Class Volume
java.lang.Object
org.jzy3d.plot3d.primitives.Drawable
org.jzy3d.plot3d.primitives.volume.Volume
- All Implemented Interfaces:
IGLBindedResource, IGLRenderer, ISortableDraw
https://developer.nvidia.com/gpugems/gpugems/part-vi-beyond-triangles/chapter-39-volume-rendering-techniques
https://www.codeproject.com/Articles/352270/Getting-Started-with-Volume-Rendering-using-OpenGL
https://community.khronos.org/t/volume-rendering-with-3d-textures/73681
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected Bufferprotected booleanprotected booleanprotected int[]protected intThe GL texture ID.Fields inherited from class Drawable
bbox, boundingBoxColor, boundingBoxDisplayed, displayed, hasListeners, legend, legendDisplayed, listeners, spaceTransformer, transform, transformBefore -
Constructor Summary
ConstructorsConstructorDescriptionVolume(FloatBuffer buffer, int[] shape, BoundingBox3d bbox) Instanciate a drawable volume. -
Method Summary
Modifier and TypeMethodDescriptionvoidapplyGeometryTransform(Transform transform) voidvoiddispose()Performs all required operation to cleanup the Drawable.voidCall OpenGL2 routines for rendering the object.booleanReturn true if mount(...) has been called at least one timevoidMount resources to gl contextvoidMethods inherited from class Drawable
addDrawableListener, asWireframeable, doDrawBoundsIfDisplayed, doTransform, fireDrawableChanged, fireDrawableChanged, getBarycentre, getBoundingBoxColor, getBounds, getDistance, getLegend, getLongestDistance, getShortestDistance, getSpaceTransformer, getTransform, getTransformBefore, hasLegend, isBoundingBoxDisplayed, isDisplayed, isLegendDisplayed, removeDrawableListener, setBoundingBoxColor, setBoundingBoxDisplayed, setDisplayed, setLegend, setLegendDisplayed, setSpaceTransformer, setTransform, setTransformBefore, toString, toString
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Field Details
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texID
protected int texIDThe GL texture ID. -
buffer
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shape
protected int[] shape -
mounted
protected boolean mounted -
disposed
protected boolean disposed
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Constructor Details
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Volume
Instanciate a drawable volume.- Parameters:
buffer- provides (x,y,z,V) tuples where (x,y,z) are voxel index in the volume and V the value used for coloring voxelsshape- a 3 element array indicating the number of voxels for each dimensionbbox- the real world range of each axis, since the input buffer provide tuples with index and not coordinatesmapper- the colormap handler that will apply a colormap to a value range
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Method Details
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mount
Description copied from interface:IGLBindedResourceMount resources to gl context- Specified by:
mountin interfaceIGLBindedResource
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hasMountedOnce
public boolean hasMountedOnce()Description copied from interface:IGLBindedResourceReturn true if mount(...) has been called at least one time- Specified by:
hasMountedOncein interfaceIGLBindedResource
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bind
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draw
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applyGeometryTransform
- Specified by:
applyGeometryTransformin classDrawable
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dispose
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updateBounds
public void updateBounds()- Specified by:
updateBoundsin classDrawable
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