panamagl.platform.windows.GL_windows
- glPrioritizeTextures(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPrioritizeTexturesEXT(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPrioritizeTexturesxOES(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramBinary(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramBinaryOES(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramBufferParametersfvNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramBufferParametersIivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramBufferParametersIuivNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameter4dARB(int, int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameter4dvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameter4fARB(int, int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameter4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameterI4iNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameterI4ivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameterI4uiNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameterI4uivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParameters4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParametersI4ivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramEnvParametersI4uivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameter4dARB(int, int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameter4dvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameter4fARB(int, int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameter4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameterI4iNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameterI4ivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameterI4uiNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameterI4uivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParameters4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParametersI4ivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramLocalParametersI4uivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramNamedParameter4dNV(int, int, MemorySegment, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramNamedParameter4dvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramNamedParameter4fNV(int, int, MemorySegment, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramNamedParameter4fvNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameter4dNV(int, int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameter4dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameter4fNV(int, int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameter4fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameteri(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameteriARB(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameteriEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameters4dvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramParameters4fvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramPathFragmentInputGenNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramStringARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramSubroutineParametersuivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1d(int, int, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1dEXT(int, int, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1f(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1fEXT(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1i64ARB(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1i64NV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1iEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1ui64ARB(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1ui64NV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1uiEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform1uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2d(int, int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2dEXT(int, int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2f(int, int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2fEXT(int, int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2i64ARB(int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2i64NV(int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2iEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2ui(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2ui64ARB(int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2ui64NV(int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2uiEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform2uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3d(int, int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3dEXT(int, int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3f(int, int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3fEXT(int, int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3i(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3i64ARB(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3i64NV(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3iEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3ui(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3ui64ARB(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3ui64NV(int, int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3uiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform3uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4d(int, int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4dEXT(int, int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4dv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4dvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4f(int, int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4fEXT(int, int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4fv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4fvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4i(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4i64ARB(int, int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4i64NV(int, int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4i64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4i64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4iEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4iv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4ivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4ui(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4ui64ARB(int, int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4ui64NV(int, int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4ui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4ui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4uiEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4uiv(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniform4uivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformHandleui64ARB(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformHandleui64IMG(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformHandleui64NV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformHandleui64vARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformHandleui64vIMG(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformHandleui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x3dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x3dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x3fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x3fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x4dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x4dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x4fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix2x4fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x2dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x2dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x2fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x2fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x4dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x4dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x4fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix3x4fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x2dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x2dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x2fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x2fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x3dv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x3dvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x3fv(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformMatrix4x3fvEXT(int, int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformui64NV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glProgramUniformui64vNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glProgramVertexLimitNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glProvokingVertex(int) - Method in class panamagl.platform.windows.GL_windows
- glProvokingVertexEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glPushAttrib(int) - Method in class panamagl.platform.windows.GL_windows
- glPushClientAttrib(int) - Method in class panamagl.platform.windows.GL_windows
- glPushClientAttribDefaultEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glPushDebugGroup(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPushDebugGroupKHR(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPushGroupMarkerEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glPushMatrix() - Method in class panamagl.platform.windows.GL_windows
- glPushName(int) - Method in class panamagl.platform.windows.GL_windows
- glQueryCounter(int, int) - Method in class panamagl.platform.windows.GL_windows
- glQueryCounterEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glQueryMatrixxOES(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glQueryObjectParameteruiAMD(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glQueryResourceNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glQueryResourceTagNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2d(double, double) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2f(float, float) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2i(int, int) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2s(short, short) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2xOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos2xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3d(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3f(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3s(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3xOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos3xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4d(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4f(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4s(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4xOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRasterPos4xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRasterSamplesEXT(int, byte) - Method in class panamagl.platform.windows.GL_windows
- glReadBuffer(int) - Method in class panamagl.platform.windows.GL_windows
- glReadBufferIndexedEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glReadBufferNV(int) - Method in class panamagl.platform.windows.GL_windows
- glReadInstrumentsSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glReadnPixels(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReadnPixelsARB(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReadnPixelsEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReadnPixelsKHR(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReadPixels(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRectd(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glRectdv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRectf(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glRectfv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRecti(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRectiv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRects(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glRectsv(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRectxOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRectxvOES(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReferencePlaneSGIX(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReleaseKeyedMutexWin32EXT(int, long) - Method in class panamagl.platform.windows.GL_windows
- glReleaseShaderCompiler() - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorage - Variable in class panamagl.platform.windows.FBO_windows
- glRenderbufferStorage(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisampleAdvancedAMD(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisampleANGLE(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisampleAPPLE(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisampleCoverageNV(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisampleIMG(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageMultisampleNV(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderbufferStorageOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRenderGpuMaskNV(int) - Method in class panamagl.platform.windows.GL_windows
- glRenderMode(int) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodePointerSUN(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeubSUN(byte) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeubvSUN(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiColor3fVertex3fSUN(int, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiColor3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiColor4fNormal3fVertex3fSUN(int, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiColor4ubVertex3fSUN(int, byte, byte, byte, byte, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiColor4ubVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiNormal3fVertex3fSUN(int, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiSUN(int) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiTexCoord2fVertex3fSUN(int, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiTexCoord2fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiVertex3fSUN(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuiVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeuivSUN(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeusSUN(short) - Method in class panamagl.platform.windows.GL_windows
- glReplacementCodeusvSUN(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glRequestResidentProgramsNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glResetHistogram(int) - Method in class panamagl.platform.windows.GL_windows
- glResetHistogramEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glResetMemoryObjectParameterNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glResetMinmax(int) - Method in class panamagl.platform.windows.GL_windows
- glResetMinmaxEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glResizeBuffersMESA() - Method in class panamagl.platform.windows.GL_windows
- glResolveDepthValuesNV() - Method in class panamagl.platform.windows.GL_windows
- glResolveMultisampleFramebufferAPPLE() - Method in class panamagl.platform.windows.GL_windows
- glResumeTransformFeedback() - Method in class panamagl.platform.windows.GL_windows
- glResumeTransformFeedbackNV() - Method in class panamagl.platform.windows.GL_windows
- glRotated(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glRotatef(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glRotatex(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glRotatexOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSampleCoverage(float, byte) - Method in class panamagl.platform.windows.GL_windows
- glSampleCoverageARB(float, byte) - Method in class panamagl.platform.windows.GL_windows
- glSampleCoveragex(int, byte) - Method in class panamagl.platform.windows.GL_windows
- glSampleCoveragexOES(int, byte) - Method in class panamagl.platform.windows.GL_windows
- glSampleMapATI(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSampleMaskEXT(float, byte) - Method in class panamagl.platform.windows.GL_windows
- glSampleMaski(int, int) - Method in class panamagl.platform.windows.GL_windows
- glSampleMaskIndexedNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glSampleMaskSGIS(float, byte) - Method in class panamagl.platform.windows.GL_windows
- glSamplePatternEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glSamplePatternSGIS(int) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameteri(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSamplerParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glScaled(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glScalef(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glScalex(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glScalexOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glScissor(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glScissorArrayv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glScissorArrayvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glScissorArrayvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glScissorExclusiveArrayvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glScissorExclusiveNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glScissorIndexed(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glScissorIndexedNV(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glScissorIndexedOES(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glScissorIndexedv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glScissorIndexedvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glScissorIndexedvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3b(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3bEXT(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3bv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3bvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3d(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3dEXT(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3dvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3f(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3fEXT(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3fvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3hNV(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3iEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3ivEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3s(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3sEXT(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3svEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3ub(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3ubEXT(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3ubv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3ubvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3uiEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3uiv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3uivEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3us(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3usEXT(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3usv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColor3usvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColorFormatNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColorP3ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColorP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColorPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColorPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSecondaryColorPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glSelectBuffer(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSelectPerfMonitorCountersAMD(int, byte, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSemaphoreParameterivNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSemaphoreParameterui64vEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSeparableFilter2D(int, int, int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSeparableFilter2DEXT(int, int, int, int, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSetFenceAPPLE(int) - Method in class panamagl.platform.windows.GL_windows
- glSetFenceNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glSetFragmentShaderConstantATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSetInvariantEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSetLocalConstantEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSetMultisamplefvAMD(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glShadeModel(int) - Method in class panamagl.platform.windows.GL_windows
- glShaderBinary(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glShaderOp1EXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glShaderOp2EXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glShaderOp3EXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glShaderSource(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glShaderSourceARB(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glShaderStorageBlockBinding(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glShadingRateCombinerOpsEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glShadingRateEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glShadingRateImageBarrierNV(byte) - Method in class panamagl.platform.windows.GL_windows
- glShadingRateImagePaletteNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glShadingRateQCOM(int) - Method in class panamagl.platform.windows.GL_windows
- glShadingRateSampleOrderCustomNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glShadingRateSampleOrderNV(int) - Method in class panamagl.platform.windows.GL_windows
- glSharpenTexFuncSGIS(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSignalSemaphoreEXT(int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSignalSemaphoreui64NVX(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSignalVkFenceNV(long) - Method in class panamagl.platform.windows.GL_windows
- glSignalVkSemaphoreNV(long) - Method in class panamagl.platform.windows.GL_windows
- glSpecializeShader(int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSpecializeShaderARB(int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSpriteParameterfSGIX(int, float) - Method in class panamagl.platform.windows.GL_windows
- glSpriteParameterfvSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSpriteParameteriSGIX(int, int) - Method in class panamagl.platform.windows.GL_windows
- glSpriteParameterivSGIX(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glStartInstrumentsSGIX() - Method in class panamagl.platform.windows.GL_windows
- glStartTilingQCOM(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStateCaptureNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilClearTagEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilFillPathInstancedNV(int, int, MemorySegment, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glStencilFillPathNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilFunc(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilFuncSeparate(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilFuncSeparateATI(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilMask(int) - Method in class panamagl.platform.windows.GL_windows
- glStencilMaskSeparate(int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilOp(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilOpSeparate(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilOpSeparateATI(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilOpValueAMD(int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilStrokePathInstancedNV(int, int, MemorySegment, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glStencilStrokePathNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilThenCoverFillPathInstancedNV(int, int, MemorySegment, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glStencilThenCoverFillPathNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStencilThenCoverStrokePathInstancedNV(int, int, MemorySegment, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glStencilThenCoverStrokePathNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glStopInstrumentsSGIX(int) - Method in class panamagl.platform.windows.GL_windows
- glStringMarkerGREMEDY(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glSubpixelPrecisionBiasNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glSwizzleEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glSyncTextureINTEL(int) - Method in class panamagl.platform.windows.GL_windows
- glTagSampleBufferSGIX() - Method in class panamagl.platform.windows.GL_windows
- glTangent3bEXT(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glTangent3bvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTangent3dEXT(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glTangent3dvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTangent3fEXT(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTangent3fvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTangent3iEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTangent3ivEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTangent3sEXT(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glTangent3svEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTangentPointerEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTbufferMask3DFX(int) - Method in class panamagl.platform.windows.GL_windows
- glTessellationFactorAMD(float) - Method in class panamagl.platform.windows.GL_windows
- glTessellationModeAMD(int) - Method in class panamagl.platform.windows.GL_windows
- glTestFenceAPPLE(int) - Method in class panamagl.platform.windows.GL_windows
- glTestFenceNV(int) - Method in class panamagl.platform.windows.GL_windows
- glTestObjectAPPLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTexBuffer(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexBufferARB(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexBufferEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexBufferOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glTexBufferRangeEXT(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glTexBufferRangeOES(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glTexBumpParameterfvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexBumpParameterivATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1bOES(byte) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1bvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1d(double) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1f(float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1hNV(short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1i(int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1s(short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1xOES(int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord1xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2bOES(byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2bvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2d(double, double) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2f(float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fColor3fVertex3fSUN(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fColor3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fColor4fNormal3fVertex3fSUN(float, float, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fColor4ubVertex3fSUN(float, float, byte, byte, byte, byte, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fColor4ubVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fNormal3fVertex3fSUN(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fNormal3fVertex3fvSUN(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fVertex3fSUN(float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2fVertex3fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2hNV(short, short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2i(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2s(short, short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2xOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord2xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3bOES(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3bvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3d(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3f(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3hNV(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3s(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3xOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord3xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4bOES(byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4bvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4d(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4f(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4fColor4fNormal3fVertex4fSUN(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4fColor4fNormal3fVertex4fvSUN(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4fVertex4fSUN(float, float, float, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4fVertex4fvSUN(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4hNV(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4s(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4xOES(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoord4xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordFormatNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP1ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP1uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP2ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP2uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP3ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP4ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordP4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glTexCoordPointervINTEL(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexEnvf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glTexEnvfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexEnvi(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexEnviv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexEnvx(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexEnvxOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexEnvxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexEnvxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexEstimateMotionQCOM(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexEstimateMotionRegionsQCOM(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexFilterFuncSGIS(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexGend(int, int, double) - Method in class panamagl.platform.windows.GL_windows
- glTexGendv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexGenf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glTexGenfOES(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glTexGenfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexGenfvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexGeni(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexGeniOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexGeniv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexGenivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexGenxOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexGenxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexImage1D(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexImage2DMultisample(int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexImage2DMultisampleCoverageNV(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexImage3D(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexImage3DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexImage3DMultisample(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexImage3DOES(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexImage4DSGIS(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexPageCommitmentARB(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexPageCommitmentEXT(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexPageCommitmentMemNV(int, int, int, int, int, int, int, int, int, int, long, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameteri(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterIivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterIivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterIuivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterIuivOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterx(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterxOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterxv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexParameterxvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexRenderbufferNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage1D(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage1DEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage2D(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage2DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage2DMultisample(int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage3D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage3DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage3DMultisample(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexStorage3DMultisampleOES(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageAttribs2DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageAttribs3DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageMem1DEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageMem2DEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageMem2DMultisampleEXT(int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageMem3DEXT(int, int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageMem3DMultisampleEXT(int, int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTexStorageSparseAMD(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage1DEXT(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage2DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage3DOES(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTexSubImage4DSGIS(int, int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureAttachMemoryNV(int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureBarrier() - Method in class panamagl.platform.windows.GL_windows
- glTextureBarrierNV() - Method in class panamagl.platform.windows.GL_windows
- glTextureBuffer(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureBufferEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureBufferRangeEXT(int, int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureColorMaskSGIS(byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureFoveationParametersQCOM(int, int, int, float, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTextureImage1DEXT(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureImage2DMultisampleCoverageNV(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureImage2DMultisampleNV(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureImage3DMultisampleCoverageNV(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureImage3DMultisampleNV(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureLightEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glTextureMaterialEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureNormalEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glTexturePageCommitmentEXT(int, int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTexturePageCommitmentMemNV(int, int, int, int, int, int, int, int, int, int, long, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterf(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterfEXT(int, int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterfv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterfvEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameteri(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameteriEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterIiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterIivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterIuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterIuivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameteriv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureParameterivEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureRangeAPPLE(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureRenderbufferEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage1D(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage1DEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage2D(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage2DEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage2DMultisample(int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage2DMultisampleEXT(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage3D(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage3DEXT(int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage3DMultisample(int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorage3DMultisampleEXT(int, int, int, int, int, int, int, byte) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorageMem1DEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorageMem2DEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorageMem2DMultisampleEXT(int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorageMem3DEXT(int, int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorageMem3DMultisampleEXT(int, int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.GL_windows
- glTextureStorageSparseAMD(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureSubImage1D(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureSubImage1DEXT(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureSubImage2D(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureSubImage3D(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTextureView(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureViewEXT(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTextureViewOES(int, int, int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTrackMatrixNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTransformFeedbackAttribsNV(int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glTransformFeedbackBufferBase(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTransformFeedbackBufferRange(int, int, int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glTransformFeedbackStreamAttribsNV(int, MemorySegment, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glTransformFeedbackVaryings(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glTransformFeedbackVaryingsEXT(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glTransformFeedbackVaryingsNV(int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glTransformPathNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glTranslated(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glTranslatef(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glTranslatex(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glTranslatexOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- gluBeginCurve(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBeginPolygon(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBeginSurface(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBeginTrim(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBuild1DMipmapLevels(int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBuild1DMipmaps(int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBuild2DMipmapLevels(int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBuild2DMipmaps(int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBuild3DMipmapLevels(int, int, int, int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluBuild3DMipmaps(int, int, int, int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluCheckExtension(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluCylinder(MemorySegment, double, double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- gluDeleteNurbsRenderer(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluDeleteQuadric(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluDeleteTess(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluDisk(MemorySegment, double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- gluEndCurve(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluEndPolygon(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluEndSurface(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluEndTrim(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluErrorString(int) - Method in class panamagl.platform.windows.GL_windows
- gluErrorUnicodeStringEXT(int) - Method in class panamagl.platform.windows.GL_windows
- gluGetNurbsProperty(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluGetString(int) - Method in class panamagl.platform.windows.GL_windows
- gluGetTessProperty(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluLoadSamplingMatrices(MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluLookAt(double, double, double, double, double, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- gluNewNurbsRenderer() - Method in class panamagl.platform.windows.GL_windows
- gluNewQuadric() - Method in class panamagl.platform.windows.GL_windows
- gluNewTess() - Method in class panamagl.platform.windows.GL_windows
- gluNextContour(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform1d(int, double) - Method in class panamagl.platform.windows.GL_windows
- glUniform1dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1f(int, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform1fARB(int, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform1fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1i(int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform1i64ARB(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform1i64NV(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform1i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1iARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform1iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform1ui64ARB(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform1ui64NV(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform1ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1uiEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform1uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform1uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2d(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glUniform2dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2f(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform2fARB(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform2fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform2i64ARB(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform2i64NV(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform2i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2iARB(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform2iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform2ui64ARB(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform2ui64NV(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform2ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2uiEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform2uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform2uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3d(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glUniform3dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3f(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform3fARB(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform3fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform3i64ARB(int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform3i64NV(int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform3i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3iARB(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform3iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3ui(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform3ui64ARB(int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform3ui64NV(int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform3ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3uiEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform3uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform3uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4d(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glUniform4dv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4f(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform4fARB(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glUniform4fv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4fvARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4i(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform4i64ARB(int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform4i64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform4i64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4i64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4iARB(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform4iv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4ivARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4ui(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform4ui64ARB(int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform4ui64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glUniform4ui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4ui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4uiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniform4uiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniform4uivEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformBlockBinding(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniformBufferEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUniformHandleui64ARB(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniformHandleui64IMG(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniformHandleui64NV(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniformHandleui64vARB(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformHandleui64vIMG(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformHandleui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2x3dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2x3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2x3fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2x4dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2x4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix2x4fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3x2dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3x2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3x2fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3x4dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3x4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix3x4fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4fvARB(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4x2dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4x2fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4x2fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4x3dv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4x3fv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformMatrix4x3fvNV(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformSubroutinesuiv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUniformui64NV(int, long) - Method in class panamagl.platform.windows.GL_windows
- glUniformui64vNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUnlockArraysEXT() - Method in class panamagl.platform.windows.GL_windows
- glUnmapBuffer(int) - Method in class panamagl.platform.windows.GL_windows
- glUnmapBufferARB(int) - Method in class panamagl.platform.windows.GL_windows
- glUnmapBufferOES(int) - Method in class panamagl.platform.windows.GL_windows
- glUnmapNamedBuffer(int) - Method in class panamagl.platform.windows.GL_windows
- glUnmapNamedBufferEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glUnmapObjectBufferATI(int) - Method in class panamagl.platform.windows.GL_windows
- glUnmapTexture2DINTEL(int, int) - Method in class panamagl.platform.windows.GL_windows
- gluNurbsCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluNurbsCallbackData(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluNurbsCallbackDataEXT(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluNurbsCurve(MemorySegment, int, MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- gluNurbsProperty(MemorySegment, int, float) - Method in class panamagl.platform.windows.GL_windows
- gluNurbsSurface(MemorySegment, int, MemorySegment, int, MemorySegment, int, int, MemorySegment, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- gluOrtho2D(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- gluPartialDisk(MemorySegment, double, double, int, int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glUpdateObjectBufferATI(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- gluPerspective(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- gluPickMatrix(double, double, double, double, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUploadGpuMaskNVX(int) - Method in class panamagl.platform.windows.GL_windows
- gluProject(double, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluPwlCurve(MemorySegment, int, MemorySegment, int, int) - Method in class panamagl.platform.windows.GL_windows
- gluQuadricCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluQuadricDrawStyle(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- gluQuadricNormals(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- gluQuadricOrientation(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- gluQuadricTexture(MemorySegment, byte) - Method in class panamagl.platform.windows.GL_windows
- gluScaleImage(int, int, int, int, MemorySegment, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glUseProgram(int) - Method in class panamagl.platform.windows.GL_windows
- glUseProgramObjectARB(int) - Method in class panamagl.platform.windows.GL_windows
- glUseProgramStages(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUseProgramStagesEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glUseShaderProgramEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- gluSphere(MemorySegment, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutAddMenuEntry(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutAddSubMenu(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutAppStatusFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutAppStatusFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutAttachMenu(int) - Method in class panamagl.platform.windows.GL_windows
- glutBitmap8By13(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutBitmap9By15() - Method in class panamagl.platform.windows.GL_windows
- glutBitmapCharacter(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutBitmapHeight(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutBitmapHelvetica10() - Method in class panamagl.platform.windows.GL_windows
- glutBitmapHelvetica12(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutBitmapHelvetica18() - Method in class panamagl.platform.windows.GL_windows
- glutBitmapLength(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutBitmapString(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutBitmapTimesRoman10() - Method in class panamagl.platform.windows.GL_windows
- glutBitmapTimesRoman24() - Method in class panamagl.platform.windows.GL_windows
- glutBitmapWidth(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutButtonBoxFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutButtonBoxFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutChangeToMenuEntry(int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutChangeToSubMenu(int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutCheckLoop() - Method in class panamagl.platform.windows.GL_windows
- glutCloseFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutCloseFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutContext - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
- GLUTContext_windows - Class in panamagl.platform.windows
-
This GLUT
GLContextinitialize a GLUT offscreen context allowing to then invokeGLmethods. - GLUTContext_windows() - Constructor for class panamagl.platform.windows.GLUTContext_windows
- glutCopyColormap(int) - Method in class panamagl.platform.windows.GL_windows
- glutCreateMenu(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutCreateMenuUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutCreateSubWindow(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutCreateWindow(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutCreateWindow_ATEXIT_HACK(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutDestroyMenu(int) - Method in class panamagl.platform.windows.GL_windows
- glutDestroyWindow(int) - Method in class panamagl.platform.windows.GL_windows
- glutDetachMenu(int) - Method in class panamagl.platform.windows.GL_windows
- glutDeviceGet(int) - Method in class panamagl.platform.windows.GL_windows
- glutDialsFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutDialsFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutDisplayFunc(glutDisplayFunc$callback.Function) - Method in class panamagl.platform.windows.GLUTContext_windows
- glutDisplayFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutDisplayFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutEnterGameMode() - Method in class panamagl.platform.windows.GL_windows
- glutEntryFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutEntryFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluTessBeginContour(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluTessBeginPolygon(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluTessCallback(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluTessEndContour(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluTessEndPolygon(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluTessNormal(MemorySegment, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- gluTessProperty(MemorySegment, int, double) - Method in class panamagl.platform.windows.GL_windows
- gluTessVertex(MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutEstablishOverlay() - Method in class panamagl.platform.windows.GL_windows
- glutExit() - Method in class panamagl.platform.windows.GL_windows
- glutExtensionSupported(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutForceJoystickFunc() - Method in class panamagl.platform.windows.GL_windows
- glutFullScreen() - Method in class panamagl.platform.windows.GL_windows
- glutFullScreenToggle() - Method in class panamagl.platform.windows.GL_windows
- glutGameModeGet(int) - Method in class panamagl.platform.windows.GL_windows
- glutGameModeString(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutGet(int) - Method in class panamagl.platform.windows.GL_windows
- glutGetColor(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutGetMenu() - Method in class panamagl.platform.windows.GL_windows
- glutGetMenuData() - Method in class panamagl.platform.windows.GL_windows
- glutGetModeValues(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutGetModifiers() - Method in class panamagl.platform.windows.GL_windows
- glutGetProcAddress(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutGetWindow() - Method in class panamagl.platform.windows.GL_windows
- glutGetWindowData() - Method in class panamagl.platform.windows.GL_windows
- glutHideOverlay() - Method in class panamagl.platform.windows.GL_windows
- glutHideWindow() - Method in class panamagl.platform.windows.GL_windows
- glutIconifyWindow() - Method in class panamagl.platform.windows.GL_windows
- glutIdleFunc(glutIdleFunc$callback.Function) - Method in class panamagl.platform.windows.GLUTContext_windows
- glutIdleFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutIdleFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutIgnoreKeyRepeat(int) - Method in class panamagl.platform.windows.GL_windows
- glutInit(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInit_ATEXIT_HACK(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitContextFlags(int) - Method in class panamagl.platform.windows.GL_windows
- glutInitContextFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitContextFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitContextProfile(int) - Method in class panamagl.platform.windows.GL_windows
- glutInitContextVersion(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutInitDisplayMode(int) - Method in class panamagl.platform.windows.GL_windows
- glutInitDisplayString(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitErrorFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitErrorFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitWarningFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitWarningFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutInitWindowPosition(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutInitWindowSize(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickFunc(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickFuncUcall(MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickGetCenter(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickGetDeadBand(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickGetMaxRange(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickGetMinRange(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickGetNumAxes(int) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickGetNumButtons(int) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickGetSaturation(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickNotWorking(int) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickSetCenter(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickSetDeadBand(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickSetMaxRange(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickSetMinRange(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutJoystickSetSaturation(int, int, float) - Method in class panamagl.platform.windows.GL_windows
- glutKeyboardFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutKeyboardFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutKeyboardUpFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutKeyboardUpFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutLayerGet(int) - Method in class panamagl.platform.windows.GL_windows
- glutLeaveFullScreen() - Method in class panamagl.platform.windows.GL_windows
- glutLeaveGameMode() - Method in class panamagl.platform.windows.GL_windows
- glutLeaveMainLoop() - Method in class panamagl.platform.windows.GL_windows
- glutMainLoop() - Method in class panamagl.platform.windows.GL_windows
- glutMainLoopEvent() - Method in class panamagl.platform.windows.GL_windows
- glutMenuDestroyFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMenuDestroyFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMenuStateFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMenuStatusFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMenuStatusFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMouseFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMouseFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMouseWheelFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMouseWheelFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiButtonFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiButtonFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiEntryFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiEntryFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiPassiveFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutMultiPassiveFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutOverlayDisplayFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutOverlayDisplayFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutPassiveMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutPassiveMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutPopWindow() - Method in class panamagl.platform.windows.GL_windows
- glutPositionFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutPositionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutPositionWindow(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutPostOverlayRedisplay() - Method in class panamagl.platform.windows.GL_windows
- glutPostRedisplay() - Method in class panamagl.platform.windows.GL_windows
- glutPostWindowOverlayRedisplay(int) - Method in class panamagl.platform.windows.GL_windows
- glutPostWindowRedisplay(int) - Method in class panamagl.platform.windows.GL_windows
- glutPushWindow() - Method in class panamagl.platform.windows.GL_windows
- glutRemoveMenuItem(int) - Method in class panamagl.platform.windows.GL_windows
- glutRemoveOverlay() - Method in class panamagl.platform.windows.GL_windows
- glutReportErrors() - Method in class panamagl.platform.windows.GL_windows
- glutReshapeFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutReshapeFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutReshapeWindow(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutSetColor(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glutSetCursor(int) - Method in class panamagl.platform.windows.GL_windows
- glutSetIconTitle(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSetKeyRepeat(int) - Method in class panamagl.platform.windows.GL_windows
- glutSetMenu(int) - Method in class panamagl.platform.windows.GL_windows
- glutSetMenuData(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSetMenuFont(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSetOption(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutSetupVideoResizing() - Method in class panamagl.platform.windows.GL_windows
- glutSetVertexAttribCoord3(int) - Method in class panamagl.platform.windows.GL_windows
- glutSetVertexAttribNormal(int) - Method in class panamagl.platform.windows.GL_windows
- glutSetVertexAttribTexCoord2(int) - Method in class panamagl.platform.windows.GL_windows
- glutSetWindow(int) - Method in class panamagl.platform.windows.GL_windows
- glutSetWindowData(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSetWindowTitle(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutShowOverlay() - Method in class panamagl.platform.windows.GL_windows
- glutShowWindow() - Method in class panamagl.platform.windows.GL_windows
- glutSolidCone(double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutSolidCube(double) - Method in class panamagl.platform.windows.GL_windows
- glutSolidCylinder(double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutSolidDodecahedron() - Method in class panamagl.platform.windows.GL_windows
- glutSolidIcosahedron() - Method in class panamagl.platform.windows.GL_windows
- glutSolidOctahedron() - Method in class panamagl.platform.windows.GL_windows
- glutSolidRhombicDodecahedron() - Method in class panamagl.platform.windows.GL_windows
- glutSolidSierpinskiSponge(int, MemorySegment, double) - Method in class panamagl.platform.windows.GL_windows
- glutSolidSphere(double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutSolidTeacup(double) - Method in class panamagl.platform.windows.GL_windows
- glutSolidTeapot(double) - Method in class panamagl.platform.windows.GL_windows
- glutSolidTeaspoon(double) - Method in class panamagl.platform.windows.GL_windows
- glutSolidTetrahedron() - Method in class panamagl.platform.windows.GL_windows
- glutSolidTorus(double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutSpaceballButtonFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpaceballButtonFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpaceballMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpaceballMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpaceballRotateFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpaceballRotateFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpecialFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpecialFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpecialUpFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutSpecialUpFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutStopVideoResizing() - Method in class panamagl.platform.windows.GL_windows
- glutStrokeCharacter(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeHeight(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeLength(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeLengthf(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeMonoRoman(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeRoman(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeString(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeWidth(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutStrokeWidthf(MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutSurfaceTexture(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutSwapBuffers() - Method in class panamagl.platform.windows.GL_windows
- glutTabletButtonFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutTabletButtonFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutTabletMotionFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutTabletMotionFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutTimerFunc(int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glutTimerFuncUcall(int, MemorySegment, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutUseLayer(int) - Method in class panamagl.platform.windows.GL_windows
- glutVideoPan(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutVideoResize(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutVideoResizeGet(int) - Method in class panamagl.platform.windows.GL_windows
- glutVisibilityFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutVisibilityFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutWarpPointer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glutWindowStatusFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutWindowStatusFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutWireCone(double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutWireCube(double) - Method in class panamagl.platform.windows.GL_windows
- glutWireCylinder(double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutWireDodecahedron() - Method in class panamagl.platform.windows.GL_windows
- glutWireIcosahedron() - Method in class panamagl.platform.windows.GL_windows
- glutWireOctahedron() - Method in class panamagl.platform.windows.GL_windows
- glutWireRhombicDodecahedron() - Method in class panamagl.platform.windows.GL_windows
- glutWireSierpinskiSponge(int, MemorySegment, double) - Method in class panamagl.platform.windows.GL_windows
- glutWireSphere(double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutWireTeacup(double) - Method in class panamagl.platform.windows.GL_windows
- glutWireTeapot(double) - Method in class panamagl.platform.windows.GL_windows
- glutWireTeaspoon(double) - Method in class panamagl.platform.windows.GL_windows
- glutWireTetrahedron() - Method in class panamagl.platform.windows.GL_windows
- glutWireTorus(double, double, int, int) - Method in class panamagl.platform.windows.GL_windows
- glutWMCloseFunc(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glutWMCloseFuncUcall(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluUnProject(double, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- gluUnProject4(double, double, double, double, MemorySegment, MemorySegment, MemorySegment, double, double, MemorySegment, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glValidateProgram(int) - Method in class panamagl.platform.windows.GL_windows
- glValidateProgramARB(int) - Method in class panamagl.platform.windows.GL_windows
- glValidateProgramPipeline(int) - Method in class panamagl.platform.windows.GL_windows
- glValidateProgramPipelineEXT(int) - Method in class panamagl.platform.windows.GL_windows
- glVariantArrayObjectATI(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVariantbvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantdvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantfvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantsvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantubvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantuivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVariantusvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVDPAUFiniNV() - Method in class panamagl.platform.windows.GL_windows
- glVDPAUGetSurfaceivNV(long, int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVDPAUInitNV(MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVDPAUIsSurfaceNV(long) - Method in class panamagl.platform.windows.GL_windows
- glVDPAUMapSurfacesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVDPAURegisterOutputSurfaceNV(MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVDPAURegisterVideoSurfaceNV(MemorySegment, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVDPAURegisterVideoSurfaceWithPictureStructureNV(MemorySegment, int, int, MemorySegment, byte) - Method in class panamagl.platform.windows.GL_windows
- glVDPAUSurfaceAccessNV(long, int) - Method in class panamagl.platform.windows.GL_windows
- glVDPAUUnmapSurfacesNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVDPAUUnregisterSurfaceNV(long) - Method in class panamagl.platform.windows.GL_windows
- glVertex2bOES(byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glVertex2bvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex2d(double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertex2dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex2f(float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertex2fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex2hNV(short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertex2hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex2i(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertex2iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex2s(short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertex2sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex2xOES(int) - Method in class panamagl.platform.windows.GL_windows
- glVertex2xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex3bOES(byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glVertex3bvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex3d(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertex3dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex3f(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertex3fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex3hNV(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertex3hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex3i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertex3iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex3s(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertex3sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex3xOES(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertex3xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex4bOES(byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glVertex4bvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex4d(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertex4dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex4f(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertex4fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex4hNV(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertex4hvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex4i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertex4iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex4s(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertex4sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertex4xOES(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertex4xvOES(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayAttribBinding(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayAttribFormat(int, int, int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayAttribIFormat(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayAttribLFormat(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayBindingDivisor(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayBindVertexBufferEXT(int, int, int, long, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayColorOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayEdgeFlagOffsetEXT(int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayElementBuffer(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayFogCoordOffsetEXT(int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayIndexOffsetEXT(int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayMultiTexCoordOffsetEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayNormalOffsetEXT(int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayParameteriAPPLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayRangeAPPLE(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayRangeNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexArraySecondaryColorOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayTexCoordOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribBindingEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribDivisorEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribFormatEXT(int, int, int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribIFormatEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribIOffsetEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribLFormatEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribLOffsetEXT(int, int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexAttribOffsetEXT(int, int, int, int, int, byte, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexBindingDivisorEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexBuffer(int, int, int, long, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexBuffers(int, int, int, MemorySegment, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexArrayVertexOffsetEXT(int, int, int, int, int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1d(int, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1dARB(int, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1dNV(int, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1f(int, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1fARB(int, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1fNV(int, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1hNV(int, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1s(int, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1sARB(int, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1sNV(int, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib1svNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2d(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2dARB(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2dNV(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2f(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2fARB(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2fNV(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2hNV(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2s(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2sARB(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2sNV(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib2svNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3d(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3dARB(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3dNV(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3f(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3fARB(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3fNV(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3hNV(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3s(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3sARB(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3sNV(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib3svNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4bv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4bvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4d(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4dARB(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4dNV(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4dvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4dvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4f(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4fARB(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4fNV(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4fv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4fvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4fvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4hNV(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4hvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4ivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4Nbv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4NbvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4Niv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4NivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4Nsv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4NsvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4Nub(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4NubARB(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4Nubv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4NubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4Nuiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4NuivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4Nusv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4NusvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4s(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4sARB(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4sNV(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4svARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4svNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4ubNV(int, byte, byte, byte, byte) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4ubv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4ubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4ubvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4uivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4usv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttrib4usvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribArrayObjectATI(int, int, int, byte, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribBinding(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribDivisor(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribDivisorANGLE(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribDivisorARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribDivisorEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribDivisorNV(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribFormat(int, int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribFormatNV(int, int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1i(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1iEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1uiEXT(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI1uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2iEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2ui(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2uiEXT(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI2uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3i(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3iEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3ui(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3uiEXT(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI3uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4bv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4bvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4i(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4iEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4iv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4ivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4sv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4svEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4ubv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4ubvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4ui(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4uiEXT(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4uivEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4usv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribI4usvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribIFormat(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribIFormatNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribIPointer(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribIPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1d(int, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1dEXT(int, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1i64NV(int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1ui64ARB(int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1ui64NV(int, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1ui64vARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL1ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2d(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2dEXT(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2i64NV(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2ui64NV(int, long, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL2ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3d(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3dEXT(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3i64NV(int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3ui64NV(int, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL3ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4d(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4dEXT(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4dv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4dvEXT(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4i64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4i64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4ui64NV(int, long, long, long, long) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribL4ui64vNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribLFormat(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribLFormatNV(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribLPointer(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribLPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP1ui(int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP1uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP2ui(int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP2uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP3ui(int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP3uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP4ui(int, int, byte, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribP4uiv(int, int, byte, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribParameteriAMD(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribPointer(int, int, int, byte, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribPointerARB(int, int, int, byte, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribPointerNV(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs1dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs1fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs1hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs1svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs2dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs2fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs2hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs2svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs3dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs3fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs3hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs3svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs4dvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs4fvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs4hvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs4svNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexAttribs4ubvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexBindingDivisor(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexBlendARB(int) - Method in class panamagl.platform.windows.GL_windows
- glVertexBlendEnvfATI(int, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexBlendEnviATI(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexFormatNV(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexP2ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexP2uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexP3ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexP3uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexP4ui(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexP4uiv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexPointer(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexPointerEXT(int, int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexPointerListIBM(int, int, int, MemorySegment, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexPointervINTEL(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1dATI(int, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1fATI(int, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1iATI(int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1sATI(int, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream1svATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2dATI(int, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2fATI(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2iATI(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2sATI(int, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream2svATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3dATI(int, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3fATI(int, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3iATI(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3sATI(int, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream3svATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4dATI(int, double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4dvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4fATI(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4fvATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4iATI(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4ivATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4sATI(int, short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glVertexStream4svATI(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexWeightfEXT(float) - Method in class panamagl.platform.windows.GL_windows
- glVertexWeightfvEXT(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexWeighthNV(short) - Method in class panamagl.platform.windows.GL_windows
- glVertexWeighthvNV(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVertexWeightPointerEXT(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVideoCaptureNV(int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVideoCaptureStreamParameterdvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVideoCaptureStreamParameterfvNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glVideoCaptureStreamParameterivNV(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glViewport(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glViewportArrayv(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glViewportArrayvNV(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glViewportArrayvOES(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glViewportIndexedf(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glViewportIndexedfNV(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glViewportIndexedfOES(int, float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glViewportIndexedfv(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glViewportIndexedfvNV(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glViewportIndexedfvOES(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glViewportPositionWScaleNV(int, float, float) - Method in class panamagl.platform.windows.GL_windows
- glViewportSwizzleNV(int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glWaitSemaphoreEXT(int, int, MemorySegment, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWaitSemaphoreui64NVX(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWaitSync(MemorySegment, int, long) - Method in class panamagl.platform.windows.GL_windows
- glWaitSyncAPPLE(MemorySegment, int, long) - Method in class panamagl.platform.windows.GL_windows
- glWaitVkSemaphoreNV(long) - Method in class panamagl.platform.windows.GL_windows
- glWeightbvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightdvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightfvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightPathsNV(int, int, MemorySegment, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightPointerARB(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightPointerOES(int, int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightsvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightubvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightuivARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWeightusvARB(int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2d(double, double) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2dARB(double, double) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2dMESA(double, double) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2dvARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2dvMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2f(float, float) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2fARB(float, float) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2fMESA(float, float) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2fvARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2fvMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2i(int, int) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2iARB(int, int) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2iMESA(int, int) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2ivARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2ivMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2s(short, short) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2sARB(short, short) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2sMESA(short, short) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2svARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos2svMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3d(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3dARB(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3dMESA(double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3dv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3dvARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3dvMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3f(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3fARB(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3fMESA(float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3fv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3fvARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3fvMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3i(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3iARB(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3iMESA(int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3iv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3ivARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3ivMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3s(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3sARB(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3sMESA(short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3sv(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3svARB(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos3svMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4dMESA(double, double, double, double) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4dvMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4fMESA(float, float, float, float) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4fvMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4iMESA(int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4ivMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4sMESA(short, short, short, short) - Method in class panamagl.platform.windows.GL_windows
- glWindowPos4svMESA(MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWindowRectanglesEXT(int, int, MemorySegment) - Method in class panamagl.platform.windows.GL_windows
- glWriteMaskEXT(int, int, int, int, int, int) - Method in class panamagl.platform.windows.GL_windows
H
- hasInit - Static variable in class panamagl.platform.windows.GLUTContext_windows
-
this is used to prevent multiple instance of GLUTContext to run glutInit more than one time in the life of a JVM.
- hdc - Variable in class panamagl.platform.windows.WGLContext_windows
- hWnd - Variable in class panamagl.platform.windows.WGLContext_windows
I
- init() - Method in class panamagl.platform.windows.FBO_windows
-
Initialize pointers to OpenGL extensions allowing to perform offscreen rendering
- init() - Method in class panamagl.platform.windows.GLUTContext_windows
-
Initialize GLUT and create a window
- init() - Method in class panamagl.platform.windows.WGLContext_windows
- initAdvanced() - Method in class panamagl.platform.windows.WGLContext_windows
-
Init context the advanced way
- initFunctions() - Method in class panamagl.platform.windows.WGLContext_windows
-
Function pointers for advanced context initialization.
- initHDC() - Method in class panamagl.platform.windows.WGLContext_windows
-
Retrieve a handle to the device context required for initializing the WGL context.
- initHeight - Variable in class panamagl.platform.windows.GLUTContext_windows
- initSimple() - Method in class panamagl.platform.windows.WGLContext_windows
-
Init context the simpl way
- initWidth - Variable in class panamagl.platform.windows.GLUTContext_windows
- initX - Variable in class panamagl.platform.windows.GLUTContext_windows
- initY - Variable in class panamagl.platform.windows.GLUTContext_windows
- is64Bit(String) - Method in class panamagl.platform.windows.PlatformMatcher_windows
- isValid(MemorySegment) - Method in class panamagl.platform.windows.GLFunctionLoader_windows
-
wglGetProcAddress may return 1, 2, 3 or -1 instead of NULL to report a failure (see Load OpenGL Functions).
L
- level - Variable in class panamagl.platform.windows.FBO_windows
M
- makeCurrent() - Method in class panamagl.platform.windows.WGLContext_windows
- matches(Platform) - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- matches(Platform) - Method in class panamagl.platform.windows.PanamaGLFactory_windows
- matches(Platform) - Method in class panamagl.platform.windows.PlatformMatcher_windows
N
- newFBO(int, int) - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- newGL() - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- newGL() - Method in class panamagl.platform.windows.PanamaGLFactory_windows
- newGLContext() - Method in class panamagl.platform.windows.APanamaGLFactory_windows
- newOffscreenRenderer(FBOReader) - Method in class panamagl.platform.windows.APanamaGLFactory_windows
O
- OffscreenRenderer_windows - Class in panamagl.platform.windows
- OffscreenRenderer_windows(PanamaGLFactory, FBOReader) - Constructor for class panamagl.platform.windows.OffscreenRenderer_windows
P
- panamagl.platform.windows - package panamagl.platform.windows
- PanamaGLFactory_windows - Class in panamagl.platform.windows
- PanamaGLFactory_windows() - Constructor for class panamagl.platform.windows.PanamaGLFactory_windows
- PlatformMatcher_windows - Class in panamagl.platform.windows
-
Matches Windows on the 64-bit CPUs PanamaGL is tested on : x86_64 (reported by Java as
amd64orx86_64) and ARM64 (aarch64orarm64). - PlatformMatcher_windows() - Constructor for class panamagl.platform.windows.PlatformMatcher_windows
- prepare(GL) - Method in class panamagl.platform.windows.FBO_windows
-
Allocate memory segments required to perform offscreen rendering using the frame buffer object, unless resource have already been prepared.
R
- readPixels(GL) - Method in class panamagl.platform.windows.FBO_windows
-
Return all pixels.
- release(GL) - Method in class panamagl.platform.windows.FBO_windows
-
Release resources held by this FBO utility.
S
- setWindowHandle(int) - Method in class panamagl.platform.windows.WGLContext_windows
U
- useGLUT - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
W
- wglChoosePixelFormatARB - Variable in class panamagl.platform.windows.WGLContext_windows
- wglContext - Variable in class panamagl.platform.windows.APanamaGLFactory_windows
- WGLContext_windows - Class in panamagl.platform.windows
-
WIP Windows context
- WGLContext_windows() - Constructor for class panamagl.platform.windows.WGLContext_windows
- WGLContext_windows(boolean) - Constructor for class panamagl.platform.windows.WGLContext_windows
- wglCreateContextAttribsARB - Variable in class panamagl.platform.windows.WGLContext_windows
- windowHandle - Variable in class panamagl.platform.windows.GLUTContext_windows
- windowHandle - Variable in class panamagl.platform.windows.WGLContext_windows
- windowName - Variable in class panamagl.platform.windows.GLUTContext_windows
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