Interface IGLBindedResource
- All Known Implementing Classes:
Arrow, BarVBO, BarycenterAnnotation, BufferedImageTexture, Composite, Cone, CoplanarityManager, CubeComposite, CubeVBO, Cylinder, DrawableVBO, DrawableVBO2, EnlightableBar, FlatLine2d, HistogramBar, LineStripInterpolated, ParallelepipedComposite, PolygonVBO, ScatterVBO, ShaderMeshDrawableVBO, ShaderWaterfallDrawableVBO, Shape, SharedTexture, SphereVBO, TesselatedPolygon, Texture3D, TexturedCube, TexturedCylinder, TriangleStripVBO, TriangleVBO, Volume, WaterfallComposite
public interface IGLBindedResource
Defines an objects that uses resources that should be loaded using an available GL context.
Resource that require a GL context are usually textures, VBO, etc.
- Author:
- Martin Pernollet
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Method Summary
Modifier and TypeMethodDescriptionbooleanReturn true if mount(...) has been called at least one timevoidMount resources to gl context
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Method Details
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mount
Mount resources to gl context -
hasMountedOnce
boolean hasMountedOnce()Return true if mount(...) has been called at least one time
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